Assetto Corsa PC Mods General DiscussionPC 

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Too bad the force feedback on this encrypted mod is inverted on my RS300. Pulled out of the pits, turned the wheel a little, it violently snapped to full lock, and almost broke some fingers.
Same here...anything we can do to fix it?

Edit: Ninja'd, ignore the post.
 
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Hello guys.
There is a problem with the glass of the Porsche 935 2020 with the CSP v1.69 + Sol 2 RC4 when the rain is activated.
The wipers don't work, a fix would be needed.
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I have a stupid little track(s) project that needs mesh smoothing of the roads...
a little something for the kids (arcade tracks) at Christmas.

interested? PM me
 
Some .ENG files for the many 964 variants that exist.

https://we.tl/t-F183LJQ7dT

it’s good to see @Shokeus has put a proper G50 gearbox into the RSS. I have been doing the same for the 964 Cup.

I have driven 964s and 993s on track more than any other cars, amounting to hundreds of laps at Goodwood and dozens at Castle Combe and Thruxton. The Cup car really does feel very Porsche-like, although I acknowledge the gap between a sim and real life which @TheRealCeeBee and @Cote Dazur have mentioned. It does need a bit of tweaking though.

I have put G50/3 ratios in the car, with a choice of two ratios for each gear, with the higher ratios being the equivalent of a G50/10 which I have seen occasionally fitted to a 964 Carrera cup. The G50/3 feels really good and true to life. All non-turbo 964s I have ever driven or seen have a 3.444 final ratio. It is possible to put other ratios in but I’ve never seen it.

I am trying to ‘BOP” the Carrera Cup to my own best lap times, sector times and corner entry and exit speeds in a C2. My best lap is around 1m35, as my insurance doesn’t cover track day damage! I’ve seen good driver friends manage 1m32.xx and I think a professional driver could do 1m30 without too much drama.

it’s worth reducing the CD by 10% or so and I’m working on the power.lut- real values don’t really work and actually most 964s measure quite a bit more power/torque than spec, even as measured on a chassis dyno. They also tend to rev freely up to 7000rpm, usually because the rev limit is the first thing that gets removed. It’s a bit of trial and error, but if people are interested I can post my drivetrain and power files in a few days.
 
Too bad the force feedback on this encrypted mod is inverted on my RS300. Pulled out of the pits, turned the wheel a little, it violently snapped to full lock, and almost broke some fingers.

I had the same issue, in my case, it was related to what CSP version I was using, the car drives very nice for me in 0.1.68
 
Hi guys! I lost the twilight rays. Everything is included in the content Manager and assetto corsa. CSP v1. 68 and Sol 2 RC4. Please tell me how to enable them. Thanks!
 
As per request from the "VW Rotten Soul" publisher. Here is the updated data.acd file to enable the car for AI Racing with CSP setting untouched. Copy in car folder and delete txt from file name

What do you change exactly please ? (I mean what .ini in the data ?)
 
Hi you might not know me. But a few of those cars have been brought and modeld by me to gtr2. The twr wsc 95, the kremer k8, the courage c36 and wr lm94 are my creations.

While twr wsc 95 was not my model i spent countless hours modelling most. I have worked with many people to bring them to gtr2. Many texture , physics and talented artists. But even if its easy to convert a car or 2 i hope anyone respects the work that has been put into them.


I would have liked more if you turned and asked me primarly about your conversion plans. I could have given a hand and improving some of the stuff.I mean. the courage, kremer and twr are really old and not my best models. Will need someone to perform inprovments to make them good in ac imo.

Im not a upset or angry person so im ok if you wanna convert it aslong you credit all those involved partners and responsible people behind the gtr2 mod. Would been awsome if you could seek out to most of the other involved artists about their permission becuse i cant speak or grant anything by myself in their name.

I hope you do a good job but i would had been happier if you asked me about it first as you seemd to have downloaded the wr lm94 recently. Its just respect . Cheers
welcome to GTP :)
 
Troyton Raceway v0.99 (official release)

download links updated to RD and mirrors.

Thank you all that helped and encouraged!

Whales v0.90 by RMi
View attachment 977592 View attachment 977593 View attachment 977594
updates by @__EASY__
- AI
- Textures (awesome work)
- GrassFX

:: get it here ::

Zwickau Grand Prix v1.0
converted from rFactor by RMi

- Rundkurs "Glueck auf Bruecke" ~ GP von Zwickau 2.7k
View attachment 977610

View attachment 977611
View attachment 977612

features:
- 15 pits/starts (limited due to track congestion on lap1 w/AI)
- AI
- CSP, GrassFX, RainFX, LightingFX
- original track credits in readme.txt

credits:
- conversion @RMi_wood
- lights @Mitch9
- cameras @DaBaeda
- misc @shi

bugs:
- AI at hairpin = if you cannot make the corner in your car choice... the AI cannot either

Thanks to ZEDster for giving me permissions to convert and release this fun little city track.

:: DOWNLOAD ::

(mirror)

Very fun tracks. Thank you.

Track Autódromo Miguel E. Abed (Puebla)

Hello long time since last post.

I share my Puebla version, International Course and Oval layouts. It contains my league banners so if you don't like them make a skin! Cheers.

https://sharemods.com/ozwms4nyaw89/aa_puebla_full_v1.rar.html

More Ovals with road courses are coming btw..

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Portland International Raceway

Im putting everything out..

Maybe you have seen videos with this track and I dont know if it has been released secretly hahaha, but my friend P1ButtPlug found out about me back in 2019 and asked me to convert this track and it is the result of many months, i lost track of changes and a lot of etc. I finally decided to release it and see how it works with you all.
AI was made by P1Buttplug and many other helped get it done but sadly i don't remember, maybe mr Creamy can help me remind lol.

https://sharemods.com/y0l9ncdlifpk/aa_portland_final.rar.html

Stay tuned there are more tracks to come.



I'm really happy for your return to the modelling. Your work is amazing, Thank you.

Porsche 964 Carrera RSR V0.2


Update :
Adjuste Power/Torque (ParanoidDoge)
Add setup : Final Gear ratio , Differential , brake

Link : https://mega.nz/file/FFwkSQya#wgFzl9t9VZHszfYHPDTkaoOl_OdY3v-rSfw5mzMeM8Y

1607759246-showroom-porsche-964-carrera-rsr-6-11-2020-19-48-41.jpg


Enjoy !

Brilliant. Thank you.

Castle Combe with and without Chicanes.

see above.

GzeroD strikes again. Well done and thank you.
 
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@damone13x I noticed that in your Nashville Superspeedway Oval track there are still the cones that lay out the Roval in the road. Could you, as I know pretty much nothing about modding, remove them? they're quite annoying to bump into :D
 
One of my local circuits.

Is this based off of the existing AC one or is it new?

I ask because the existing one gets Avon rise and Quarry corner wrong.

A version that was in my install for quite awhile. Can't speak to the origin or the accuracy, I'm afraid.
 
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