View attachment 1221174
Just a little sneak peek of something I'm working on in SimHub to use on AC. Little bit of work to do on some things, but the base is there...
So, the reason that was mostly a sneak peak, is because for some reason in the couple weeks since I last touched it, the fonts played up. So, fixed that up, and this is where it's at now:
Needs a couple things like re-alignments of some boxes and logos and the timings possibly.
For those who don't understand what this is, effectively I'm trying to recreate the timing + ladder graphics that are currently in use for the Australian Supercars Championship (and, effectively support races run on the same weekends - used by Fox Sports Australia) for use on AC. However, I'm trying to do it as a historical one, so that it can be used for Group A ATCC races, or Australian Super Touring, so I have added in the manufacturer logos to go next to the car numbers for this reason.
At the moment, I've coded in:
* Timing box
- Manufacturer logos will work with any manufacturer that has competed in ATCC/Supercars, Group A, Group C, Super Touring or TCR (should work with cars from those manufacturers that aren't in those categories as well) - side note, since I am Australian, the Vauxhall Vextra is a Holden. Too bad, deal with it muaha.
* Timing ladder- Manufacturer logos should show up using the same criteria as before, however it will only be the Group A, Group C, GT3, ATCC/Supercars, TCR, Super Touring/Class 2, 90's FIA Class 1, effectively any touring cars (excluding GTE) but only of those manufacturers I've alluded to at the moment (so, no Ferrari, as an example), but eventually probably will try to include as many GT3 cars/manufacturers as possible as well.
* On both - Car numbers: This is a tricky one, as this uses Gary Swallow's plug in, and I've noticed an issue with using 'Car numbers' (as set by the skins in Content Manager), is always set by the order they are input into the race grid of Content Manager (player is always Car #0, 1st AI entrant is #1, 2nd is #2, so on...), and haven't been able to find a work around for this on the timing ladder. However, on the timing box, it's currently coded by the folder name of the skin of the 'observed driver', looking for the last 4 characters of the folder name (single and double digit numbers with leading zeros [0001, 0082, etc] with triple digit numbers needing a leading '10' [Triple 8 racing would need to end in 1888 for example]. Hoping there's a way to code it to just use the Car Number as set by the skin in Content Manager soon.
Will look to share probably when I at least make sure that all the cars work on the timing ladder, as you can see there are some blank logos where I've coded incorrectly, and to be specific, they are for the:
VRC Vauxhall Vectra
TCR 2019 MG Pro Xpower
TCR 2019 Renault Megane
(I expect there is more, so I'll have to go through the list)