Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter daan
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Hello guys! I'm new here ^_^
I'd like my first post to be an occasion to share a mod "pack" that I fixed in order to make the cars even more "lore" friendly to the kunos car park.
It is a selection of cars from AssettoDrive. The fixes that has been made concern various aspects (Car descriptions, previews, livery icons, skins [fixed and added, both interiors and exteriors], upgraded tyres, physics [some cars went under a complete rebuild], balance of performance, corrections in the animations, reviewed car materials, car lighting effects and so on).
The Car List is the following:
_Aston Martin Vanquish V12 2012
_BMW X6M E71
_Ferrari 599 GTO
_Ferrari Enzo
_Ferrari F50
_Ford GT40 MKIV
_Gumpert Apollo S
_Jaguar XJ220
_McLaren F1
_Porsche 356A 1600 Coupè
_Porsche 901
_Porsche 930 Turbo
_Porsche Carrera GT
_Porsche 991.2 GT2 RS
_Saleen S7
_Saleen S7 Twin Turbo

View attachment 785340
Here's the link: https://mega.nz/#!OrQ3hYJJ!M0mRNvFRi8M8woforU94trLtvk6PVr-lkwLBeJetZyM

Feel free to tell me what do you think! Because, if you like "the way I fix things", I'm also preparing something else that I'm planning to share for Christmas :3
Thank you for these updates! If you are planning for share more car packs, may I suggest that you include a PDF or text file changelog. If you share 1 car at a time, you can put the changelog within the forum post.

I've installed and drove 2 cars so far - McLaren F1 and Porsche Carrera GT. The McLaren F1 is more challenging to drive than the previous version I had. (I assume I did not have original assettodrive version but an updated version from assettoland or somewhere.) More challenging in the sense that it feels like I'm driving a 1990's supercar. The previous version I had was much easier (read: grippy) to drive. The Porsche Carrera GT is definitely much better than previous assettodrive version I had. I know because that previous version had been deleted from my hard drive some time ago because it was undriveable (or enjoyable). Your updated Carrera GT is a keeper for me.
 
Thank you for these updates! If you are planning for share more car packs, may I suggest that you include a PDF or text file changelog. If you share 1 car at a time, you can put the changelog within the forum post.

I've installed and drove 2 cars so far - McLaren F1 and Porsche Carrera GT. The McLaren F1 is more challenging to drive than the previous version I had. (I assume I did not have original assettodrive version but an updated version from assettoland or somewhere.) More challenging in the sense that it feels like I'm driving a 1990's supercar. The previous version I had was much
I'm glad I managed to grant to the community useful material. Ty for the feedback :)
I will follow the suggestion you all gave me.
This has been a messy "hi" from me. I'll be more organized from now on xD.
I'm going to reupload the pack with the corrections (this one will remain multiple car pack, just to not create confusion). I'll also try to track back my thoughts to integrate a change log
 
I'm glad I managed to grant to the community useful material. Ty for the feedback :)
I will follow the suggestion you all gave me.
This has been a messy "hi" from me. I'll be more organized from now on xD.
I'm going to reupload the pack with the corrections (this one will remain multiple car pack, just to not create confusion). I'll also try to track back my thoughts to integrate a change log

Maybe have a mega folder where we can DL each car separately instead of a massive 1GB file. I'm interested in only some cars in the pack, and I can't be bothered DL'ing a huge file just for a few cars.
 
Bazza and his amazing team updated the Eagle for the "GPL67 Mod" ! ;-)

LINK
http://www.mediafire.com/file/y18phan1sjz84uh/eagle-j3s-Model_update-9-12-18-DRD.rar/

INSTALLATION
Goto ..\SteamLibrary\steamapps\common\assettocorsa\content\cars\gpl67_eagle and backup or delete old model file: eagle-j3s.kn5
Extract new kn5 file from archive

Enjoy Gentlemen !

Amazing! BTW, is there a website/blog where one can follow their work? I seem to have plenty of their cars and no way to know if they were updated :/
 
Gentlemen, We've been witnessing a massive growth of AC Mod offerings across the internet and seeing the growth of activity here on GT is pretty phenomenal. This phenomena reminds me how MS Flight Simulator Aircraft and Add-on Mods grew and matured over a span of 25 years. Certainly AC Content Manager will make this AC Mod growth continue. QUESTION: Regardless of whether an AC mod is high quality, low quality, free, hacked, original, copied or other.......whenever an AC MOD is downloaded can the Provider of the Mod Download link earn money just by someone clicking on the Link? Does Mega, Dropbox, Google Drive, Adweb, Dropbox and other Apps pay the Modder money simply when a User clicks on the Link? Is that why many Mods are poor quality, because the Mod Provider has no incentive to provide a quality Mod, but simply that someone clicks on the Link? Food for thought. Let me know your thoughts. Have a Great, Safe Holiday Season:cheers:
 
