Assetto Corsa PC Mods General DiscussionPC 

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BMW M1 Procar v2.6

View attachment 1202769

View attachment 1202768


Changelog v2.6:
  • new rim blur texture and corrected color
  • added center interior mirror
  • reworked shader settings on some exterior materials and tyres
  • reworked shader settings for exterior glass
  • fixed "transparent" headlights
  • added new shift animation from Masscot
  • edited shiftstick for the new shift animation
  • added optional "performance 2k skins" folder
  • added two new skins: "76_Warhol" (reworked from DaWallace), "1979_Procar_Hagemann_41" (Pfalzdriver)

Download: https://mega.nz/file/oEZTBQZb#rQ6Ijn2D1EJ8zVjR-pkEHlvg-Jmkfs17xn4fAuOeCoE
Not that I really care about this, but FYI hood and trunk immediately close very fast after opening.
What I do care about is that without reflections FX there's still no rear lights, blinkers, brake lights... only reverse light.
Just repeating this because there must be something 'wrong' since it's my only installed car with refraction lights where they don't work.
Could you please check ?
 
Found screnshoots of both these cars: the Matra MS 630 and Lola T70 (first gen) converted for AC.

[..]
Currently Team WSC Legends is working on a mid and late 60's World Sports Car pack. The Lola T70 Mk3 GT is also part of that.

Release date: When it's done

Some previews:

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Not that I really care about this, but FYI hood and trunk immediately close very fast after opening.
What I do care about is that without reflections FX there's still no rear lights, blinkers, brake lights... only reverse light.
Just repeating this because there must be something 'wrong' since it's my only installed car with refraction lights where they don't work.
Could you please check ?
I know about the animation with trunk and hood, but for me it's not really relevant to do new animation for these. But who really uses these animations ingame all day? In showroom they are working as they should.

I didn't get enough time to look at the refraction again, so for this update i didn't changed anything on the refractions. When I have a bit more time in the near future, i'll take a closer look at the problem with the refraction. I didn't want to delay the update any longer because of the refraction problem.
 
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Hillclimb Los Marteles Gran Canaria - rain and grass and vao and so on...

Track can be found here: https://www.racedepartment.com/downloads/hillclimb-los-marteles-up-down.5134/


Not the most exciting track but but it's nice to travel up the hill on the island.


  • You should be able to copy the files straight into you assetto corsa folder as long as you have the track installed. It will ask to override - backup your track if you want to keep the original files.

  • If the new grass still won't show check your assetto corsa folder: extension/textures/grass_fx. You should have a "highlands.dds" file in there, otherwise no grassFX.
 

Attachments

  • marteles.zip
    2.1 MB · Views: 21
BMW M1 Procar v2.6

View attachment 1202769

View attachment 1202768


Changelog v2.6:
  • new rim blur texture and corrected color
  • added center interior mirror
  • reworked shader settings on some exterior materials and tyres
  • reworked shader settings for exterior glass
  • fixed "transparent" headlights
  • added new shift animation from Masscot
  • edited shiftstick for the new shift animation
  • added optional "performance 2k skins" folder
  • added two new skins: "76_Warhol" (reworked from DaWallace), "1979_Procar_Hagemann_41" (Pfalzdriver)

Download: https://mega.nz/file/oEZTBQZb#rQ6Ijn2D1EJ8zVjR-pkEHlvg-Jmkfs17xn4fAuOeCoE
Wow, really like this car, sir! It gives so much satisfaction in the circuits. Thanks for this wonderful job!
 
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Seinäjoki - v1.10

bgr_01.jpg

bgr_05.jpg
bgr_06.jpg


"Seinäjoki Street Circuit is a real (temporary) race track in Finland located in Kapernaumi, Seinäjoki City.
Track's lenght 2.0 kilometers, 9 turns." - Keni1


features:
  • 18 pit/grid
  • CSP features, lights, grass, etc
  • extended weather with "winter wonderland"
credits:
changelog v1.10:
  • new pitlane AI by @TITI
  • reworked some textures
  • pole lighting error fixed
  • shader corrections



:: DOWNLOAD v1.0 ::
:: DOWNLOAD v1.10 ::
 
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Has anyone made any better replay cams for the Mendig Fastlap track on Legion's site? Cracking little track, but the cams are lacking.
I've seen that there is a camtool replay, but I'm looking for standard cams.
 
hi guys, since newest csp and newest pure i have weird flicker in the sky when i drive in rain with other cars...when i drive alone in rain there is no flicker..do you see the same flicker? does anyone know a solution?
 
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Was there ever a definitive reason for why rolling starts can't ever work in AC?
I've been twisting my head up trying to get my head around how it could work.
Obviously its not important on road tracks, but for ovals and dirt ovals it would be awesome.
I tried a few ideas like setting AI away from the start finish line but just not the same.
Cant help thinking if cool down lap can be done why not rolling start.

If someone could tell me why its impossible and i'll leave it alone.
 
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Was there ever a definitive reason for why rolling starts can't ever work in AC?
I've been twisting my head up trying to get my head around how it could work.
Obviously its not important on road tracks, but for ovals and dirt ovals it would be awesome.
I tried a few ideas like setting AI away from the start finish line but just not the same.
Cant help thinking if cool down lap can be done why not rolling start.

If someone could tell me why its impossible and i'll leave it alone.
Ilja said it's possible here referencing online servers, not sure if anyone has done it. You will need to be a Paetron to read it I think.

 
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Was there ever a definitive reason for why rolling starts can't ever work in AC?
I've been twisting my head up trying to get my head around how it could work.
Obviously its not important on road tracks, but for ovals and dirt ovals it would be awesome.
I tried a few ideas like setting AI away from the start finish line but just not the same.
Cant help thinking if cool down lap can be done why not rolling start.

If someone could tell me why its impossible and i'll leave it alone.
Rolling starts work with OSRW or RealPenalty app.

But not offline, though.
 
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For this Saturday night I offer a cult rally car in the best civilian version of the GT4 Carlos Sainz.

View media item 67116
-Changed track width
-Changed suspension settings
-Changed engine sound
-Changed tyres size
-Changed brakes settings
-Changed tyres settings
-Changed engine rpm's
-Changed engine power & torque
-Revised tyre shaders
-Revised car shaders
-Add more light in dashboard
and many more.....

toyota_celica_gt-four_st185.rar - 94.8 MB

I can start working on Mazda :gtpflag:
Hey could you reupload the celica? Link's gone. Thanks
 
Currently Team WSC Legends is working on a mid and late 60's World Sports Car pack. The Lola T70 Mk3 GT is also part of that.

Release date: When it's done

Some previews:

View attachment 1202773View attachment 1202781View attachment 1202782View attachment 1202774View attachment 1202775View attachment 1202776View attachment 1202777View attachment 1202778View attachment 1202779View attachment 1202780
This is fantastic news, you guys do incredible work. Is anyone attempting to model the Chaparral 2F or even the Chaparral 2D? Such important cars! Thanks for your efforts!
 
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