Semi related, just bare with me. I spent a large amount of time yesterday reading countless threads and opinions, tweaking the FFB in this game, and it went from gormless and dull to nearly as good as RF2!
Now, I am not knowledgable in these areas, or specifically what the math/science/voodoo is behind why this fix worked, but 100% it did work, basically throw logic out of the window (and the recommended fanalab settings) and crank the wheel up to MAX (FF) in fanalabs, decrease the intensity to 60-70% (FEI), and in game reduce the force <50% (to taste). When I first read this I was sceptical as anything above 50% on the DD1 wants to rip my arms off, but that combo delivers a GREAT ffb with "normal" amounts of force, and seems to carry a lot more detail.
I am currently testing similar "theory" for AC, and have to say the results are quite encouraging! A lot more tweaking to be done because the cars in AC have a far wilder spread of FFB than R3E, and so far the LMPs still offer to throw me out of my seat, rip my arms off and make a twisted mess of them, but, getting there..
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