Gentlemen, We've been witnessing a massive growth of AC Mod offerings across the internet and seeing the growth of activity here on GT is pretty phenomenal. This phenomena reminds me how MS Flight Simulator Aircraft and Add-on Mods grew and matured over a span of 25 years. Certainly AC Content Manager will make this AC Mod growth continue. QUESTION: Regardless of whether an AC mod is high quality, low quality, free, hacked, original, copied or other.......whenever an AC MOD is downloaded can the Provider of the Mod Download link earn money just by someone clicking on the Link? Does Mega, Dropbox, Google Drive, Adweb, Dropbox and other Apps pay the Modder money simply when a User clicks on the Link? Is that why many Mods are poor quality, because the Mod Provider has no incentive to provide a quality Mod, but simply that someone clicks on the Link? Food for thought. Let me know your thoughts. Have a Great, Safe Holiday Season:cheers:
bit.ly does give you money but not the download sites themself. Some people aren´t just as skilled at modding than others but still want to release their work. Thats why some lack in quality.
 
Gentlemen, We've been witnessing a massive growth of AC Mod offerings across the internet and seeing the growth of activity here on GT is pretty phenomenal. This phenomena reminds me how MS Flight Simulator Aircraft and Add-on Mods grew and matured over a span of 25 years. Certainly AC Content Manager will make this AC Mod growth continue. QUESTION: Regardless of whether an AC mod is high quality, low quality, free, hacked, original, copied or other.......whenever an AC MOD is downloaded can the Provider of the Mod Download link earn money just by someone clicking on the Link? Does Mega, Dropbox, Google Drive, Adweb, Dropbox and other Apps pay the Modder money simply when a User clicks on the Link? Is that why many Mods are poor quality, because the Mod Provider has no incentive to provide a quality Mod, but simply that someone clicks on the Link? Food for thought. Let me know your thoughts. Have a Great, Safe Holiday Season:cheers:

AC car mods uses Depositfiles to earn and profit money, however you can too with sharemods but it's limited regarding credits.
 
I tell you what, "ripping" a mod isn't as easy as it's made out to be.

I've been looking around for some tutorials and it certainly doesn't look just like a click and go type of thing.

Seems pretty involved and tricky to get right.

I've been looking for this 2017-2018 Civic Type R to come about in the community eventually, but all I've been able to find was the 'raw data' from Forza 7.

http://gamemodels.ru/files/file/7777-honda-civic-type-r-series-x-18/

Anyone happen to know what to do with the data to make it into a mod?
 
I tell you what, "ripping" a mod isn't as easy as it's made out to be.

I've been looking around for some tutorials and it certainly doesn't look just like a click and go type of thing.

Seems pretty involved and tricky to get right.

I've been looking for this 2017-2018 Civic Type R to come about in the community eventually, but all I've been able to find was the 'raw data' from Forza 7.

http://gamemodels.ru/files/file/7777-honda-civic-type-r-series-x-18/

Anyone happen to know what to do with the data to make it into a mod?

You need to convert the 3d model and the data so it's compatible with kunos files. Typically people use 3DSMAX.
 
You need to convert the 3d model and the data so it's compatible with kunos files. Typically people use 3DSMAX.

Yeah, I realize that.

The how-to part is what I'm curious about. They way people make it sound, you convert a couple files and it's done. I haven't found it to be simple as that.
 
Yeah, I realize that.

The how-to part is what I'm curious about. They way people make it sound, you convert a couple files and it's done. I haven't found it to be simple as that.

You can't convert all of it. That's why some use parts from Kunos's own mods like mostly RTM and SimDream do.
 
Interlagos GP 2018 v.1.0

patrikpat's version of the 2018 Brazilian F1 track - Interlagos Autodromo Jose Carlos Pace, based on the work of the acu team.

IMPORTANT INFO.
This track will only work with STFLOW-SHADER - install with Content Manager:
https://www.racedepartment.com/threads/stflow-shader.161360/

https://mega.nz/#!8RQXla5D!BczYOgLfYX-KnzOW7zdgg-I0xSe42bE4ND6_Eplm_QI

Screenshot-10-12-2018-7-22-41-PM-50.png
 
... built on acu version, but with a lot of new things added. Like Suzuka, it has the animated billboards, Rolex scoreboard ticker, and jumbotrons.
stFlow is needed for these to work ...
ACU?

