In the end I deleted the row of houses that were in the port and I have put the pool and the pool building of the modern monaco, this has not been easy, well rather yes, but it has been very laborious, the geometry of the modern circuit is very different from the circuit that I am working on, this means that it is not a matter of 'delete, copy and paste' putting the pool there took several hours.
The windows is also a similar job, you have to make the frames to take them out because if not in the distance they are clipped a lot, the only way is to separate the window from the wall a lot so that it does not clip but this is very bad when you are close to it. he sees that separation a lot.
I have added a lot of detail to the original modern monaco buildings, windows, frames, doors, cornices.
The castle is no longer an ornament, now it is an area that can be visited and will be a connection area, the other door will lead to a different path from which you enter.
Now the map, although it is not seen in the video, has about 50km of travel, when I finish with the Monaco part and that is still a long way off, I will start with the other areas.
In the new part of the city you can see buildings from other cities in the world, such as the pyramid, this does not mean that in the final version those buildings are still there, in that part of the city is where I have piled up all the materials that I am using it so that part is going to change a lot, with the finished map you will not have the perception of having left a European town.
About performance:
🙂 70fps With 20 ai cars out there making their way, this is very good news, because it means that in line with 20 cars on the track the performance would be even higher.
At the end of everything when unifying materials and grouping elements, I could put up to 50 pits