So um, since my AC doesn't seem to like going a day without having issues, I'm getting crashes related to this now:
View attachment 994577
Yes, that's with CSP and SOL. No, I haven't been able to isolate which car/track causes this, although it's only been a problem for me so far with this group of cars:
View attachment 994580
Tried disabling smart shadows, that does not seem to be the problem.
It's strange because the game "crashes" but you can still get input from the car through the controller/wheel like the game's still running.
Either way the error code returns all of these things referencing shadows and rendering. Here it is in more detail:
AC\graphicsmanager.cpp (446): GraphicsManager::setVB
AC\camerashadowmapped.cpp (180): CameraShadowMapped::shadowMapPass
AC\cameraforwardyebis.cpp (1171): CameraForwardYebis::render
AC\sim.cpp (2564): Sim::renderScene
AC\game.cpp (275): Game::render
AC\game.cpp (275): Game::render
AC\game.cpp (275): Game::render
AC\game.cpp (126): Game:; onIdle
AC\game.cpp (210): Game::run
AC\acs.cpp (477): wWinMain
f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c (618): __tmainCRTStartup
I'm hoping someone here can help because nobody seems to like making documentation for anything when it comes to CSP or SOL.
Tried isolating the car from the group above because so far that's the only group I've had that's been causing this issue. I haven't been able to find the culprit so far. All of the mod cars run fine alone but when they're put together the game freaks out. It happens on every track I've tried so far too.