Assetto Corsa PC Mods General DiscussionPC 

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Has anyone managed to make real lap times in FM Le Mans? I push as hard as I can, but I can’t go under the 3.23s, I really don’t know where I lose those 9 secs
 
HONDA CIVIC TYPE R (EK) '97
Version 2.0 - Final version (released 08.05.2019)

3D model by Velin Gunev

fb_release.jpg

CHANGELOG
- new aero (ACCR v2)
- new suspensions setup
- new tyres v10 (street 90s, street, semislick)
- corrected engine torque figure
- slightly changed car polar inertia
- tweaked force feedback multiplier
- corrected steer lock and ratio
- little changes to fuel tank position
- slightly increased gear shift times
- tweaked differential
- added visual damage (front bumper and bonnet)
- added deforming bonnet (only with Shaders Patch)
- corrected transmission power loss
- tweaked some shaders
- moved CSP config file into main folder structure
- reworked skins carpaint color
- new license plates
- corrected driver position
- updated skins with baked AO map by RealAKP
- updated Content Manager previews

DOWNLOAD HERE
http://www.mediafire.com/file/au8rdpnb6l6b5gl/Honda_CIVIC_TYPE_R_%281997%29_v2.0.7z/file
 
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A bit confused here... not following the originals...from the original game you mean ? This is a fictional track, right ?
Yes it's fictional.
I think it has something to do with the way ACU had to alter the pits slightly or even add pits to one or more layout maybe? and slightly alter a layout or 2 to get them all functioning with the different pit entries and exits
 
Skoda 130 RS 1.0
Czechoslovak legend is back...
Trained Monkey Modding team presents Skoda 130 RS!

"The legend", "Porsche of the East", and "Dream car of our fathers" are just a few nicknames of this amazing piece of art on wheels. Everyone from former Czechoslovakia knows about this car. Designed in 1975 and created with the help of modern technologies like IBM computer, it won numerous events like the famous Rally Monte Carlo in its category. Awesome handling, awesome speed, we couldn't leave it a thing of the past...

Mod highlights:
  • two versions of this legendary car in one mod – circuit version and rally version, each with own custom physics and behavior
  • reworked the whole mesh to fit original dimensions
  • Updated interior to fit the factory version
  • Used all possible features of Assetto Corsa and Shader patch
    • Working rear lights
    • Working turn lights
    • Working odometer on the dashboard
    • Animated suspension
    • Animated shifter
    • Animated engine pulleys
    • Animated rear trunk (CM only)
    • Working wipers and rain support
  • Car physics consulted with real car owners
  • Car specs set to factory version
  • Real skins from real Czechoslovak drivers (thx Racingtech.cz)
In real life, almost every owner of this legendary car did some modifications to it. We decided to make the factory version, which is a little slower, but still pleasant to drive. With the weight of 720kg, the 1.3L engine makes wonders with it.

Credits:

Big thanks to AHTOAH for 3D model and for the permission to use and modify it, thanks to Racingtech.cz for awesome skinpack, big “Thanks” to Kunos for their Ford Escort 1600 and AR GTA sounds all people which encouraged us and helped with feedback and testing.

For more info about this mod, our other mods or the modding team, check our new webpage!
vPf1Gyf.jpg 1TT58hX.jpg iTSCBTS.jpg

Link : https://www.racedepartment.com/downloads/skoda-130-rs.26700/
 
Skoda Octavia Cup 2018 2.0
Skoda Octavia 3 Cup version 2018
Trained Monkey Modding team presents Skoda Octavia Cup - 2018 specs. This car is based on Skoda Octavia RS 3rd. generation and is used in Octavia Cup Series in middle Europe. This mod is our first mod and was created with help of real mechanics and was tested by real drivers, so our priority was mainly physics and behavior of the whole car,not the detailed model, but we did what we were able to do to make it as best as possible :)

TM Modding team:
Roman "Fuzo" Fusaty - 3D graphics and animations
Tomas "LumpTom" Hrouda - 3D graphics
Michal "Weron" Soltes - physics
Mach77 - sounds
TheSourceOfTheNile - real FULLINRACE Academy team skin pack
Racingtech.cz - custom skins from Virtual Octavia Cup (ACCentral.cz)


We would like to thank all other contributors and people who helped to further improve this mod, especially Foli, Trewor, Kypo, JoshuaxVGOS, x4fab, real drivers Petr Fulin and Petr Cizek and a lot of testers in our community.

Mod highlights:
  • Shader pack ready
  • working wiper and door animations (BLM car rain effect ready)
  • Physics was created and finetuned by original mechanics and drivers of real Octavia Cup and top simracing drivers in CZ/SK community
  • interchangeable track maps in cockpit (based on real series 2018) - manual installation only :D
  • our first mod :)
This car has Ohlins dampers where 0 is hardest and 20 softest setting, don't forget it while setting the dampers.

