In case anyone missed it, a new public CSP build was released last night. A lot (all?) of these features were in the latest Patreon RainFX build too:
x4fabYesterday at 8:52 PM
v0.1.68
- New flames (disabled by default, might require more adjustments);
- New taskbar look (optional);
- Updated sparks: reworked collision detection, improved overall look and dynamic lighting;
- Audio pitch changes in slow motion (optional);
- Freer Camera: slow motion is now configurable;
- Car configs can alter audio pitch and audio event parameters as well;
- More adjustable audio events via car configs: hit, scrape, wheel and skids;
- Motion mode for the new photo app, simplifying creation of long exposure shots;
- Cancel accumulation shots by pressing Escape;
- Option to disable flash for accumulation shots;
- Race position set via digital panel now works correctly in replays;
- Weather FX: now can affect physics conditions offline, new ac.setPpColorGradingIntensity() function;
- Lua and Python scripts: functions to store and load data for exchanging;
- New smoke: separate option to use downscaling in VR, disabled by default, better not to enable;
- Option for high quality shadows from headlights (removes most of arifacts, but might be pretty expensive);
- Option for adjusting FPS limiter to improve smoothness is fixed and working properly now;
- Foliage shading reverted back for now (local boost disabled);
- New ksMultilayer_objsp_nm4 shader;
- New parameter for windscreen shader, bannerMode, now can take values above 1 to blur things behind banner;
- Various fixes and a few small performance improvements.
The new exhaust flames look amazing even at this early stage, but be aware that any cars that had the short sharp Gran Turismo-style 'pop' explosive backfire now have flames. Very pretty flames, but the 'pop'-type has gone. So you might want to disable the new flames when using those cars.
I also hadn't realised that the lighting issues with Dynamic Shadows when close to objects (other cars, distance markers etc) had been fixed at some point, even without the new 'high quality shadows' being active. Night races look so much better now.