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I gotta say, having races in WMMT tracks feels awesome when racing against rivals or cruise with your fellow drivers at night.Fair enough. I like that all of your tracks are very small in size, and still managed to look rather decent (for a mobile game conversion, relatively speaking).
Looking forward to your WMMT conversions đź‘Ť Will it just be garage scenes or will you convert the big highway tracks as well?
So far we have already done: Mt Taikan, C1, Belt Line, Wangan, Yokohane, Minato Mirai, Shibuya, Ikebukuro and Hakone.
Still missing: Yaesu, Hanshin (Osaka), Nagoya, Fukuoka, Kobe and Hiroshima.
https://wanganmaxi-official.com/wanganmaxi6/en/system/course/
For mobile games, would be interesting to see if tracks from NFS No Limits can be ripped? All the tracks in the original game are actually connected to form a freeroam area, but you can't drive them like this in game due to hardware limitations.
Subsequent game updates added lots of other environments as well (Desert, Coast, Mountain, Erwick and Airport), but most of them are just short point to point tracks <1 minute in length so probably not worth it.
They put a lot of effort on porting those maps to AC so i can just have fun driving a F1 machine...although it may be dangerous to drive one of these in the highway in real life.
As for the NFS mobile game, there isn't any users who managed to rip the tracks from that game. So we'll expect to see this in AC.