Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter daan
  • 138,736 comments
  • 37,921,201 views
So what would your opinion be on those people that use a controller for driving in AC - genuine question and i'm honestly interested in your view on this
That should be pretty obvious shouldn't it?
I certainly would never use a pad for any apparent 'sim' game.
I can remember when it was the thing to slag off NFS Shift and Forza.
The rfactors and 1st AMS's and even first PCars1 were real shining lights for proper sim level racing.
Practice sessions, qualifying, race, etc. Tire deg, fuel deg blah blah blah.
AC came and I found one i really felt comfortable in the feel of it on the wheel.

Now if you took a snap shot of what the AC community want, its bascially a hybrid of loads of arcade games with loads of blur effects and ballons in the sky and ferris wheels etc.
Yo dude drifting, free roam like TDU etc....

It is what it is, and for me it will have a knock on effect as that is where the money is, devs know what the majority want.

Personally i'd not want to use a game pad or chase cam.
Why that bothers someone who does use those is beyond me though?
Why do you care what i or anyone else thinks is 'wrong' if you are happy?

But i won't say it a good thing just to avoid offending you.
Its not got any place in sim racing. My opinion, others may disagree and great, enjoy.
 
That should be pretty obvious shouldn't it?
I certainly would never use a pad for any apparent 'sim' game.
I can remember when it was the thing to slag off NFS Shift and Forza.
The rfactors and 1st AMS's and even first PCars1 were real shining lights for proper sim level racing.
Practice sessions, qualifying, race, etc. Tire deg, fuel deg blah blah blah.
AC came and I found one i really felt comfortable in the feel of it on the wheel.

Now if you took a snap shot of what the AC community want, its bascially a hybrid of loads of arcade games with loads of blur effects and ballons in the sky and ferris wheels etc.
Yo dude drifting, free roam like TDU etc....

It is what it is, and for me it will have a knock on effect as that is where the money is, devs know what the majority want.

Personally i'd not want to use a game pad or chase cam.
Why that bothers someone who does use those is beyond me though?
Why do you care what i or anyone else thinks is 'wrong' if you are happy?

But i won't say it a good thing just to avoid offending you.
Its not got any place in sim racing. My opinion, others may disagree and great, enjoy.
Serious question:
Do you derive any enjoyment whatsoever from this forum (and AC in general) or do you just like crapping into your hand and chucking it at people like a demented baboon?
 
Serious question:
Do you derive any enjoyment whatsoever from this forum (and AC in general) or do you just like crapping into your hand and chucking it at people like a demented baboon?
The second part of your question is a bit harsh, but the first part I've really been wondering about myself.
 
I use this
That should be pretty obvious shouldn't it?
I certainly would never use a pad for any apparent 'sim' game.
I can remember when it was the thing to slag off NFS Shift and Forza.
The rfactors and 1st AMS's and even first PCars1 were real shining lights for proper sim level racing.
Practice sessions, qualifying, race, etc. Tire deg, fuel deg blah blah blah.
AC came and I found one i really felt comfortable in the feel of it on the wheel.

Now if you took a snap shot of what the AC community want, its bascially a hybrid of loads of arcade games with loads of blur effects and ballons in the sky and ferris wheels etc.
Yo dude drifting, free roam like TDU etc....

It is what it is, and for me it will have a knock on effect as that is where the money is, devs know what the majority want.

Personally i'd not want to use a game pad or chase cam.
Why that bothers someone who does use those is beyond me though?
Why do you care what i or anyone else thinks is 'wrong' if you are happy?

But i won't say it a good thing just to avoid offending you.
Its not got any place in sim racing. My opinion, others may disagree and great, enjoy.
i use this:
1635254167190.jpeg
 
something new from URD...
Bildschirmfoto 2021-10-26 um 15.24.27.png

 
Theres literally so much content for this game, you can play it however you want. Dont like free roam arcade stuff, dont download it. There's enough for it to be a great sim (And only a great sim) or a mix of whatever people like. Wouldn't be a normal week without some ridiculous drama lol
 
Serious question:
Do you derive any enjoyment whatsoever from this forum (and AC in general) or do you just like crapping into your hand and chucking it at people like a demented baboon?
In what way?
It is a thread about AC modding, I don't need this thread to enjoy my life, no.
That is a bizarre thought.
Anything that doesn't fit into your little box of rightful opinions clearly has you ruffled so maybe its you that has the issue?

