Everything seems fine for Extension update 2.0ACU COTA 2021 Update
Link :https://www.mediafire.com/file/ocxrjipgb1wg6on/acu_cota_2021.zip/file
- delete older version for best result,
- PYYER extension not included ( 1.5 version works fine but they are little incompatibity with this update, PYYER will work for 100 % adapted extension to this update )
- NEW grass texture with a best grass FX extension,
- Simili TECPRO textures to old tyres walls,
- NEW big Texas star texture on the ground
- NEW tribunes on last corners,
and others minors stuffs
The model is possible to convert to AC, since it got dumped alongside ALL the others from GT SPORT months ago (except for the GR86 update), while as for the livery, that is more likely next to impossible, as it's in no way possible to export and convert liveries from GT SPORT in DDS format so far, not to mention that we still don't know how the original mapping looks like in all raw GT SPORT models.Would it be possible for someone to port this Red Bull X2014 Junior from GT Sport with my livery?
Everything seems fine for Extension update 2.0
It will be a "star spangled" extension update as you can see in these preview pictures 😜
You must be a jol at parties.SirSpats is dire anyway, no morals charges people 2.99 a month for nothing yet people actually pay for a golden badge.
Like much of the current climate of social media he has a very voal crew who are caught in the cult of personality.
As an aside, humanity has been conditioned to follow religion over centries, as the pull of religion gets less and less in mnay people that conditioning in our psychology is still there, so people drop religion but fill it with other things and this is where the 'cult' like responces come in.
We all just want to praise in something as we just have been conditioned, so we lose any critical thinking.
You see it everywhere from politics right down to gaming and who is your chosen youtuber or modder or whatever...
Sad.
As always, many problems in the "homemade" conversion...I couldn't get the other windshield. I used a Lancia D50 as a base (almost the same wheelbase as the original Mercedes w196s car). Due to having used the Merecdes car from a Rfactor mod, unfortunately there is no way to provide it, besides there are many errors, but even so, as always, it runs perfectly on the track.
Everything seems fine for Extension update 2.0
It will be a "star spangled" extension update as you can see in these preview pictures 😜
http://perfectdarkfr.free.fr/prototypes.htmlView attachment 1088869
Out of boredom I have started converting this one. Exterior is mostly done but I predict to struggle with cocpit instruments.
I don't know the original modeller to ask any permissions. Maybe someone here knows the guy and I would ask him if I can share it.
I know it was scrach made and way too good to be left behind.
All in all, with permissinon granted, maybe someone would like to take over once I get stuck with it.
I can do physics, exterior and also prepare sort of animated rear wing via extension.cfg.
I will put an option for this in next update config file 😉Thanks, great work as always! I have a question: How do I get the old brake markers back near the first corner? I understand that in reality they are the same as yours, but their old location was more convenient for me - they could be seen well from afar. I would be very grateful to you!
It may come from the once legendary Prototypes SCC mod for GTR2 of two decades ago it seems, I hope that russian scammer called Tony Barracuda/GTSupreme won't get his filthy hands on them all to then monetize them on his Patreon page like he did with many other GTR2/rFactor mods in the past sadly.http://perfectdarkfr.free.fr/prototypes.html
https://www.drivingitalia.net/index.php?/files/file/4221-prototypes-scc/
Names of the people who worked on the project are here. Good luck m8
Hi there and sorry for the late reply...do you know by any chance how to fix the first skin? it has few issues like the spoiler disappearing in most of the lods.This one's pretty interesting imo. Had no initial expectation for it whatsoever yet it's quite polished and belongs more into the "better" category. It even has LODs The only downside personally is the lack of liveries for it (one proper and another one with improper alpha/ao).
download link?⚠️ RELEASED ⚠️
Brabham BT62R V1.1
After a long work of testing I'm happy to finaly released the new version of the car with a lot of improvements
Thanks to all testers @doc @Kallig @Nappie @lafierusa and @Kran and all others
Changelog :
-New physics
-New shaders
-New extention config
-Add better compatibility with cm paintshop
-Reduice the kn5 size
-Add lods
-Packed data
-Add new skins (thanks to @Opperslang for the blue and the green skins)
-New driver annimation
-New wipper annimation
-New collider
If you want to share this mod, please share the original link
If you have any comments or advice or if you find any bugs do not hesitate to send me a message, constructive comments are welcome
CSP 1.73 or higher required
Enjoy 🔥
Download :
Via Discord
Direct link
Thanks, great feedback!I will put an option for this in next update config file 😉
Couple of weeks ago I switched from ps4 to pc.wow, just installed this. AC physics and gt3 UI
Is there a x2014 3d model around?The model is possible to convert to AC, since it got dumped alongside ALL the others from GT SPORT months ago (except for the GR86 update), while as for the livery, that is more likely next to impossible, as it's in no way possible to export and convert liveries from GT SPORT in DDS format so far, not to mention that we still don't know how the original mapping looks like in all raw GT SPORT models.
Yeah I already said that ALL GT SPORT models (except for GR86 so far) have been dumped and posted around online, first time I ever saw them was on Facebook I believe.Is there a x2014 3d model around?
