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the cars i did grab were garbage, modded for drifitng i think, handle like rollerskates on a skidpan. some goodish tracks in there.Are they worth downloading?
the cars i did grab were garbage, modded for drifitng i think, handle like rollerskates on a skidpan. some goodish tracks in there.Are they worth downloading?
Some minor bling bling for Kouvola RX
[QUOTE = "marchetti87, gönderi: 13379609, üye: 307885"] Bu güçlü Porsche GT3 RS v5. Devir saatindeki tur süresini nasıl kaldıracağımı ve vites göstergesini nasıl açacağımı öğrenmek istiyorum. Ext_config.ini dosyasını düzenlemem gerektiğini biliyorum, ancak doğru değerleri nasıl bulabilirim?
[/ALINTI]
and the driver's position changes when the headlights are bad
Ah, new tracks? Colour me interested. Any tips for grabbing them?the cars i did grab were garbage, modded for drifitng i think, handle like rollerskates on a skidpan. some goodish tracks in there.
As far as I can tell, mostly touge and rally stages. Some "proper" circuits, but most seem to be short drift tracks. Also several Gran Turismo tracks.Ah, new tracks? Colour me interested. Any tips for grabbing them?
Cheers.
pretty easy, use chrome and translate the page and it was straight forward. did not see anything new really. most from here.Ah, new tracks? Colour me interested. Any tips for grabbing them?
Cheers.
Thanks, yeah - I sussed it out straight after posting. Apart from the already well-known ones there seemed to be a whole host of interesting obscure tracks missing from my collection, but reality bit hard and it turns out they're mostly hot garbage tiny drift circuits. The only ones I kept were Kyoto Miyabi Open, Aomori and RX Shibuya, but it was mainly for their fixing potential and I bet they'll get deleted soon enough.pretty easy, use chrome and translate the page and it was straight forward. did not see anything new really. most from here.
let me know if you find anything and have problems and i'll try to help
That's nice, but I always preferred this version of the car from Mafia 2. Closer to the original prototype (Lincoln Futura) but also kinda looks like a possible production version.Holy mod release Batman!
As a treat for getting halfway through reworking my car collection I decided to convert the Batmobile that was posted a short while ago. It is a very quick job, about 5 hours so don't be surprised if it isn't up to Kunos/RSS standards.
The car borrows heavily from one of Joshua Widder's Mustangs with multiple physics changes. The car itself is large and heavy, has old soft suspension and vintage 60s tyres and brakes. The engine is a Ford V8 producing about 345bhp. It is however supplemented by an upgraded ERS system from a Porsche 919 LMP1 car that acts to give the car a 'turbo boost' when the Kers activation button is pressed (unfortunately while the car spits a lot of flames out the back, I couldn't find an option to make it happen when the Kers button was pressed). How did Bruce Wayne manage to get an incredibly advanced ERS system fitted to a car from the 1960s you might ask? Because he's Batman!
The car works, has LODs and the sound is sort of a big old jet turbine, change it if you don't like it. Problems I know of, the steering/shifting animation is not great (tbh I don't know if this should even have a shift animation!?) and bits of the cockpit are a bit dark. Also the model isn't very high poly and the textures are quite low res. Still, try not to think about it too much, it's just for a laugh. I won't be taking this any further, anyone that wants to modify it in anyway can go right ahead.
Here's the link: https://mega.nz/file/HpUHAKiQ#5w60c0hYZTFZHt8mttYz8hcX-OfDHoOeXQ6RaKu7YPQ
Where is it? I can't seem to find it.it's a setting in CM, tic box for male/female
That option doesn't exist.Where is it? I can't seem to find it.
Hi, sorry but I couldn't find any. Only for the other Rouen track which is on RD.Hi guys, do you know if there are additional TV cams for this circuit? Rouen Les Essarts by Sergio Loro
Holy mod release Batman!
As a treat for getting halfway through reworking my car collection I decided to convert the Batmobile that was posted a short while ago. It is a very quick job, about 5 hours so don't be surprised if it isn't up to Kunos/RSS standards.
The car borrows heavily from one of Joshua Widder's Mustangs with multiple physics changes. The car itself is large and heavy, has old soft suspension and vintage 60s tyres and brakes. The engine is a Ford V8 producing about 345bhp. It is however supplemented by an upgraded ERS system from a Porsche 919 LMP1 car that acts to give the car a 'turbo boost' when the Kers activation button is pressed (unfortunately while the car spits a lot of flames out the back, I couldn't find an option to make it happen when the Kers button was pressed). How did Bruce Wayne manage to get an incredibly advanced ERS system fitted to a car from the 1960s you might ask? Because he's Batman!
The car works, has LODs and the sound is sort of a big old jet turbine, change it if you don't like it. Problems I know of, the steering/shifting animation is not great (tbh I don't know if this should even have a shift animation!?) and bits of the cockpit are a bit dark. Also the model isn't very high poly and the textures are quite low res. Still, try not to think about it too much, it's just for a laugh. I won't be taking this any further, anyone that wants to modify it in anyway can go right ahead.
Here's the link: https://mega.nz/file/HpUHAKiQ#5w60c0hYZTFZHt8mttYz8hcX-OfDHoOeXQ6RaKu7YPQ
Thank you for this. I appreciate your tracks a lot.
It seems this Indianapolis version is the best one.
