Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter daan
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In my experience it is not normal. I'm using CM for about two years now, never had that happen.
There was a new version today... you have the full CM ?

How does Content Manager update? Is it an auto update, or is it a matter of a new .exe file downloaded form the site?


Also, I have been racing the 1987 Chevrolet Corvette C4 IMSA GTO mod locally without issue, but when I added it to my AC server it would crash the launcher for both myself and my friends using it. I have it shared for CM through Dropbox, all other cars work fine but this one doesn't play nice. Any thoughts? I believe I originally found the download link here in this thread, but not sure. Below is a link to the dropbox file I'm using.

https://www.dropbox.com/s/b5wmf9tn86xwxpt/Corvette_C4_IMSA.7z?dl=0

Thanks all.
 
I've totally reworked the billboards and balloons for Okutama after the previous quick fix. Much better billboards now (I think), with more of a 'weathered' look too.

Edit: now on RD: https://www.racedepartment.com/down...ack-skin-and-balloons-for-acus-okutama.25100/

Drop the contents into the Okutama main track folder and overwrite when prompted. Select 'Real Billboards 2' track skin.

You can delete my previous track skin. You might need to select/deselect/select the track skin the very first time you use it for it to be recognised.

l3PHsuY.jpg


rmRVVKU.jpg


iztpLi8.jpg
 
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How does Content Manager update? Is it an auto update, or is it a matter of a new .exe file downloaded form the site?

I have the full version, set for auto update.
It gives me a signal that a new version is being installed. Never had any issues.
 
Can any one comment on the DRM Revival 1.2 update? is it worth installing?, Some how I have not received the email.:dopey:
Absolutely.

--------

DRM REVIVAL MOD 1.2 for Assetto Corsa New Update

Dear Costumer,

we are happy to release today the thrd update of our DRM-REVIVAL MOD for Asetto Corsa. The new version called DRM_REVIVAL MOD 1.2.

You can download the new version by clicking the download button ( see below )
While you downloading the DRM REVIVAL MOD 1.2, you can read the changelog.


ALL CARS


PHYSICS: Balance of performance of all cars carefully adjusted
PHYSICS: new tire called "rain" to use for wet tracks
GRAPHICS: reworked head lights and brake ligths
GRAPHICS: reworked gauges and needles for a better view at night
GRAPHICS: reworked mapping of the internal windows
SOUNDS: added rpm limiter sounds
SOUNDS: performed sound tweaks and improvements
MANUAL: updated information about new "rain" tire and the support for the Dynamic Shader Light Patch

SUPPORT for the Dynamic Shader Light Patch by Ilja Jusupov:

• new tread texture for rain tire (visible change of tread in the car setup)
• vehicle specific settings for color, shape of head lights and head light cone, tail lights and brake lights
• improvements of the reflection into the cockpit view
• working wiper animation for all cars


IMPORTANT: The Shader Patch is optional.The DRM REVIVAL MOD works well without this Patch !!!


RMT 120

GRAPHICS: added the missing internal windows and reflection
GRAPHICS: animation of the wiper


PURIANO 1H

GRAPHICS: fixed the missing reflection of gauges
GRAPHICS: correction of driver eye position
GRAPHICS: alternative texture of the steering wheel used in the skin number RC_9, RC_40, RC_52


PURIANO 3H

GRAPHICS: fixed the driver arms animation and position
GRAPHICS: animation of the wiper


--------

I heard/read someone complaining about the cars being BOPed. I was a bit afraid they all would perform the same now. But they are most certainly not. Gave them all some laps at Okutama today and there is a 16" gap between the fastest and the slowest car. :)
They all look better in cockpit view too.
You will need the little app from RD to adjust the fake names to real, unless you want to do it by yourself, like I did yesterday... (before that little helper was posted)... :mischievous:
 
Absolutely.

--------

DRM REVIVAL MOD 1.2 for Assetto Corsa New Update

Dear Costumer,

we are happy to release today the thrd update of our DRM-REVIVAL MOD for Asetto Corsa. The new version called DRM_REVIVAL MOD 1.2.

You can download the new version by clicking the download button ( see below )
While you downloading the DRM REVIVAL MOD 1.2, you can read the changelog.


ALL CARS


PHYSICS: Balance of performance of all cars carefully adjusted
PHYSICS: new tire called "rain" to use for wet tracks
GRAPHICS: reworked head lights and brake ligths
GRAPHICS: reworked gauges and needles for a better view at night
GRAPHICS: reworked mapping of the internal windows
SOUNDS: added rpm limiter sounds
SOUNDS: performed sound tweaks and improvements
MANUAL: updated information about new "rain" tire and the support for the Dynamic Shader Light Patch

SUPPORT for the Dynamic Shader Light Patch by Ilja Jusupov:

• new tread texture for rain tire (visible change of tread in the car setup)
• vehicle specific settings for color, shape of head lights and head light cone, tail lights and brake lights
• improvements of the reflection into the cockpit view
• working wiper animation for all cars


IMPORTANT: The Shader Patch is optional.The DRM REVIVAL MOD works well without this Patch !!!