Yeah I already said that ALL GT SPORT models (except for GR86 so far) have been dumped and posted around online, first time I ever saw them was on Facebook I believe.
I hope it's in there, can't remember all the cars...As I can't seem to be able to copy a folder link, here are the GTS cars files on Sharemods, so I hope everybody is able to download them without any hassle:
tracks are on their way as well...
here are the track links:
It's released ! Enjoy ! 😉Thanks, great feedback!
I literally stayed up until 4am making it happen but the Peugeot and the GR010 are finally balanced I'm so happy
Do you play using chase cam?Couple of weeks ago I switched from ps4 to pc.
Happy with the GT3 look and feel of AC now 😀
View attachment 1088902View attachment 1088903View attachment 1088904
Original post updated for Slovakia Ring.AI for Slovakia Ring:
An RD member requested a look at this track. AI seemed a little slow for some reason. I tested, then reworked all four layouts, and tested some more. I like the track, it's pretty cool. Four layouts.
orAI for Slovakia Ring
AI completely reworked for all four layouts. Nice track, enjoyable to drive. Track link: https://www.racedepartment.com/downloads/slovakia-ring.8945/ Thanks to @Kevin Troschinski for the link.www.racedepartment.com
File on MEGA
mega.nz
AI for TED Batangas Racing Circuit:
I know @Teddie was planning or updating this track, but I got antsy as I haven't heard from him in a while. I hope everything is okay.
https://www.racedepartment.com/downloads/ai-for-ted-batangas-racing-circuit.37647/
https://mega.nz/file/LtgwzbyS#SxqAsRul0opEsCKVIZeg5rpz1kOQNtNa1jsYGj9iedM
Side Line fix for aa_Atlanta:
A fellow member asked me to look at this oval. I determined there were some side line issues. I'm not much of an oval guy, but in my testing, it seems fine now. However he said he was still having start problems, and having a car slow down intermittently in the middle of the race, (with the RSS Indy and a 2020 Camaro Xfinity mod). I've not had any of those issues since the fix, so if anyone has this track, could you please test it for me and let me know?
https://mega.nz/file/moQz3IwA#gaJDiB1dbwwKny36zMl_xB3f1TEKWGFETSVu2oLzZK8
Something wrong with that? Not everybody wants to have a "hardcore realism" experience.Do you play using chase cam?
I do for that extra GT3 vibe. Gonna call the cockpit cam police ?Do you play using chase cam?
Not so much wrong, rather i find it a bit odd to switch from PS4 with Gran Turismo, to PC to play AC with GT addons and in chase cam.Something wrong with that? Not everybody wants to have a "hardcore realism" experience.
Hi ! Can you share a pic of the interior ? When this car was ready i would like made Full AO and CSP light !View attachment 1088869
Out of boredom I have started converting this one. Exterior is mostly done but I predict to struggle with cocpit instruments.
I don't know the original modeller to ask any permissions. Maybe someone here knows the guy and I would ask him if I can share it.
I know it was scrach made and way too good to be left behind.
All in all, with permissinon granted, maybe someone would like to take over once I get stuck with it.
I can do physics, exterior and also prepare sort of animated rear wing via extension.cfg.
Honestly tho its not even that much of a jump. I play on controller a lot of the time and I actually prefer the handling of AC and it can be pretty pick up and play if you're just there for the cruising / offline racing. Also mods. Mods are very niceNot so much wrong, rather i find it a bit odd to switch from PS4 with Gran Turismo, to PC to play AC with GT addons and in chase cam.
If i was into that style of play i'd stick with PS4 and the proper Gran Turismo's.
AC is no match for GT's simcade chase cam type pick up and play....
A lot of gear to get to use chase cam on an 8 year old game trying to look like GT but failing.
That was all.
has anymore work been done to the ai here as everything else looked really good?San Jose 2006 v0.9
View attachment 1065204
changelog;
Increased the number of PIT / START to 30
Adjusted Shader
Adjusted ext_config.ini and surfaces.ini
Created semaphore.ini, overlays.ini
Created AI,cam,VAO
Adjusted the UI
Smoothed the mesh on the road surface (Quick and not very good)
I reworked the trees
Changed preview
Adjusted the position of skibox
AI is not perfect yet
Credits;
According to eSport-Racing.de, the original author is unknown.
AC converted by RMi
Updated by shin956
spectacular release as always. this along with pyyer extension is a great addition to AC. the only thing i see that could be improved would be the buildings on the main straight. there appears to be no shadows on them and they look very unnatural. great work to both you and pyyerACU COTA 2021 Update
Link :https://www.mediafire.com/file/ocxrjipgb1wg6on/acu_cota_2021.zip/file
- delete older version for best result,
- PYYER extension not included ( 1.5 version works fine but they are little incompatibity with this update, PYYER will work for 100 % adapted extension to this update )
- NEW grass texture with a best grass FX extension,
- Simili TECPRO textures to old tyres walls,
- NEW big Texas star texture on the ground
- NEW tribunes on last corners,
and others minors stuffs