EDIT: So I googled it and there's not a single source available. :rolleyes:
 
I re-uploaded the mods I reworked following your suggestions:
_Uploaded the cars individually
_They now have a different folder name so they won't overwrite to the original ones
_Added an optional UI that you can drop in the car folder that will rename the car with an "M" as a suffix (to distinguish them from the original ones, if needed)
_Added changelogs in each folder (The changelogs will be more accurate in the future)

I can't edit my previous post so I can't delete the other link.
Anyway, here's the new link:
https://mega.nz/#F!ymQG2ahK!ic12hpNO3pIKfwzjry-6Aw

I didn't include two cars this time (Porsche 901 and Porsche 991.2 GT2 RS) because I have to check if I made more than visual updates to them (AD made already a "good" job in copy/pasting the data from the kunos 911 GT3 XD). It would be redoundant to share a mod that has already been shared on the forum.
 
I re-uploaded the mods I reworked following your suggestions:
_Uploaded the cars individually
_They now have a different folder name so they won't overwrite to the original ones
_Added an optional UI that you can drop in the car folder that will rename the car with an "M" as a suffix (to distinguish them from the original ones, if needed)
_Added changelogs in each folder (The changelogs will be more accurate in the future)

I can't edit my previous post so I can't delete the other link.
Anyway, here's the new link:
https://mega.nz/#F!ymQG2ahK!ic12hpNO3pIKfwzjry-6Aw

I didn't include two cars this time (Porsche 901 and Porsche 991.2 GT2 RS) because I have to check if I made more than visual updates to them (AD made already a "good" job in copy/pasting the data from the kunos 911 GT3 XD). It would be redoundant to share a mod that has already been shared on the forum.
Bit of a ball-ache - each car is an archive within an archive so can't be dragged-and dropped into CM to install without being unzipped once first. Any idea why this is?
 
I re-uploaded the mods I reworked following your suggestions:
_Uploaded the cars individually
_They now have a different folder name so they won't overwrite to the original ones
_Added an optional UI that you can drop in the car folder that will rename the car with an "M" as a suffix (to distinguish them from the original ones, if needed)
_Added changelogs in each folder (The changelogs will be more accurate in the future)

I can't edit my previous post so I can't delete the other link.
Anyway, here's the new link:
https://mega.nz/#F!ymQG2ahK!ic12hpNO3pIKfwzjry-6Aw

I didn't include two cars this time (Porsche 901 and Porsche 991.2 GT2 RS) because I have to check if I made more than visual updates to them (AD made already a "good" job in copy/pasting the data from the kunos 911 GT3 XD). It would be redoundant to share a mod that has already been shared on the forum.
Thanks for this!
 
So many brand new members parachuting in and begging for mods!

I haven't posted here in a while (life's been crazy man), but popping in once in a while to have a look through this thread is becoming quite the chore now that people are registering here solely to beg for mods. I know it's my problem, and I'm just complaining really, but I guess I fail to see the point registering here if you're never going to actually contribute to any discussions on the forum, and only made an account to pester people to deliver mods to you on a silver platter. I mean, I don't get why they don't just stay on the Facebook mod groups they all obviously came here from, since begging and pestering is kind of expected on Facebook.

I've also noticed a number of incidences of new members being rude and causing arguments when they're not busy begging. Do these people not know how to find mods on their own? It really isn't hard. It can be time consuming, but that's the price you pay for free content, and I don't think it reasonable for anyone to expect someone else to do the hard work for them. Don't get me wrong, debate is the fruit of forums, but when it's someone with 3 posts to their name being a prick to someone with 3000 for no apparent reason, it just reeks of the Facebook attitude slowly leaking into this forum, which is a bit sad really.

/rant
 
Thing is you dont even have to sign up for this site to view this thread (which is good cause if somebody just needs help, googles and ends up here) and if it nots on here just search the various facebook mod pages, many also dont even need a facebook login, youtube videos sometimes include links, its all that easy.

I got some paid stuff for free, but in the 1 month im now on PC i spend the same amount of money on mods that i spent on the ultimate edition.

If you are lucky and get something for free, nice, but if you really want a paid mod then pay for it. VRC, URD, RSS all seen money from me.
 
Yes ! ;-)
One thing I (really) appreciate with VRC is the possibility to share our different feelings and advices about a part or an other and to initiate some (very) little things which missed during beta tests (and after the free release).
 
Sharing a mod? Host it on GTPlanet Downloads. Free, public hosting for files up to 10GB in size.
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