Bet wonOh nice, EASY is bored and just released 2.0🤣
I bet he forgot to mention me in the credits😆
and he binned all the interior work, because he used the old kn5 file. so, its now again on the same status from 1.65
Agree, only thing is... isn't too easy (no double meaning, please) to drive?....The M1 Procar is one of my very favourite cars in AC and it keeps getting better and better...
Btw, on your fresh update lods are black, at least for me. Could you re-check this?and he binned all the interior work, because he used the old kn5 file. so, its now again on the same status from 1.65
🤦♂️ good work, french toast
oh, ah yes.... he used my new dashboard too. nice. i hate this guy🙄
I will still do an update to the 1.75 Version, with the things i forgot to add and fix some things. so new lods have to be created anyway.Btw, on your fresh update lods are black, at least for me. Could you re-check this?
Why not release it as a new car with its own distinct folder to keep it separate from other ones out there?I will still do an update to the 1.75 Version, with the things i forgot to add and fix some things. so new lods have to be created anyway.
excatly what i thought too. but I'm afraid that actk might then take over the same folder name and release it as his version again and with autoupdate in cm too. but i will rename the next version. and as i saw and i got some responds from others, he ****ed up the 2.0 version. he does a quick and dirty patch and didn't checked all the things i changed. someone said it doesnt look good now with his version and downgraded to 1.75 again.Why not release it as a new car with its own distinct folder to keep it separate from other ones out there?
Never did know or noticed, CM did do an auto update on car (&track??) mods. Is there an specific adjustment for this and can a member please show this?CM just gave me that in auto-update...
View attachment 1192269
Should we still wait for an improved version @DaWallace ?
Edit; checked the source from the update, it is directly brought from ACTK....so I wait for your update.
Go to settings --> content and make sure this here is properly filled in.Never did know or noticed, CM did do an auto update on car (&track??) mods. Is there an specific adjustment for this and can a member please show this?
BTW, I’m using the full version of CM.
In this case I think it is a car issue. Modified Renault's car.ini and still no real differences in laptime(used Kunos's Redbull Ring this time). Changed to MBNA's M2 and I can barely keep the car in the straight line in the exact same condition......You need to set VERSION = extended-2 for it to work, otherwise it doesn't do anything.
if you really wanna test to make sure it's a car issue, use a kunos track, open rain debug app and set everything to 100%. Then drive around and see
Nice job! I had a similar one ready a few weeks ago, then lost it when updating one of the many test builds. You just saved me having to redo it.A quick skin for some Scottish billboards for Misty Loch.
Great work guys.
Misty Loch - Scottish Billboards
Some billboards for the wonderful "Misty Loch" track by the Reboot Team. Track link below. https://www.mediafire.com/file/m4g2kfrjyhtm620/rt_misty_loch.7z/www.racedepartment.com
wow!! I loved the Stock Car Light back in the rFactor days. Is it available for AC or is it WIP?
Can you even get the renault to work with ex-2 enabled lol (also with data.acd deleted) ? It borkes for meIn this case I think it is a car issue. Modified Renault's car.ini and still no real differences in laptime(used Kunos's Redbull Ring this time). Changed to MBNA's M2 and I can barely keep the car in the straight line in the exact same condition......
These are the only ACTK cars (curently) being auto-updated: actk_citroen_ax_proto | "1.6" |
actk_ferrari_312pb | "2.3" |
actk_ford_gt40_mk4 | "1.2" |
actk_ford_gt40mk2 | "1.9" |
actk_lancia_stratos_gr4 | "1.3" |
actk_lola_t290 | "2.1" |
actk_mclaren_m1b | "2.1" |
actk_porsche_911_997_gt3_rsr | "3.1" |
actk_porsche_924_gtp | "2.3" |
actk_renault5_turbo_r | "1.4" |
I got the auto-update for it to, so I just manually changed the version number to 2.1 and poof! No more annoying "update".CM just gave me that in auto-update...
View attachment 1192269
Should we still wait for an improved version @DaWallace ?
Edit; checked the source from the update, it is directly brought from ACTK....so I wait for your update.
I didn't know it was your voice that was used for the cow. Nice work
right clicking on the arrow gives you a few more options:I got the auto-update for it to, so I just manually changed the version number to 2.1 and poof! No more annoying "update".
I know, it's blasphemy but looks like SD made a pretty decent update to their GP2022 cars.
Actually ... that is weird. I've created the LODs last saturday and checked immediately at Muggelo if they are working like they should. And they looked fine to me ... with some adjustments to the switching distance.Btw, on your fresh update lods are black, at least for me. Could you re-check this?
Fun fact: While I was adjusting the suspension a couple of version ago I let some people drive the car to get some feedback how it feels due to lack of real data. Most of them complained that it was too hard to drive, so I changed some settings to make it a tad more understeering. But some of my testers still thought it is too hard to drive while others thought its fine now. To my personal taste it is too understeering, but you always have to compromise.Obviously I never drove this beast (apart from Scalextric slot car when I was a kid) so I don't know how was the real thing. I expected a little more spicy behaviour for a car of this era, but this version have good manners... almost too good manners.
Nice, but the car_paint_MAP.dds in skins are now at least twice the size they were before. Recommended file size for a skin is 20MB, which is now a little bit exceeded. To quote one of his updates in the past:Add new skins with dxt5 optimization
Update previews in kunos standard
Fix tyres.ini
Add part of the interior texture of the 1.75
It remains the new dashboard added
Restore Tranparent Banner
Add colorful shadowing in ext_config.ini
Add main_geometry.vao-patch
Yeah its a bit off from a release, its functional though but needs refining and i want to delve into the series and get a bit of info on power etc, at a guess its basically a silhouette car with some chassis that's used on something else so hopefully relatively simple.wow!! I loved the Stock Car Light back in the rFactor days. Is it available for AC or is it WIP?