Assetto Corsa PC Mods General DiscussionPC 

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For those interested, I have a live link in my signature now of trying to compile a complete list of layouts used across a multitude of series through history.

The reason I am doing this, is to have some sort of gauge as to see what tiny little gaps in history are missing through AC.
I've tried to colour-code tracks to visualise what already exists, and what is close to existing (I.E - Red Bull Ring exists, but the newer MotoGP version is 'close', etc), however I'm not that meticulous on that yet and won't be including download links. Best to use Breathe's list for that and cross-reference.

Currently have it filled in for:
  • Formula 1
  • Formula 2 (and equivalents)
  • Formula 3 (and equivalents)
  • F1 Academy (and equivalent)
  • A1 GP
  • IndyCar (and equivalents - only dating back to USAC paved circuits/ovals)
  • MotoGP
  • WEC (and equivalents - not including hillclimbs/rallies included in the WSC during early days)
  • IMSA Sportscars (and equivalents + mergers)
  • European Le Mans Series (dating back to 2001 to include Le Mans Series in 2000s prior to WEC)
  • ATCC (Includes all variations of Supercars championship, ATCC, etc)
  • Australia/New Zealand Open Wheel series (includes all circuits as part of the Australian Drivers Championship, Tasman Series, Toyota Racing Series/FROC, S5000, and Australian F3 during those few years between there being no ADC and S5000 starting)
Will be adding in over time:
  • Asian Le Mans Series (will include the short-lived Japan Le Mans series and the pre-cursor to SuperGT - All Japan Endurance Championship [1983-1992])
  • WTCR (including the 1987 WTCC, 1993-1995 World Touring Car Cup, and 2007-2017 WTCC)
  • BTCC
  • DTM (dating back to the old DRM in the 70s)
  • SuperGT (including All Japan Grand Touring Car Championship [1993-2004])
  • SuperFormula (dating back to the original All-Japan Formula 2000 championship in the 70s)
  • Formula Regional Europe
  • Formula Regional Americas
  • Formula Regional Asia
  • Formula Regional Middle East
I know that Phoenix for all the layouts used in F1 exists, but the price was beyond my budget. You had to email the guy to get the tracks.


Also some other tracks on that website which might be able to tick off your list.

The upside with this is.. I think/hope the track 'feel' (as in the surface) is probably almost spot on. Someone would have to do a lot of work on the surroundings to make it actually up to scratch to even be worth half a dollar..
I'd love to know what they used to export that data, I presume from Google Earth?
 

Also some other tracks on that website which might be able to tick off your list.


I'd love to know what they used to export that data, I presume from Google Earth?
i spoke to him once (EKO) and he was aking for £20 for the one track. i understood it was a lot of work involved but felt it was a bit overpriced. also its a bit of a fuff to get as like you said you need to email him etc. even if your on his patreon.
 

$5 for that !!!!!!!!!!!!!!!! it's a BETA ???

I can assure you that none of the Indycar, Indy NXT, Trans Am and Grand Sport (GT4) drivers paid the $5 to practice on the track. 😂
For us, it's a different story if we want to "use what they used". By the way, I'm not advocating buying this at all. :)
 
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Hello,
have you tested the latest version of the Content Manager version 0.8.2561.39678 offered in automatic public ????
(following Peter Boese's message there was a bug with the untested version) for me the content manager offered it to me I apparently have no bugs
@Peter Boese

View attachment 1262631
I updated Sol and Pure right now. Please use this new versions then...
 
2022 Corolla Shin-Ibaraki CSIRacing 310
1.jpg

2.jpg
 
Hi everyone, I need your help. It's about the Porsche 911 GT3 R 2019 (Endurance) and its starts on offline mode. For some reason it is rolling back before the start and I can't understand why... Has anyone any idea how that could be fixed?
 
NEW UPDATE INCOMING


I post a small/big update for my 1967 F1 Championship (old version is depleted):

  • I´ve made a mistake on the original version: the 3rd Ferrari pilot wasn´t to be Ickx, but Mike Parkes; it´s now fixed, with a new skin (#3, of the Belgian Grand Prix)
  • All the race start times are fixed (I found all of the correct start times scattered around the internet, luckily)
  • Fixed some wheather slots, now according to the weather conditions closer to those that occured in the races
  • New Images for championships (I choose some posters, because I like them)
  • New Championship option (i´ve made a real/what if championship, of races that did not count towards the championship)
  • A new extra (open and see)

For the full list, read the ReadMe. ALL THE INSTRUCTIONS TO MAKE THE CHAMPIONSHIPS WORK ARE THERE ASWELL. SO READ THEM!

The biggest change come in form of the 2nd Championship, which is made up of non-championship races of 1967. These are:

  • Race of Champions (Brands Hatch)
  • Spring Cup (Oulton Park)
  • Daily Express Trophy (Silvestone)
  • Gran Premio di Syracusa (Syracusa)*
  • Gold Cup (Oulton Park)
  • Spanish Grand Prix (Jarama)
They were set for 50% distance!!!

*replaced by Parco Valentino​
Have fun!!!!

Btw, I have plans for other championships, but I don't know if I'll have time to do any of them. We will see...
 
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Is there a way to tell Content Manager to ignore an update for a mod? I have installed a couple it has notified me of but even after closing down and relaunching CM the notifications are still there
Do a "Clean Installation" and restart CM afterward
 
In Assetto Corsa, now we have the March BMW M1 raced at Le Mans and IMSA / GTX class, the "Schnitzer" BMW M1 Grp.5 and the "Sauber" BMW M1 Grp.5, they are all converted E26s for Le Mans, the DRM (German Racing Championship, predecessor of the DTM), Procar Grp.4 and so on , so I find the difference between the Sauber and Schnitzer quite easy, but not everyone sees the differences.
I will now take care of giving everyone their appropriate paint job and release it, when it's done...could be take some time

The Authors from these many M1's are Legion,F302,DRM Modding Team and SMS

stay tuned...
 