I don't like where AC modding is going, like hot wheels tracks and hundreds of balloons and fictional GT tracks, but it is what it is, i don't have to use them.
Just this thread does seem very much into that stuff and quantity over any quality.
Which is fine.
But yes i pop in from time to time.
It is an echo chamber which is frustrating, and it has people who preside over it and make up the forum rules to suit their own agendas.
I don't let anyones opinions sway mine so not sure why some need constant confirmation bias of their choices.

If you like arcade stuff with a game pad, why does my opinion on it affect you?

Masscot why don't you tell us your thoughts on drifting?
I've read many a moan about drifting from you, or moaning about things you don't like.
People used to be better able to cope with alternate opinions, not so now.
Its the entitled generation.
Have to constantly hear their views echoed back at them. Anyone slightly off the narrative is piled on, then cancelled.
 
Last edited:
I started on Assetto with a Gamepad, if you are able to configure your pad correctly, with cars like GT3, open wheelers, etc (cars that don't have more than 360-400º of steering) you can play the game decently. I remember getting in servers like SRS and qualify top 5-6 with the gamepad. But with road cars is nearly impossible
the road cars / classic cars are actually my favorite things to drive right ironically like the rx7 and 250f
 
Last edited:
It is not my style to get into polemics, I try to help as little as I can, but... what happens to some members of this forum? not all modifications are for everyone, I let most of them pass myself and focus on what interests me without destroying the rest. Live and let live.
Great, i agree, but why didn't you post this when people were piling onto the RD TCR mod?
 
something new from URD...
View attachment 1089858

You get three cars, the 2020 version with the side exhausts, the 2021 version with the center rear exhaust and a sprint version of the 2021 car.
 
The so called 'simcade" term is like 'powdered water', to me. There is no such a thing because it is conflicting.
[EDIT]: Forgot to mention that if something exists/is available in the game by the developer, it is because it can be used by the user as he/she likes. It is called preference.
So, there is no right or wrong way, just what makes the user more comfortable and brings more fun.
Of course, I can be wrong, but that's the way I see it.
[EDIT2]: I don't get what is wrong with balloons, etc in the game!? It brings more immersion and life to it.
Now I'll stop posting about it. :cheers:
 
Last edited:
In what way?
It is a thread about AC modding, I don't need this thread to enjoy my life, no.
That is a bizarre thought.
Anything that doesn't fit into your little box of rightful opinions clearly has you ruffled so maybe its you that has the issue?

I don't like where AC modding is going, like hot wheels tracks and hundreds of balloons and fictional GT tracks, but it is what it is, i don't have to use them.
Just this thread does seem very much into that stuff and quantity over any quality.
Which is fine.
But yes i pop in from time to time.
It is an echo chamber which is frustrating, and it has people who preside over it and make up the forum rules to suit their own agendas.
I don't let anyones opinions sway mine so not sure why some need constant confirmation bias of their choices.

If you like arcade stuff with a game pad, why does my opinion on it affect you?

Masscot why don't you tell us your thoughts on drifting?
I've read many a moan about drifting from you, or moaning about things you don't like.
People used to be better able to cope with alternate opinions, not so now.
Its the entitled generation.
Have to constantly hear their views echoed back at them. Anyone slightly off the narrative is piled on, then cancelled
Great, i agree, but why didn't you post this when people were piling onto the RD TCR mod?
Because people can post their opinion on a forum even if the reception is overwhelmingly negative. What do you think posting something on rd or this forum is? just that? Posting without expecting anyone to respond? This is a place where folks post mods and discuss their opinions on things surrounding sims. The reason most folks even respond to your stuff isnt the opinion themselves, it's mostly that you come off as snobbish as heck. I don't think anyone is "cancelling" you over your thoughts here. Ill still do my thing no biggie, but this is a forum of discussion and someone did ask you a question about a topic, you gave your response and now others can respond your thoughts positively or negatively. Masscot gave his thought on drifting, folks disagreed and meme'd on him for a moment and went on with their lives. This aint some twitter/tumblr cancelling spat over here. been seeing stuff like this since the early 2000's and things like this definitely existed even before that
 
Last edited:
I'm with you Gas12. All the way, it seems (you're not for paid mods, are you?)

