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RSS and VRC made 500 cars between them?? I clearly missed something. So...to be fair the RMS stuff is like probably over 300 it might be 500 at this rate, Add the RSS and VRC that'll be in the 1000s.
link?
RSS and VRC made 500 cars between them?? I clearly missed something. So...to be fair the RMS stuff is like probably over 300 it might be 500 at this rate, Add the RSS and VRC that'll be in the 1000s.
Yeah can't see any for AC standard let alone he various possible CSP etc combos.look up the combo on youtube, some people do game benchmarks. should give you an idea of performance.
What an idiot, I had not noticed that it was updated , sorry and thanks for the info!
Yes He goes by a different name on the facebook page. Thanks for your help and also SuyoGG for the Mega folder. There are still tracks on their facebook page that are not included in this Mega folder. These are just the tracks that Damone 13x enhanced-but helps allot. i guess the Nascar facebook webpage is not taking anymore members or facebook has me locked out.Damone 13X hangs out here also and he has a folder with most of his shares in it.
https://mega.nz/folder/SOAQVbDL#zAo0G0ix_Vg4r6KEg-_0wg
Holden VL Commodore by PedroBLR
DL link in video description.
depending on the mapping of the model, you can make a template to work with.Question: If go into showroom on CM I can get the template for any mod of my choosing?
Hello bro, i accepted all today requests. Anyways almost all of the group tracks are in my mega folder they linked.Yes He goes by a different name on the facebook page. Thanks for your help and also SuyoGG for the Mega folder. There are still tracks on their facebook page that are not included in this Mega folder. These are just the tracks that Damone 13x enhanced-but helps allot. i guess the Nascar facebook webpage is not taking anymore members or facebook has me locked out.
I corrupted my old facebook account so had to create a new one.
take care.
I got no idea, you need to ask PedroBLR.Is this a conversion mod?
Is there a TA2 that exists for AC? Because I want to do this livery for it.
GRM shows off Moffat Trans Am Mustang
James Moffat's Trans Am Mustang. Picture: Garry Rogers Motorsport Instagram Garry Rogers Motorsport has revealed images of the Trans Amwww.speedcafe.com
AC will be fineYeah can't see any for AC standard let alone he various possible CSP etc combos.
If i may be so bold, your system in your sig, what can you get from that in AC?
For example kunos grid on kunos track how many AI?
Honestly there is no point in driving/using the Kunos car, just use the already existing BK Studio 488 that is superior in terms of quality.does anyone have a link for kunos 488 gt3 evo 2020?
You are simply missing a font! Unpack car data, open digital_instruments.ini, check which font is missing, download and install it, problem solved.Thanks for the help. I have no idea which version is used. Where can I find it
Thanks for answers
All is mods are (good) Forza ports. Love it.Is this a conversion mod?
Thank you !! Works perfectlyThe version is listed in the Author field. Download: https://www.gtplanet.net/forum/thre...ral-discussion.307899/page-2671#post-13448728
The mod includes some extra files (shaders, fonts, extra textures) that should be installed with the mod. If you drag and drop the archive into Content Manager and install it from there, everything should be put into the right place. You have Custom Shaders Patch installed, right?
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This track is very good but the only problem is the ai behaviour especially in the pin.Lago Maggiore by Reboot Team update 1.4
(Still named as 1.3 on the link but 1.4 on the ui files)
Only all the surfaces.ini files are new (dated 03-08-2021)
Update on CM or https://tm-modding.eu/reboot-team-tracks/
I used AC Tuner for the Sounds on the formula hybrids cause i get the mega pack so that'll be 5 x 8 which will be 40 for them (that includes the default sound aswell and the s1 cars), the GTs which adds it to 50 (if i'm not wrong it's an extra 10), Include the extra cars like the F2s, f3 and f4 along with the indycar that'll be atleast 5 more so that's 55ish cars from RSS. All free f1s from VRC which is atleast 8??? the 3 LMP1s, the Indycars/CARTS which is an extra 4 the LMP900s which is another 4 the 2 GTO's so around about 30 of them which makes about less than 90 cars from VRC and RSS.RSS and VRC made 500 cars between them?? I clearly missed something. So...
link?
That cpu isn’t great for single core usage. Don’t get me wrong it’s not bad. But it will more than likely perform worse than you’re expecting especially paired with that GPU. Full grids in all but the most optimised cars will struggle. I’d suggest going for a chip a few models up, the i5 10600kf isn’t a great deal more if you can afford a few more quid. Or save up for a little longer, it will be well worth it.So i am going for an i5 10400f, RTX 3060 8GB, 16 RAM.
That will monster most games at at 1080p right? including AC with full bells and whistles on CSP and big grids?
Hoping it will run MS flightsim too as that is my main reason for getting it.
Sacrilege i know but I'll be running 60hz as that is what my TV pushes out. I am happy at 60hz, but yeah this system should kill AC?
That depends on the cars you are racing against. Sometimes the ai is great, sometimes there are some flaws.This track is very good but the only problem is the ai behaviour especially in the pin.
Yeah, as long as appropriate cars are selected I think it's pretty good under difficult circumstances.That depends on the cars you are racing against. Sometimes the ai is great, sometimes there are some flaws.
T11 hairpin (aka Dip Diablo) is such a spot where trouble can occur.
Not much that can be done I'm afraid.
Thank YouYou are simply missing a font! Unpack car data, open digital_instruments.ini, check which font is missing, download and install it, problem solved.
@Luca959Here are some ideas for you:
RAM is cheap, so add some more.
Make sure the opponent cars have LODs. Use that new LOD generator if they don't (although it's not as efficient as cars that came with hand-made LODs).
Under Graphic Adjustments in CM, there are some LOD adjustments available (like forcing LOD B, dropping the multipliers below 100%, forcing low-res cockpits and low-res drivers, etc)
Try making the opponents all the same model of car (not a mixed grid).
Use skins with lower resolution textures (so nothing 4K).
Drop your screen resolution (keep full-screen mode on).
Disabling post-processing and some CSP features might help (only if they were increasing RAM usage).
Make sure absolutely no other programs (except Steam) are running in the background to preoccupy the RAM (no internet browser, no documents, no pictures or videos; nothing you're not using to play AC).
I'm sure there's other stuff I can't remember right now...
Interesting Frankenstein Porsche! It needs a more aggressive front facia to match its badass behind The RWB style tall rear spoiler is a bit too much for a race car imo. Nevertheless, a very interesting project.This mod was released today with many positive comments thus far, so thought best to share its origin with GTP - as other mods from ORSG are great (imo)... Porsche 911 964 Beta Version
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