@Masscot I try to see if I can copy/paste the original LaFerrari COCKPIT_LR with 3DSimEd.
No, it can't be done without 3DS Max, deleting the poligons. But in this case the work would be ugly compared to what the modder did.
I would stay with the glass transparent on the back for now..
UPDATE:
Copied with 3DSimEd from Ferrari FXXK, the COCKPIT_HR object and imported the .dds from the LaFerrari_aperta original texture folder.
IT WORKS!
Unfortunately, the downside is that at night, the instruments are not illuminated.
But when I try to illuminate the instruments with KsEditor, using the KsEmissive 5 5 5, the instruments are illuminated but the numbers (font) are gone.
KsEditor makes the font to disappear, but has the 3 channels of KsEmissive working
3DSimEd doesn't have those 3 channels and whatever value I use, nothing happens, but the font works.
If any of you, modder, have an idea, please help...