I'm a hardcore simmer too, with the Test Drive (1987), Indianapolis 500 (1989), Geoff Crammond's Formula One Grand Prix (1991), Papyrus IndyCar Racing (1993) and NASCAR Racing (1994), Formula One Grand Prix 2 (1996), the almost mythical Grand Prix Legends (1998), the first gMotor engine game: Sports Car GT (1999), the gMotor2 games rFactor (2005), GTR2 (2006), GT Legends (2005) and Race07 (2007) pedigree before choosing Assetto Corsa, which I like more than the competition but still consider it way too little to be classed as the ideal car simulator. Just to add another bit: I also have a soft disdain (not a hard one) towards simplistic arcade-game-pretending-to-be-a-simulation games (like the pCARS franchise) and for philosophical reasons I abhor the iRacing business model.

But I have long realized that this is a niche thing. Wanting to have an as-close-to-reality racing experience is a niche thing. I envy the flight simulation dudes 'cos their need for realism is much more catered to than our petrolhead's needs for realism because contrary to the flying dudes, the large majority of people who play racing games prefer easy, over-grippy, too-fast simcade or downright arcade racing games. There's nothing I can do about that. It just is what it is...

I also agree with you that in a time that seems not so long ago (but maybe it's been 10 years or so), people really were better equipped to deal with opinions that didn't follow the PC or "must respect everything" stance that dominates the Western World today. The current "you can't say or think that" stance of today's World sort-of makes me think of censorship or the Spanish Inquisition, TBH.

But, alas, this is the world today. I have to accept the way the music plays and dance accordingly, even if the music make my ears bleed. I'm not going to change the world alone... These things go in circles. It could be said about everything, but focusing on car simulations alone: the day will come when there's no good racing simulator around. It will all be immediate, simplistic, too-grippy simcades and then, out of the blue, a new "Grand Prix Legends" appears. And the cycle will all start again... I hope I won't be too old by then, though...
 
Last edited:
You get three cars, the 2020 version with the side exhausts, the 2021 version with the center rear exhaust and a sprint version of the 2021 car.
hopefully this will balance ok with the C8R. Kinda wish they release update to balance the other "EGT" cars with the new ones...even if IRL they are not like that anymore.

Currently even with like 25% restrictor I am like 4 sec faster around COTA vs the older RSR in the C8R
 
hopefully this will balance ok with the C8R. Kinda wish they release update to balance the other "EGT" cars with the new ones...even if IRL they are not like that anymore.

Currently even with like 25% restrictor I am like 4 sec faster around COTA vs the older RSR in the C8R
Since both cars are from the same studio I would expect them to be somewhat balanced, everything else would not make any sense tbh... I tried the 2020 version in Le Mans just now and it's quite slippy without TC, a bit more slippy than the 2017 kunos version...
 
As for AC - i think the problem is it isn't quite up there as a proper sim any more and people are filling that gap with all these freeroam, and road cars and forza and GT style mods -not a problem for me I like those too - but for hardcore sim racing I will turn to ACC, rf2, AMS2 and even PCars2 as those feel way more sim like to me. But Ac will always have a place simply because there so many options and ways to make it your own personal game.
AC is a driving simulator and not a racing simulator. The simulation for races in AC is a joke. It can't even do formation lap or even rolling start. The reason people are making free roams, road cars is that is what people want, yet none of the "sim" dev takes it seriously other than Playground Games with Forza Horizon. Racing has been done for decades and we have mastered the racing part of the game over a decade ago. What we want are 1:1 hyper-realistic roads to drive our highly detailed virtual cars on with accurate physics.
 
Last edited:
AC is a driving simulator and not a racing simulator. The simulation for races in AC is a joke. It can't even do formation lap or even rolling start. The reason people are making free roams, road cars is that is what people want, yet none of the "sim" dev takes it seriously other than Playground Games with Forza Horizon. Racing has been done for decades and we have mastered the racing part of the game over a decade ago. What we want are 1:1 hyper-realistic roads to drive our highly detailed virtual cars on with accurate physics.
AC is a joke because it can't do formation laps or rolling starts (essentially the same thing)? I can't even imagine how you view other things in life if this small feature makes the whole thing "a joke"...
 
hopefully this will balance ok with the C8R. Kinda wish they release update to balance the other "EGT" cars with the new ones...even if IRL they are not like that anymore.

Currently even with like 25% restrictor I am like 4 sec faster around COTA vs the older RSR in the C8R
Since both cars are from the same studio I would expect them to be somewhat balanced, everything else would not make any sense tbh... I tried the 2020 version in Le Mans just now and it's quite slippy without TC, a bit more slippy than the 2017 kunos version...
There was full physics update for previously released cars (amr, m8, fords). "EGT" grid is fairly balanced now.

