Assetto Corsa PC Mods General DiscussionPC 

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Col des Mourèzes Rally Stage - rain and so on...

Track can be found here: https://www.racedepartment.com/downloads/col-des-mourèzes.16966/

VAO comes per CM

  • You should be able to copy the files straight into you assetto corsa folder as long as you have the track installed. It will ask to override - backup your track if you want to keep the original files.

  • If the new grass still won't show check your assetto corsa folder: extension/textures/grass_fx. You should have a "highlands.dds" file in there, otherwise no grassFX.

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Col des Mourèzes Rally Stage - rain and so on...

Track can be found here: https://www.racedepartment.com/downloads/col-des-mourèzes.16966/

VAO comes per CM

  • You should be able to copy the files straight into you assetto corsa folder as long as you have the track installed. It will ask to override - backup your track if you want to keep the original files.

  • If the new grass still won't show check your assetto corsa folder: extension/textures/grass_fx. You should have a "highlands.dds" file in there, otherwise no grassFX.

View attachment 1215360
Just curious, what car is that in the screenshot?
 
Just curious, what car is that in the screenshot?
It's the Kunos Tatuus with a skin I think found on RD.

Hey everyone, I'm having problems with Legion's Nurburgring Extra layouts, and downloading the fix by Slider666 didn't solve anything.. Basically after the first "chicane" there is this sort of misplaced "grass-on-a-hill" Anyone knows how to fix this?

I'm not sure if sombody else already found a fix for this but here is what I did:

Go into the config file for the Nurburgring that Content Manager automatically provides.
It's in your assetto game folder under extension > config > tracks > loaded, I think.
Its called "ks_nurburgring.ini".

Search for the line

[GRASS_FX]
GRASS_MATERIALS = grass, grs_brd, sbanc_c, asph_ext_2, top2
OCCLUDING_MATERIALS = tyres, curb-new, misc, jersey, fence

Delete the entry "top2" , save and try it out.


It worked for me at least, I hope it helps.
 
What I'm finding most confusing these days is trying to sort out tracks that have had multiple configs/skins done for them by multiple modders - and often months or even years apart! You never know what each new config has or hasn't got from other config files, what's conflicting with what, etc. For that reason, I much prefer 'new builds with new names'. Then you can try each one individually and keep your favourite.

Either way, it's ultimately your call! :cheers:

I think it's only "128 instead of 32 pitboxes" and the 1934 layout. Their focus seems to be mainly online racing, less on aesthetics?
Of course the point at which they forked it has bearing.
Also, and only somewhat related, Spa 1970 in AMS2 has spoilt me for good :)
Thanks for the replies. Since the THR version has the added 1934 layout, I think I will do a full new track based on that version and fix a lot of the missing collision physics. I need to get permission to use it from the THR guys.
 
That's because you produce pretty updates quicker than my kid gives me the opportunity to try them :P

Will try this one as soon as I can!
Thank you. I do what I can.

First little problem with using THR's as a base for a new track version. Since it's for online use, there's no files for the ai. I could steal the ones from spa_1966 for the 66 layout, but the 34 layout would be ai-less (not sure that's a word). And i'm such a terrible driver that i'm not the guy to record ai lines. Will have to think about this one. Maybe I should just use spa_1966 as the base.
 
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Thank you. I do what I can.

First little problem with using THR's as a base for a new track version. Since it's for online use, there's no files for the ai. I could steal the ones from spa_1966 for the 66 layout, but the 34 layout would be ai-less (not sure that's a word). And i'm such a terrible driver that i'm not the guy to record ai lines. Will have to think about this one. Maybe I should just use spa_1966 as the base.
At the moment, I'm a completely offline driver, so I vote for the version with AI. Speaking of AI, make sure you have Parrilla's superb improvements here: https://www.racedepartment.com/downloads/spa-1966-ai-fix-faster.53083/

Makes it one of the best offline circuits for vintage racing
 
Skin.png


It looks like there's a problem with this exact skin on the newest non-preview CSP version (0.1.79). My game is crashing on loading when using it. Can anyone confirm? It seems to load fine on 0.1.78. It's a Kunos skin so everyone has it.
 
Hello there, first post here, I hope my message will not be unappropriate. I have a request : anyone for decent versions of Gran Turismo mythic tracks ?
Grand Valley Speedway
Trial Mountain
Apricot Hill
Seattle
Special Stage route 5
Twin ring Motegi
Circuito de la Sierra
Mid Field Raceway

I know many of them already exist, but many are quite old and not really beautiful compared to some wonderful tracks.

Thanks for your consideration !
 
Hello there, first post here, I hope my message will not be unappropriate. I have a request : anyone for decent versions of Gran Turismo mythic tracks ?
Grand Valley Speedway
Trial Mountain
Apricot Hill
Seattle
Special Stage route 5
Twin ring Motegi
Circuito de la Sierra
Mid Field Raceway

I know many of them already exist, but many are quite old and not really beautiful compared to some wonderful tracks.

Thanks for your consideration !
You'll find the existing ones on @Breathe track list (list is mentioned in his signature).
There's a excellent Twin Ring Motegi paid version (Mitja Bonca, URD).
Circuito de la Sierra doesn't exist (yet) in AC.
 
At the moment, I'm a completely offline driver, so I vote for the version with AI. Speaking of AI, make sure you have Parrilla's superb improvements here: https://www.racedepartment.com/downloads/spa-1966-ai-fix-faster.53083/

Makes it one of the best offline circuits for vintage racing
I'm a fool. There is ai for the THR version. I was looking in the wrong folder for the ai directory. So I can go ahead as planned. Need a good name for the track\track folder though. Any suggestions?
 
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Is there any way to make the track-side TV displays, show the camera ini file of your choice?
Can I direct them to cameras_3.ini for example, so that they only show that camera set?
 
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