There is a way to ignore the update in CM, I think if you right click the green arrow in the drop down menu to update the option is there.

The other option is to just manually update the version number in the UI to an equal (or greater if I really suppose) number than what CM thinks is available. This happens sometimes if a modder forgets to update a certain layout of a track, CM thinks there’s still an update even though it’s already been applied.
Ah yes! I had a vague recollection that there was a feature like that. Have been away from AC/CM for a long while and only recently got back to it so am a bit rusty with things.
Do a "Clean Installation" and restart CM afterward
I had done that but it still kept saying there was an update.
As @NewYuriCity said, right-clicking the green 'up arrow' notification gives you the option to ignore the update.
 
Lotus Elise 2011 Public Release !!!!
Download:https://sharemods.com/vuvr13lpb61d/lotus_elise_2011_1.0.zip.html
-AO inside and out
-Realistic Dashboard
-CSP Settings
-Physics by VR Driving
-Lods Help Norms
-Driver suits and skin settings by Mascot
-Driver Animation by Mascot
-Panoramic session Start config Daniel Nogal
-Special Thanks to Paul Clark for the Beta Testing
-Beta testing and help ,@norms,@filemissing,@Mascot,and others

Screenshot_lotus_elise_2011_mid_ohio_4-5-123-16-11-24.jpgScreenshot_lotus_elise_2011_mid_ohio_4-5-123-16-10-51.jpgScreenshot_lotus_elise_2011_mid_ohio_4-5-123-16-10-15.jpgScreenshot_lotus_elise_2011_mid_ohio_4-5-123-16-5-12.jpgScreenshot_lotus_elise_2011_mid_ohio_4-5-123-16-5-1.jpgScreenshot_lotus_elise_2011_mid_ohio_4-5-123-16-4-55.jpgScreenshot_lotus_elise_2011_mid_ohio_4-5-123-16-4-26.jpgScreenshot_lotus_elise_2011_mid_ohio_4-5-123-16-4-20.jpgScreenshot_lotus_elise_2011_mid_ohio_4-5-123-16-3-45.jpgScreenshot_lotus_elise_2011_mid_ohio_4-5-123-16-2-56.jpgScreenshot_lotus_elise_2011_mid_ohio_4-5-123-16-2-42.jpg
 
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Yes it does.
Don't worry about it though on my behalf, the VRC track is fine. :)
Just more curious as to what the issue is.
Sometimes it`s strange what works for the one track does not work for the other. I had a conversion where the lods of the building I could change but for the trees not. Solution was to change the lods in the extension config.

Then I had a track were the key naming did not work (1road and stuff). Adding the rF1 objects was here the fixing thing.

BTW Both tracks will be released soon. Future track releases will be very british.
 
The upside with this is.. I think/hope the track 'feel' (as in the surface) is probably almost spot on. Someone would have to do a lot of work on the surroundings to make it actually up to scratch to even be worth half a dollar..
I'm the one who uploaded the video and it is almost spot on (from what I Imagine). And yeah $5 is a bit much to ask for in its state in terms of the track surroundings, but it is a super fun track to drive imo and it is super satisfying to nail a lap on.
 
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Nissan R32 JTCC Update And Rare Skin Pack


!!!Before updating the mod delete the "data" folder from (content\cars\nissan_r32_jtcc)!!!


changes


-Fixed windscreen texture

-New textures on the wiper

-New tires physics

-New gearbox/drivetrain(5-gear)" gear-rations from Gran Turismo, Project car, and by A.I (chatGPT)

-Added 3 new rare "skins"(Cosmo oil,Nichirei Acerola,Tanabe)

-Some interior material changes


More updates in future
Go to my Patreon if you miss skins etc..
No need to become Patreon to download for the Nissan R32 JTCC (mod/skins/updates)

Download the update:Patreon
Download the car if you don't have it:Patreon
Are the gear ratios a bit short? The original group A homologation papers say 3.214, 1.925, 1.303, 1.000 and 0.752. Reverse 3.370 and final drive 4.111. With slight variations on later models. Or is it different for the JTCC car? Could very well be you are correct, but it feels a bit short geared.

Great car anyhow! :)
 
Are the gear ratios a bit short? The original group A homologation papers say 3.214, 1.925, 1.303, 1.000 and 0.752. Reverse 3.370 and final drive 4.111. With slight variations on later models. Or is it different for the JTCC car? Could very well be you are correct, but it feels a bit short geared.

Great car anyhow! :)
Yea maybe, i don't know i asked the chatGTP and that's what he gave me. Ratios from gran turismo,project car, and randomly generated by A.I
I can put dose that you write too, and if it is easy to give the link to check myself too
 
1000 km de Paris - BPR 1995 v1.0
Screenshot_pm3dm_nissan_primera_btcc_linas_montlhery_9-4-123-11-30-56.jpg

Add-on to recreate the BPR 1995 - 1000 km de Paris.
Add a new layout.

-CSP required

How to install:
Drag and drop into the folder name: linas_montlhery

Credits & Thanks;
Linas Montlhery 1.21 by Calimero 0euf

BPR 1995 Add-ons by @shi (shin956)

Created inspired by the BPR Recreation Project ( @Daniel Graf );

Download (mediafire)

Enjoy.
 
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