URD's dropbox folder with updates and fixes.
 
AC is a driving simulator and not a racing simulator. The simulation for races in AC is a joke. It can't even do formation lap or even rolling start. The reason people are making free roams, road cars is that is what people want, yet none of the "sim" dev takes it seriously other than Playground Games with Forza Horizon. Racing has been done for decades and we have mastered the racing part of the game over a decade ago. What we want are 1:1 hyper-realistic roads to drive our highly detailed virtual cars on with accurate physics.
Honestly I would love too see more sim that focused less on traditional racing since we got a bunch of that already. I would like too see something like a gymkhana simulator. Basically dirt 3 but more realistic lol
 
hopefully this will balance ok with the C8R. Kinda wish they release update to balance the other "EGT" cars with the new ones...even if IRL they are not like that anymore.

Currently even with like 25% restrictor I am like 4 sec faster around COTA vs the older RSR in the C8R
URD updated the EGT Bayro, Detroit and AMR BoP on October 8.
Link on their FB page.
 
Community Announcement: This is for PERSONAL USE only. Not to be distributed under your own name if converted without the original creators permission. Please ask for permission if you want to use this in a distributed manner.


For those of you who may not be aware, you can use any ACC skins available on RD for ACC cars in AC.
Took me 15 seconds to add this skin to the AC car. There are 1000's and they are updated with just about every Sprint or Endurance race.


Just copy an existing skin from the ACC car in AC to new skins directory. Open skin.rar file downloaded from RD and navigate to customer/livery directory, open both the decals and sponsors files into a paint program and save as the AC car skin file - done!

You can of course add AO or other details needed. Often the base color is stored in the json file, so may have to add that to the transparent layer. You also need to add your own number plate as those details are managed through a json file in ACC.

Easy enough to see if mapping or skin layout is the same. Just open both skins and if they are oriented the same it will work.

Not claiming this is the be all and end all - just a ready set of base skins to add your own details too. Way easier than creating the skins to begin with. That takes an artist and a lot of time. This allow more people to use a good base and work from there. Hopefully we will get a whole bunch of new skins circulating as a result.

FYI - I have also tried this on GUE GT4 mods (at least the BMW and Mclaren GT4 v.083) and it seems to work - just match the orientation. I imagine it will with the others too as re-mapping an existing mapped car is not a good use of time.
 

Attachments

  • __custom_showroom_1635261951.jpg
    __custom_showroom_1635261951.jpg
    64.2 KB · Views: 31
  • preview.jpg
    preview.jpg
    42.1 KB · Views: 26
Last edited:
Community Announcement: For those of you who may not be aware, you can use any ACC skin available on RD for ACC cars in AC.
Took me 15 seconds to add this skin to the AC car. There are 1000's and they are updated with just about every Sprint or Endurance race.

Just copy an existing skin from the ACC car in AC to new skins directory. Open skin.rar file downloaded from RD and navigate to customer/livery directory, open both the decals and sponsors files into a paint program and save as the ACC car skin file - done!
Mainly a case of just re-naming the skins.
 
Community Announcement: For those of you who may not be aware, you can use any ACC skin available on RD for ACC cars in AC.
Took me 15 seconds to add this skin to the AC car. There are 1000's and they are updated with just about every Sprint or Endurance race.

Just copy an existing skin from the ACC car in AC to new skins directory. Open skin.rar file downloaded from RD and navigate to customer/livery directory, open both the decals and sponsors files into a paint program and save as the ACC car skin file - done!
Don't try it with the gt4 guerilla mods it doesn't work
 
Talking about gamepads 😅



I have to admit, I'm a paddriver too. It's comfortable, fast to use compared to a racing wheel (no need to clamp a wheel and shifter to my table and moving other stuff around) and silent (biggest point in my case)
And at the end of the day most of us are sitting in a office chair at a writing desk, in front of an computer monitor and pretending to be racing drivers ;-)
 
I'm with you Gas12. All the way, it seems (you're not for paid mods, are you?)

