- 289
- Strasbourg
OK !! Big thank at you !!
Hi guys , i found this mod in internet ,
he needs some work, but it is already very good
View attachment 977652
2024 Bugatti Bolide Prototype v.0.1 for AC 1.16 (mediafire.com)
Cams (all layouts) for Track Autódromo Miguel E. Abed (Puebla).
Thanks to damone13x for posting this track.
Have Fun.
Love to see the early 2000s prototype talk. Some of you that visit RD may have seen some of my early ALMS skin packs, so I'm all for more early 00s content talk.
I'll tackle this in the coming week or two - I have another project on the verge of release and once that's done I will attempt this one.
I scratch-made the ALMS 2000 skins for this one (it ran Charlotte and Silverstone) - there are some funky mapping things I want to fix - mainly the front intake.
Has someone made these skins from the Audi R18 Ultra at Sebring 2012 and is willing to share them? I know @Cessna2807 has them but he doesn´t release them.
Did you try the URD lights pack mod from RD?
https://www.racedepartment.com/downloads/urd-lights-pack.25268/
Does anyone else with triple screens have the issue where dust and smoke is masked/occluded by what appears to be a mask of the wrong aspect ratio? I get gaps in the smoke/dust that correspond to the pillars, mirrors etc, but they are squashed and weird. Has been happening for a while now, definitely with CSP 0.1.66 and now with 0.1.68 it’s still there.
I reinstalled the car and followed all of the processes for this replacement file. I even tried the alternate ways of doing it as people in the discussion thread suggested. Brake lights are still broken.
Thanks for that report...I will check that and I will release an update soon with better collider and windscreen compatible Rain FxHi! Thank you so much for this brilliant car. Nice to drive. The attention to details is fantastic, great to make screenshots and race, too. The interior has so many details to look at, in particular with VR.
Really, thank you for sharing your art with us! By far one of my preffered cars, in my 870 cars collection.
Now, I think that it may have something to do on my side, but the windows look like as if they don't have glass, it just reflects direct light... hard to explain. I've attached an image as an example, look at the back window, it looks like as if the art sticker is flowing in the air.
Apart from this, I loved the car and can't wait to see what comes next.
Cheers
Very interesting..it worked for me. Just in case, please make sure that the "data.acd" file is unpacked, then either renamed or deleted.
Thanks for your help.If your mod comes from here:
https://www.gtplanet.net/forum/threads/assetto-corsa-pc-mods-general-discussion.307899/page-827
Append to the file ext_config.ini
This
[WIPERS_TRACE_...]
SURFACE = INT_Windshield001
WIPERS = Wiper
Link to mod please so I could help you
I see what you mean but I've not made the tracks better as a track, only the experience of the track whilst driving F1 hopefully. For me it matters that the sponsors are correct whilst driving that genre even if you're not really looking at them as you drive. Its just an addition to the immersion and they are easily selectable or not. Just another choice for the user. Based on feedback I've received over the year I've continued to finish them all. I've done a few track that aren't F1 tracks like Watkins Glen for myself. I love that track but only put the F1 skin on when racing F1, I know its wrong but I enjoy it. I choose it and thats what its about. Choice and enjoyment. Enjoyment of a title helps keep it fresh and alive.I think it's human nature or something....that ppl hate the fact that something they made can be improved and for some reason they it take it to heart. IMO I don't see anything wrong with this....If i was the builder of the track, I'd just look to see what was done that made it better, and learn from that.
Yeah it is easy I can help you getting the model of the gpl track.Lets see. I have not tried a GPL to AC conversion. I dont do "3d work" as such and most need it. It is easier to convert a GPL track that was converted already to any Gmotor2 game (F1C, GTL, GTR/2, rFactor/2)
I just wasted 4hr because 3dSimed decided to nest all, ALL of my object name edits for 1WALLS_ and other critical surfaces getting IDSS Usai to have something more than a driveable road (separate mesh)... ARGGGGG
moderator: the new advertisement system reloads the ads stealing the cursor focus and stressing the browser when trying to write messages, its super annoying.
Did anyone fix the physics for races with AI? Also did anyone fix the wipers for rain?Hey Guys
I'm the author of the VW BEETLE "THE ROTTEN SOUL"
If some of you are able to help me for:
-Create LOD
-Do a good and visual Shift animation
-Improve that mod if you think something wrong
...
You can pm me with pleasure
View attachment 977324
Thank you for both tracks cams!Cams (all layouts) for Track Autódromo Miguel E. Abed (Puebla).
Thanks to damone13x for posting this track.
Have Fun.
Lets see. I have not tried a GPL to AC conversion. I dont do "3d work" as such and most need it. It is easier to convert a GPL track that was converted already to any Gmotor2 game (F1C, GTL, GTR/2, rFactor/2)
I just wasted 4hr because 3dSimed decided to nest all, ALL of my object name edits for 1WALLS_ and other critical surfaces getting IDSS Usai to have something more than a driveable road (separate mesh)... ARGGGGG
moderator: the new advertisement system reloads the ads stealing the cursor focus and stressing the browser when trying to write messages, its super annoying.
thanks for the reminder.x4fab has uploaded VAO Patches for all Kunos cars using a special OptiX bakery that bounces light around, effective immediately they're all available for download through CM
Some issues are present such as the RSR 2017 being too dark as the windows weren't properly set up but overall this is a good thing, makes a lot of that late 2014 content look much better.
ACTK Monti Ciottoli v1.1 (CSP Required)
Crazy how fast models and mods get converted to this game.