- 147
- Italy
This car is what you want... absolutely insane car! TOP! https://www.virtual-racing-cars.com/p/prototype-cadenza-polaris/Cadillac LMP 2000 maybe?
This car is what you want... absolutely insane car! TOP! https://www.virtual-racing-cars.com/p/prototype-cadenza-polaris/Cadillac LMP 2000 maybe?
no. I think it's been noted on being developed but no model yet for the 2000 use VRCs 2002 NorthStar for now. i'll give a clue: british.Cadillac LMP 2000 maybe?
Lola B98/10 maybe?no. I think it's been noted on being developed but no model yet for the 2000 use VRCs 2002 NorthStar for now. i'll give a clue: british.
That will be the closest to the requested Beemer
hi, I quickly made 10 extra skins ... you can grab them hereAre there any skin pack for the 911 GT2RS Clubsport 25?
Sick looking car but got only one skin. I looked but couldn't find any others.
Someone should post a link or get to work.
By any chance could you tell me where did you add the particular tag and how did you modify the categories to actually show them? I know we need to modify the list.json file within the %appdata% folder (after going to the proper subfolders of course) but yeah got no idea how to properly get it to work.
For those interested, I amended the "Mods" .json file with what I have shown below as exampleAmazing... would you be so kind to share that? I miss having better organization with the hundreds of mods installed... 😞
Thanks so much for all the VAOs you have being putting out lately, just wanted to say extra thank you though for doing Fuji 68 as it is a great track that I feel has been left behind all the bells and whistles of more up to date Assetto standards.VAOs:
fort_groznyi
acf_franciacorta
fuji68
B2K/10 but there is also the B98/10 aswell unfinished.Lola B98/10 maybe?
Thank you.! in front of any expression for the opposite ("not")
eg. : rate>4 & !tag:encrypted
gives all cars with a rate bigger then 4 stars (4.5 and 5 star) which do not have a tag containing "encrypted"
Yeah Fuji 68 it's one of the best vintage tracks ever, so immersive...you're welcome by the way.Thanks so much for all the VAOs you have being putting out lately, just wanted to say extra thank you though for doing Fuji 68 as it is a great track that I feel has been left behind all the bells and whistles of more up to date Assetto standards.
Yeah totally agreed, not forbidden at all...Except of course those people that show off their private mods, which they are perfectly entitled to do so. It is after all a "what are you working on" thread. And nowhere does it say you can't show your mod off (private or otherwise)
quoting my own post to see if someone has any input on this...I really haven't used CSP rain that much so trying to see if I missed somethingQuestion on rain, does the CSP Rain actually do much to alter the grip level on track? Is there some setting in CSP I have to enable to do that? I've let the rain fall and watch the track gets puddled up and stuff but the grip % doesn't seem to change even when I set the track setting to Auto(set by weather). I know a lot of cars doesn't actually come with wet tires so maybe its moot...would be nice if it can actually lower the grip % dynamically
B2K/10 but there is also the B98/10 aswell unfinished.
i was only a few months old when they were racing. i was about 4 months when LM was happening when the R8s took their first dub.Ah, I loved the unique nose on that, always cheered for that Rafanelli Lola vs the works teams in ALMS, hard to believe that was over twenty years ago!
i was only a few months old when they were racing. i was about 4 months when LM was happening when the R8s took their first dub.
when Audi shocked the world with how they cured their weak gearboxes by throwing more of them at it in really short time...
Yeah after recently seeing a R8 at the historic race in Detroit I thought I am really old since the last time I saw one was probably closer to 20 years ago...
I can not wait
I've learned not to be bothered by private mods any more - to me if someone is proud of what they are working on and they want to show it off, I'm happy to take a look and move on - it's not like there isn't enough stuff out there to install and use (or put in the bin) alreadyYeah totally agreed, not forbidden at all...
But nice teasers of nice stuff that never going to be released are just plain CRUEL, don't you think so?
HI where I can found this car?For those interested, I amended the "Mods" .json file with what I have shown below as example
{
"name": "1900s",
"description": "1900s",
"filter": "tag:1900s",
"icon": "1900s.png"
},
{
"name": "1910s",
"description": "1910s",
"filter": "tag:1910s",
"icon": "1910s.png"
it is found in folder \AppData\Local\AcTools Content Manager\Data (User)\Car Categories
I then put a tag on each car corresponding to each decade, tedious work the first time but when adding new cars it is fairly quick process which i do when making my previews.
Shown below is the Itala where I added "1900s" as a tag for that car
View attachment 1160960
If any help I have uploaded my JSON file and Fonts .png files I made up for each decade, extract then transfer these directly into the folder mentioned above and should work if you update your tags on each of your cars.
Quite exciting as I'm sure a lot more ideas could be made to filter and separate using this method. Can be a bit overwhelming to remember or browse all the great mods, even when I spend a lot of time reducing the content kept on system.
You have to either check the 'Use extended physics' tab in the Drive section, or haveQuestion on rain, does the CSP Rain actually do much to alter the grip level on track? Is there some setting in CSP I have to enable to do that? I've let the rain fall and watch the track gets puddled up and stuff but the grip % doesn't seem to change even when I set the track setting to Auto(set by weather). I know a lot of cars doesn't actually come with wet tires so maybe its moot...would be nice if it can actually lower the grip % dynamically
in car.ini (also version=extended-2) in order to enable rain physics. Otherwise it's only a visual change.[_EXTENSION]
RAIN_DEV=1
I believe they already have been..Are these models able to be converted from Forza 4 to AC?
I thought I have seen that check box somewhere, now we are (not) going somewhere.....You have to either check the 'Use extended physics' tab in the Drive section, or have
in car.ini (also version=extended-2) in order to enable rain physics. Otherwise it's only a visual change.
We only have this one which is the SCCA mustang with Zin5ki's nice Saleen skin #6,553:And now only this Saleen Mustang is missing to complete the 1998 ALMS grid.
Thanks, that was quick. After a year and half away from simracing, I can't be bothered to make skins right now. Having enough trouble catching up with all the mods that came out in the meantime.