- 301
- Belgium
Hello!
Here are a couple of my works. I converted the track with rFactor2 (Nevsky Ring)
Thanks a lot. I used to enjoy Neva Ring a lot in GTR2
Hello!
Here are a couple of my works. I converted the track with rFactor2 (Nevsky Ring)
Wonder if you'll ever laser scan another car in the future like AAA developer companies usually do...Yes, I have Xtion PRO LIVE, it does a great job for such tasks. Only this will be my first completely independent mod, I have never done 3D modeling before.View attachment 964097
Hello!
Here are a couple of my works. I converted the track with rFactor2 (Nevsky Ring), the car (LADA Revolution) was first made for Race07, then I converted it for Assetto Corsa.
Now I am doing it from scratch, trying to recreate it as accurately as possible. Physics is 99% ready. For 3D modeling of the car I made a scan of it. (Now on the car from the new only disks))
Sorry for the translation, I do not speak English)
View attachment 963932
Back on topic... I'm compiling a update for bathurst... Other than issues already stated... Anybody got anything else?
Where? When?
I'll have a look at this
Se if I can't fix... Why are you that close to that wall though...
Ive been running the Chivas Nissan GT-R R35 GT500 2013 all afternoon at Suzuka and that car loves this track.
These mods go very well together, i think ill put together a short championship season for the GT500 mod.
Great racing against the other GT500 class and a nice wide track with lots of overtaking points.
Ive been able to get the GT500 down to around 1.42.2xx which seems good, but it seems the other 2 cars are around .5 seconds faster so the GT-R is not the fastest, but for sure sounds the nicest
Great car and track combo!
By the way, all updates will be available via CM
Suzuka International Circuit Version 1.0 by the Reboot Team
View attachment 963734
Hey Everyone - Here is the latest ACC Conversion (again in true laser scanned accuracy) Thanks to everyone in the team for your contributions. Again i'm sure you will all agree its great to finally drive a accurate and well optimized Suzuka (on par with stock Kunos tracks) in Assetto Corsa, only the GP layout for now (If the demand is there we will add the others)
Track is fully feature complete and is also rain FX ready
Lastly Enjoy and please share away - just please use the provided link so any updates and fixes can be kept in one central source
http://www.mediafire.com/file/idkqua4w4c54lb8/rt_suzuka.7z/file
View attachment 963735 View attachment 963736 View attachment 963737 View attachment 963738 View attachment 963739 View attachment 963740 View attachment 963741 View attachment 963742 View attachment 963743 View attachment 963744 View attachment 963745
The previous Suzuka from original Reboot Team has the East and West layouts.Nice work! Although one day I hope we can get a version of Suzuka that has both functional east and west layouts included. I'm not aware of a mod that has one yet.
Nice work! Although one day I hope we can get a version of Suzuka that has both functional east and west layouts included. I'm not aware of a mod that has one yet.
Hi guys I would also like to contribute to this section dedicated to AC.
After all the favours you've done me, I'll pass you the link to Le mans 1985, lit up as it was in that year that an acquaintance of mine lent himself to modifying it.
If someone wants to add further improvements feel free to do so.
Well, welcome constructive criticism, not controversy.
thanks...
sorry for my bad english....
1. The sector splits are in the wrong spots for 2019 (See Video from 2019 bathurst 1000 and 12hr)Back on topic... I'm compiling a update for bathurst... Other than issues already stated... Anybody got anything else?
Looks like a 2020 GT500 Class is building up. A Japanese Modder called "Ryo" is working on a Supra GT500. No info on the release and the monitization though.
View attachment 964125
Hopefully it's balanced with Natsuki's AVR500View attachment 964126
All we need now is for someone to work on the 2020 NSX GT500.
Thanks)Looks already really good @Andkorot, thanks for sharing it! Any chance you can add in the next update (if planned) a separate objects for light bulbs detached from the pole itself with a proper material name in order to be able to make a proper and a good ext_config with working light?
I made one, but some objects use the same name of the lights and i can't make the bulb gets proper illumination due to the fact the whole pole would be completely illuminated as a bulb
Thanks for your work and welcome
are there any better versions of Summit Point Raceway for AC out there?
I know of this one but it isn't very good..
https://www.racedepartment.com/downloads/summit-point-raceway.29502/
Suzuka International Circuit Version 1.0 by the Reboot Team
View attachment 963734
Hey Everyone - Here is the latest ACC Conversion (again in true laser scanned accuracy) Thanks to everyone in the team for your contributions. Again i'm sure you will all agree its great to finally drive a accurate and well optimized Suzuka (on par with stock Kunos tracks) in Assetto Corsa, only the GP layout for now (If the demand is there we will add the others)
Track is fully feature complete and is also rain FX ready
Lastly Enjoy and please share away - just please use the provided link so any updates and fixes can be kept in one central source
http://www.mediafire.com/file/idkqua4w4c54lb8/rt_suzuka.7z/file
I love this track!
Try this skin and ext config...
https://mega.nz/file/IF00GBBD#QpTcFBuXGFt3VlnVg4ifrj5fDw5Pa-Bokc_SS1s1naE
Something starts working now................
View attachment 964087
View attachment 964088
100 frames and it's very smooth. As just explained it lost something during reimport .FXB inside kseditor. I attach my package all credits go to @Shokeus.
Only base car for now I need to understand what's happening to gauges textures. Shokeus take a look please. As soon as glass has correct texture I'll redo a better animation moving also the frame not only the arm accordingly. So it will be perfectly parallel to the glass.
https://mega.nz/file/EY0SWKAY#75jMA0_l_OlmTY5JZYlNN43_c26jYXZzJHYTs3X4C-0
Here the exported selected objects, you can import in your car (3dsmax) and the animation for 3ds.
https://mega.nz/file/cQtCwIJb#sP0B5_zIh8YGNatNCDnVO8YASR_bkBhWRYPClUzG3mY
Thanks)
I'll do it, just tell me how to name objects and materials. In general, write what needs to be done and I'm ready
I love this track!
Try this skin and ext config...
https://mega.nz/file/IF00GBBD#QpTcFBuXGFt3VlnVg4ifrj5fDw5Pa-Bokc_SS1s1naE
Something is wrong...I just run an 5 lap race at Interlagos with LMP1/P2/GTE but all the URD cars(911,Ford,A.Martin,BMW) have gone into the pits after just 2 laps! Could someone help me because i don´t want the cars to pit in an 5 lap race?