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you have to agree with me that an AC2 would not have only a third of the daily players of AC after the release
The problem is that AC offers everything that ACC got and so much more
ACC with UE4, limited in content as it is, blows AC out of the water graphically.
I know you would prefer that ACC runs as well for you as it does for me. I wished I could help as I feel sorry for you.ACC looks like hot jagged garbage and runs like a broken slide show on my 980ti/6600k combo. I'll maybe revisit it if/when I upgrade my hardware, but for me personally right now it's a technical flustercluck that's not worth my time.
I created the new layout(pit entry/exit) of Paul Ricard for 2019 for my league based on Paul Ricard v0.9.7.
Changes:
- Adjusted asphalt color
- ...
We are all friends sharing the same passion for AC in particular and all sim in general in this thread, if one or some of us says it is garbage to him, it is because that is what he is unfortunately experiencing and has almost a duty to this group to express his justified concerns. Some time we can help, some time we can’t, but you will never know until you express your concerns.btw can you please you guys stop making acc the most garbage game ever
They tried making a GT4 car but accidentally made a GT3 car(in terms of speed), I complained to them and they told me to fix it myself.
Thank you for shared these nice 2019 improvements. Only asphalt color is imho way to dark.
I´d seen the F1 race these afternoon and the road isn´t so dark/black as in your version.
I modified it a little bit and whoever wants can use it too.
It's a Kunos original...DP2Where can I get the car?
This is indeed closer to RL. Thanks.
Now, before I start messing myself... ... is there a way to have the same asphalt colour in the other layouts too.
The paul_ricard.ini file I have in extensions is very brief:
[LIGHTING]
LIT_MULT = 1
If I - lets say - change the name of your .ini file to paul_ricard (leaving out the _2019 part), would that do ? 💡
Or is it more complicated than that ?
Edit/ it seems to be more complicated, at least it did not work when I tried that...
Finally someone who loves concept cars as much as me! Model is pretty rough but better than nothing. Keep them commingPEUGEOT PROXIMA CONCEPT 1986
https://sharemods.com/ss3p3lki5t7e/1986_Peugeot_Proxima_Concept_for_AC_1.16.3.rar
it is a link to the whole playlist. there are quite a few gems in there like theAhh A type d gt a small car whit a big engine suddenly never made in to a production
Sorry, but I don´t really exactly understand the prob.
I created the new layout(pit entry/exit) of Paul Ricard for 2019 for my league based on Paul Ricard v0.9.7.
If you have the original track you can paste files into the track's folder to have as extra layout.
The .ini file in extension/config/tracks folder is referencing the new KN5 files for Paul Ricard 2019. Try updating the models_blancpain.ini file (and other layouts' model.ini config file) to reference the 2019 KN5 files. Then the paul_ricard_2019.ini file in extension/config/tracks should modify the tarmac in all layouts. Maybe? (Have not tried it myself.)The confusion may originate from here:
Which is what I did.
I have Paul Ricard (Strarck3D v.0.9.7) and I just added _2019 as an extra layout.
But the .ini file in post #10687 only worked for the _2019, the others were as bright as they were before. Hence me trying to get the tarmac in all layouts at the same (darker) level and that did not work.
The .ini file in extension/config/tracks folder is referencing the new KN5 files for Paul Ricard 2019. Try updating the models_blancpain.ini file (and other layouts' model.ini config file) to reference the 2019 KN5 files. Then the paul_ricard_2019.ini file in extension/config/tracks should modify the tarmac in all layouts. Maybe? (Have not tried it myself.)
Don't worry mate, steam sale is starting in a day or two, all the dlc is probably going to go for 1 euro.****