RainFX for Aspertsham:
[RAIN_FX]
PUDDLES_MATERIALS = Asphalt?, asphalt?, ConcreteMat, KramerpflasterMat, AsphReiterMat, WirtpodestMat, ass1Mat, RandplattenMat, asph?, AspheinspMat
SOAKING_MATERIALS = Asphalt?, asphalt?, ConcreteMat, KramerpflasterMat, AsphReiterMat, WirtpodestMat, pflaster_kreuzung_Mat, ass1Mat, RandplattenMat, AsphBrnPlattenMat, asph?, AspheinspMat
SMOOTH_MATERIALS = Verkehrsschilder_Mat
ROUGH_MATERIALS = grass?, Grass?, Zweitgrass?, feldwirthuegel?, pflaster_kreuzung_Mat, dirtMat, MistMat, GravelMat
RainFX for Toban (toban/db_toban):
[RAIN_FX]
PUDDLES_MATERIALS = ASPH_TRACKMAINNEW_WET, ROAD_TRACKMAINOLD_WET
SOAKING_MATERIALS = ASPH_TRACKMAINNEW_WET, ROAD_TRACKMAINOLD_WET
SMOOTH_MATERIALS = DISTMARK
ROUGH_MATERIALS = GRASS_TERRAIN