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I was able to unlock dev mode, but when I go to Content, select a car and then Analyze - I just get the exact same info as before. Can you briefly tell me what you did to compare different cars to see what they had in common?I learned this from @Masscot: "In [CM > about] just click the version number quickly a few times to unlock Developer Mode. Some extra info is then added to the Analyse results."
Edit: OK, figured it out.
1. Settings
2. Content Manager
3. Dev
4. Check "While analyzing etc..."
Oh, wow. This expanded analyzer info is pretty revealing. So far, it appears that relatively few mods (like paymods) are using fully custom suspension data. The highly-regarded Viper strike pack, for instance: All of the Vipers contained therein are using various front suspensions from high-end late model Kunos Ferrari road cars (599XX Evo and 812 Superfast). Then again, I'd much rather have a proper Kunos-developed geometry than a poorly-designed "custom" one any day. And for all I know, the geometry is similar IRL?
I also saw many intelligent choices about when to use Kunos data. A prime example is the ACR Ferrari Enzo. They used the suspension geometry from the P4/5 Competizione because that car is a rebodied Enzo. But it has appropriately unique aero and engine data.
Many of the Formula 1 cars are closely based on similar Kunos models (same suspension and aero data). But there are also amazing standouts like the work done by Bazza - nearly all of his mods (like GPL and F1C75) have totally unique suspension and aero data. Of course, all of the VRC, URD and RSS cars are using custom data.
RTM mods are at the bottom of the originality barrel. EVERY RTM car I looked at is a Frankenstein mash-up of various Kunos cars. The McLaren M8C has the suspension of a Ford GT40, the aero of a Lotus 72D, and the engine from the Shelby Cobra. Sigh.
I also just noticed that (now?) CM is showing me the steering lock for every car. CM is...amazing.
What would be really incredible is if CM could compare the data between mod cars. AFAIK, it only spots similarities to Kunos vehicles. It would be fascinating to see if, for instance, all the cars in the Trans Am pack have different suspensions/aero - or if they're identical (and, to be fair, these American cars all had very similar suspension designs).
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