There's a little problem with the F1 GP version - some of the AI are scraping along the pit wall at the start of races which is making race starts a bit messy.
Hi, sorry but I couldn't find any. Only for the other Rouen track which is on RD.
Hi KevinHey Billy, I worked on the ai for that track... after I read your post I went back and checked the F1 and F1 Reverse (there is no F1 "GP") with the RSS 2020 Hybrid, and didn't see what you are talking about. Which car are you using when this happens?
Here you go, Tony.Hi, sorry but I couldn't find any. Only for the other Rouen track which is on RD.
Ah, new tracks? Colour me interested. Any tips for grabbing them?
Cheers.
Now we need a Batman driver and Robin passenger.
Yep.so you're getting warmed up as of today, huh?
HOLY **** Batfans. It must be my birthday, or Christmas, or both..... I hope this doesn't get forgotten and keeps getting better. Just need a batman driver and a static Robin passenger like in the Rally cars. OMG..... I've just seen the Robin file. Awesome stuff.Holy mod release Batman!
As a treat for getting halfway through reworking my car collection I decided to convert the Batmobile that was posted a short while ago. It is a very quick job, about 5 hours so don't be surprised if it isn't up to Kunos/RSS standards.
The car borrows heavily from one of Joshua Widder's Mustangs with multiple physics changes. The car itself is large and heavy, has old soft suspension and vintage 60s tyres and brakes. The engine is a Ford V8 producing about 345bhp. It is however supplemented by an upgraded ERS system from a Porsche 919 LMP1 car that acts to give the car a 'turbo boost' when the Kers activation button is pressed (unfortunately while the car spits a lot of flames out the back, I couldn't find an option to make it happen when the Kers button was pressed). How did Bruce Wayne manage to get an incredibly advanced ERS system fitted to a car from the 1960s you might ask? Because he's Batman!
The car works, has LODs and the sound is sort of a big old jet turbine, change it if you don't like it. Problems I know of, the steering/shifting animation is not great (tbh I don't know if this should even have a shift animation!?) and bits of the cockpit are a bit dark. Also the model isn't very high poly and the textures are quite low res. Still, try not to think about it too much, it's just for a laugh. I won't be taking this any further, anyone that wants to modify it in anyway can go right ahead.
Here's the link: https://mega.nz/file/HpUHAKiQ#5w60c0hYZTFZHt8mttYz8hcX-OfDHoOeXQ6RaKu7YPQ
This is just too much....never been so excited about a single car mod like this before.the XNA files are included on the same page I did the original conversion from that I posted, but they are posed models, happy to convert to FBX for you lot but I dont know how to use kinematics in Blender to shape them "sitting down". but I can leave the bones in the FBX if it helps?
View attachment 1000058
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Does anyone know where to get this required car mod for the livery to work? I couldn't find it in AssetoLand either.
View attachment 1000061
How do you clone a car in CM? I want to make a version say as fast as an f1 with jet sounds still and stick to the road like glue almost. Any ideas?Holy mod release Batman!
As a treat for getting halfway through reworking my car collection I decided to convert the Batmobile that was posted a short while ago. It is a very quick job, about 5 hours so don't be surprised if it isn't up to Kunos/RSS standards.
The car borrows heavily from one of Joshua Widder's Mustangs with multiple physics changes. The car itself is large and heavy, has old soft suspension and vintage 60s tyres and brakes. The engine is a Ford V8 producing about 345bhp. It is however supplemented by an upgraded ERS system from a Porsche 919 LMP1 car that acts to give the car a 'turbo boost' when the Kers activation button is pressed (unfortunately while the car spits a lot of flames out the back, I couldn't find an option to make it happen when the Kers button was pressed). How did Bruce Wayne manage to get an incredibly advanced ERS system fitted to a car from the 1960s you might ask? Because he's Batman!
The car works, has LODs and the sound is sort of a big old jet turbine, change it if you don't like it. Problems I know of, the steering/shifting animation is not great (tbh I don't know if this should even have a shift animation!?) and bits of the cockpit are a bit dark. Also the model isn't very high poly and the textures are quite low res. Still, try not to think about it too much, it's just for a laugh. I won't be taking this any further, anyone that wants to modify it in anyway can go right ahead.
Here's the link: https://mega.nz/file/HpUHAKiQ#5w60c0hYZTFZHt8mttYz8hcX-OfDHoOeXQ6RaKu7YPQ
Thanks. Now i'll have to wait until someone gets me the M4 GT3 Prototype cause i only have the GoodSmile skin & not the car itself.
I can't do LoDs any better than that LoD generator on Race Department so I guess I'm still going to hell, but I updated the data to be a bit more realistic. Used Jandrovi's excellent suspension design tweaked for this model and updated weight, torque, power, etc. to reflect the real car. Also updated the tires to behave more like what 225/255 Michelin PSS tires should behave like instead of the semislicks the car came with. I personally use it with a manual but I've uploaded it here with the SMG to keep with the animations. If people want a manual version (nothing graphically is different but you can play with that stick and I found a decent driver animation to match it) I'll post a second one with the manual. Hope this works, delete the ".txt" at the end of the file and drop in the car folder, feel free to unpack with CM and play with whatever you want.
Just note, it's going to be slower... a lot slower. That's the point. Even Jandrovi's version is too powerful and too grippy for a stock version of this car, as fun as it is. Hope everyone doesn't hate it, but I couldn't sleep so I did this. Have fun!