I'm a hardcore simmer too, with the Test Drive (1987), Indianapolis 500 (1989), Geoff Crammond's Formula One Grand Prix (1991), Papyrus IndyCar Racing (1993) and NASCAR Racing (1994), Formula One Grand Prix 2 (1996), the almost mythical Grand Prix Legends (1998), the first gMotor engine game: Sports Car GT (1999), the gMotor2 games rFactor (2005), GTR2 (2006), GT Legends (2005) and Race07 (2007) pedigree before choosing Assetto Corsa, which I like more than the competition but still consider it way too little to be classed as the ideal car simulator. Just to add another bit: I also have a soft disdain (not a hard one) towards simplistic arcade-game-pretending-to-be-a-simulation games (like the pCARS franchise) and for philosophical reasons I abhor the iRacing business model.

But I have long realized that this is a niche thing. Wanting to have an as-close-to-reality racing experience is a niche thing. I envy the flight simulation dudes 'cos their need for realism is much more catered to than our petrolhead's needs for realism because contrary to the flying dudes, the large majority of people who play racing games prefer easy, over-grippy, too-fast simcade or downright arcade racing games. There's nothing I can do about that. It just is what it is...

I also agree with you that in a time that seems not so long ago (but maybe it's been 10 years or so), people really were better equipped to deal with opinions that didn't follow the PC or "must respect everything" stance that dominates the Western World today. The current "you can't say or think that" stance of today's World sort-of makes me think of censorship or the Spanish Inquisition, TBH.

But, alas, this is the world today. I have to accept the way the music plays and dance accordingly, even if the music make my ears bleed. I'm not going to change the world alone... These things go in circles. It could be said about everything, but focusing on car simulations alone: the day will come when there's no good racing simulator around. It will all be immediate, simplistic, too-grippy simcades and then, out of the blue, a new "Grand Prix Legends" appears. And the cycle will all start again... I hope I won't be too old by then, though...
I think this is a much more reasonable take than what Gas12 originally said.

In my mind, I would like to play hardcore sims with a wheel, and all the appropriate gear for it. I'm still thinking of getting a G29 sometime. But our budgets are quite tight, and for people like me buying a wheel is a far, far larger investment than it might be for people living in more developed countries. I've said before that with the equivalent of 50 bucks we can barely afford food for a whole week, and someone here told me for them it's a mere lunch. It's fine, people have different opportunities depending on their country of residence. It's probably not fair, but we can't really do anything to fix the world by ourselves, other than having blind faith in the politicians we choose in the voting polls from time to time.

What bothers me is when the people in the exact opposite end, who most likely have been playing with wheels for decades and can't possibly fathom playing a sim without them, start to judge others for not playing the way they deem "worthy". It's fine too, in the end I think nobody should get offended by opinions like this in my honest opinion. I'm guilty of this as well. It's far from being a truly despicable opinion, like hating people for things that are truly out of their control, like race, origin, gender, sexuality, etc. But I think people should try to have a broader view of the world around them. Not everybody can, or is really willing to go that far in the desire of wanting a more realistic experience. Some people are happy with less, some are willing to go further and explore new things and I think neither point of view should be object of criticism. Everybody plays games with the intention of having fun, being amused for a moment and temporarily being removed from the reality of this rotten society we all live in. Let's try to not make it even worse than it already is.
 
Last edited:
Don't try it with the gt4 guerilla mods it doesn't work
Actually - IT DOES!. See Below - v0.83. Just look at orientation. Easy enough to see if mapping or skin layout is the same. Just open both and if they are oriented the same it will work.
 

Attachments

  • preview.jpg
    preview.jpg
    42.1 KB · Views: 24
  • preview.jpg
    preview.jpg
    40.3 KB · Views: 24
  • preview.jpg
    preview.jpg
    39 KB · Views: 25
  • preview.jpg
    preview.jpg
    48.5 KB · Views: 26
  • preview.jpg
    preview.jpg
    40 KB · Views: 28
  • preview.jpg
    preview.jpg
    45.8 KB · Views: 41
Last edited:
There was full physics update for previously released cars (amr, m8, fords). "EGT" grid is fairly balanced now.

URD's dropbox folder with updates and fixes.
Thanks for the link. I'm hesitant to update the older EGT cars though because I hope it doesn't make the cars as easy to drive as their latest releases. Seems like their new Vette and Bayro are just glued to the track compared to their old EGT cars that I drive all the time. Guess I can always make backups first to be safe.

BTW, any way to know if I have the latest version of some of the older EGT cars? I have V11 of the Bayro_2018 and V16 of the Detroit_2018 but only V1 of the AMR_2019. Is there a newer version of the AMR I should have?
 
Last edited:
Sharing a mod? Host it on GTPlanet Downloads. Free, public hosting for files up to 10GB in size.

Latest Posts

Back