RMT 120

GRAPHICS: added the missing internal windows and reflection
GRAPHICS: animation of the wiper


PURIANO 1H

GRAPHICS: fixed the missing reflection of gauges
GRAPHICS: correction of driver eye position
GRAPHICS: alternative texture of the steering wheel used in the skin number RC_9, RC_40, RC_52


PURIANO 3H

GRAPHICS: fixed the driver arms animation and position
GRAPHICS: animation of the wiper


--------

I heard/read someone complaining about the cars being BOPed. I was a bit afraid they all would perform the same now. But they are most certainly not. Gave them all some laps at Okutama today and there is a 16" gap between the fastest and the slowest car. :)
They all look better in cockpit view too.
You will need the little app from RD to adjust the fake names to real, unless you want to do it by yourself, like I did yesterday... (before that little helper was posted)... :mischievous:
I’m glad they have updated to v1.2. I’m still unsure about purchasing this mod. The 3D model and textures were questionable at release. Definitely did not match the hype surrounding the release. Are there still concerns about textures/shaders (particularly in cockpit view) and 3D model (i.e. gaps in model)?
 
I’m glad they have updated to v1.2. I’m still unsure about purchasing this mod. The 3D model and textures were questionable at release. Definitely did not match the hype surrounding the release. Are there still concerns about textures/shaders (particularly in cockpit view) and 3D model (i.e. gaps in model)?
I have been driving all DRM cars at Okutama the whole day (triple setup and cockpit view and each time a short replay). Can't say I noticed anything out of the ordinary. I glanced at the cockpits using the dedicated buttons and nothing worth mentioning comes to mind.
I believe the first update took care of most issues. I must add that there is still some difference in graphics between the cars, but the 'worst' is still pretty good.
They are not the easiest cars to drive, but pretty rewarding.
 
I heard/read someone complaining about the cars being BOPed. I was a bit afraid they all would perform the same now. But they are most certainly not. Gave them all some laps at Okutama today and there is a 16" gap between the fastest and the slowest car. :)
They all look better in cockpit view too.
You will need the little app from RD to adjust the fake names to real, unless you want to do it by yourself, like I did yesterday... (before that little helper was posted)... :mischievous:

Do these cars even run with BOP in real life at the time they're competing? I know for parity in online races it's nice so that not everyone uses the meta, but it kinda dampens the realism a bit when you're just hotlapping. Easy solution would be to include a stock and BOP versions of each car, that way everyone can be happy.
 
Is anyone experiencing technical issue with Update Preview function in CM Lite? (Or CM Full?) I receive this error message: External component has thrown an exception. I think I have most recent update -- v 0.8.1927.35356

Edit: CM Showroom is also crashing my CM Lite.
 
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Is anyone experiencing technical issue with Update Preview function in CM Lite? (Or CM Full?) I receive this error message: External component has thrown an exception. I think I have most recent update -- v 0.8.1927.35356

Edit: CM Showroom is also crashing my CM Lite.
Duuuuude! Throw Ilja a couple of dollars and get the full version of CM. Doesn't he deserve it for utterly transforming this sim?
 
Do these cars even run with BOP in real life at the time they're competing? I know for parity in online races it's nice so that not everyone uses the meta, but it kinda dampens the realism a bit when you're just hotlapping. Easy solution would be to include a stock and BOP versions of each car, that way everyone can be happy.
No, that's why I was a bit afraid.
I agree that a BOP version would be nice for online races to prevent everyone using the same car to have a chance...:)

@OooAhh Cantona
No issues here with full version. Like @Masscot said: you can have the full version from Ilja, even if you literally send him 1$. It's what I did initially but this CM is such a game changer that he really deserves more than that, which is why I paid a decent sum afterwards.
After more than two years of use I still discover funtions that make things easier. A must have gem imo.
Ilja is extremely helpful and friendly too. I was having some issues in the early stages and mails were answered and issues fixed within a few hours.
Now it's even easier on their Discord server.
 
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Agree. Trying to find my way around the alpha channel on the glass, visible through the wheel. Can't find the exact CM materials config to get rid of that effect.
 
Is anyone experiencing technical issue with Update Preview function in CM Lite? (Or CM Full?) I receive this error message: External component has thrown an exception. I think I have most recent update -- v 0.8.1927.35356

Edit: CM Showroom is also crashing my CM Lite.
Problem solved. It was DirectX issue. Updated DirectX and all good now. Donated for CM full version as well.
 
completing the the Toyota GT-One 99 Liveries and adding more details to the existing one, will release when number 2 is done, 1 and 3 are.
after release will do Helmets of Brundle, Boutsen, Katayama


there is no way to put driver names in their original position, so would you prefer them on the drivers door or leave them out?
 
completing the the Toyota GT-One 99 Liveries and adding more details to the existing one, will release when number 2 is done, 1 and 3 are.
after release will do Helmets of Brundle, Boutsen, Katayama


there is no way to put driver names in their original position, so would you prefer them on the drivers door or leave them out?

"WOW I can see every pixel from miles away!!!!!11111!!!!!!"
 
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