What's new in version 2.0
It took almost 6 months to release this updated version, but I think it is worth it. During last months, we updated the mod in various areas, to bring it even closer to real car :) After very succesfull championship driven within our community with this car, we had a lot of feedback from experienced simracers and even from real drivers. Unfortunatelly the real championship for 2019 was canceled so our mod will stay 2018 spec :)

As there was quite high demand for version with front headlights, we will publish this version of our mod in near future.

Mod version: 2.0 contains real Fullinrace Academy skin pack (by @TheSourceOfTheNile), default skins and some skins from our local championship created by Racingtech.CZ. Template for skinning is included in the mod. Stay tuned for updates...


rgELSWz.jpg CAWhLIh.jpg CZTGjrK.jpg

Link : https://www.racedepartment.com/downloads/skoda-octavia-cup-2018.24099/
 
Has anyone managed to make real lap times in FM Le Mans? I push as hard as I can, but I can’t go under the 3.23s, I really don’t know where I lose those 9 secs

What car did you use ?
I just did a few laps (at night) with a LMP2 Alpine A450 (2013 RTM reworked by @Apexxer ) and got a 03:38:92. (stock settings/Medium tires)
Compared to the fastest LMP2 qualifier at Le Mans in 2013 (Morgan Nissan) who managed 03:38.62, it does not seem far off.
The Alpine/Nissan in 5th place (LMP2) did 03:41.65.

Edit: Enjoying the new track version I just improved (daylight this time - same conditions) to 03:37:74; which would give me LMP2 pole in 2013. (No danger killing yourself if something goes wrong obviously helps)... :)
 
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Okutama update from ACU:

Hello!
I've updated the track about the issue with floating cameras. it's a layering mistake on my part, and I adjusted it accordingly.
for those who have already playing AC in high or maximum world detail setting, you won't see any difference.

And also included in this update, is the real billboard skin and added air balloons by @mascot. Thanks a lot mate
icon_biggrin.png

also added loading screens, so please drop this file to the AC installation folder instead of the tracks folder.

mediafire.com file/b8bduyjip49j1d8/acu_okutama-circuit_v.1.1.rar/file

see you on the next track!

ACU

ps: is it just me, or the VAO patch made some shaders darker? I've noticed the 3D grass is a bit out of color, different from what I'm seeing in the editor
 
Okutama update from ACU:

Hello!
I've updated the track about the issue with floating cameras. it's a layering mistake on my part, and I adjusted it accordingly.
for those who have already playing AC in high or maximum world detail setting, you won't see any difference.

And also included in this update, is the real billboard skin and added air balloons by @mascot. Thanks a lot mate
icon_biggrin.png

also added loading screens, so please drop this file to the AC installation folder instead of the tracks folder.

mediafire.com file/b8bduyjip49j1d8/acu_okutama-circuit_v.1.1.rar/file

see you on the next track!

ACU

ps: is it just me, or the VAO patch made some shaders darker? I've noticed the 3D grass is a bit out of color, different from what I'm seeing in the editor
Link without the nonsense ;)

http://www.mediafire.com/file/b8bduyjip49j1d8/acu_okutama-circuit_v.1.1.rar/file
 
Okutama update from ACU:

Hello!
I've updated the track about the issue with floating cameras. it's a layering mistake on my part, and I adjusted it accordingly.
for those who have already playing AC in high or maximum world detail setting, you won't see any difference.

And also included in this update, is the real billboard skin and added air balloons by @mascot. Thanks a lot mate
icon_biggrin.png

also added loading screens, so please drop this file to the AC installation folder instead of the tracks folder.

mediafire.com file/b8bduyjip49j1d8/acu_okutama-circuit_v.1.1.rar/file

see you on the next track!

ACU

ps: is it just me, or the VAO patch made some shaders darker? I've noticed the 3D grass is a bit out of color, different from what I'm seeing in the editor

May I ask you if you know if he has his own website or fb page? I would like to follow him!
 
No problem, man. I have this weird fascination for little cars like that. Now, if only someone like maybe Geroda74, Bazza or A3DR would do this one: 1964 Abarth Simca 2000GT. It's like the Holy Grail of micro-rockets ;)

abarth-simca-2000-main.jpg

Drove the Cappuccino last night for a few, sure is a testy little bugger! With that tiny wheelbase it doesn't take much for it to swap ends. Hope to see a race modified version of it some day.
 
Le Mans sx v0.9 -fixed shiit, added stFlow shader for Jumbo screens, to get them working, you must rename
"sx_lemans_rceday_screens_stflow.kn5" to:
"sx_lemans_rceday_screens.kn5"
(backup is: "sx_lemans_rceday_screens_normal.kn5")
- use "24h race start special"-layout for a surprise!
<http://www.mediafire.com/file/qjx3j94ndcnmq4o/sx_lemans_0.9.7z>

Some nice additions, but I noticed that now all roadside markers and poles are gone. Intentional or accidental ?
For now I moved back to the previous version.
 
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