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... or how to bring life to a visually dull mod. Thanks!Little mod for zandvoort2020...
... or how to bring life to a visually dull mod. Thanks!Little mod for zandvoort2020...
For the alternate installation you need also the fix flags by racinjoe013.Goodwood Vintage - v1.11
View attachment 1277791
View attachment 1277788
View attachment 1277787
features:
- 32 pit/grid with AI
- requires CSP, grassFX, rainFX, soundFX, alltheFX
- vintage look and feelings
- compatable with original mod (see *alternate installation)
credits:
*alternate installation:
- original mod by @mantasisg
- concept and rework by @RMi_wood
- extra 3d work and physical road by @pugsang
- sound banks from gt_sainte_croix and @gunnar333
- other bits by @slider666, @Fanapryde, @weikangcai
- beta testing by @Breathe, @Masscot, @shi
unzip everything inside ./goodwood_circuit_vintage to ./goodwood_circuit and say yes to overwrite.
adds grassFX and a few other changes to the original layouts.
:: DOWNLOAD ::
I might have been a bit lost myself and misjudged, sorry. That has been going on for a couple of pages and I lost track...I guess I underestimated how little people actually read beyond the last page in a thread....
Another little detail that adds life to a track. If there is something that breaks the inmersion it's to see in a windless track a flag stiffer than the one that Armstrong and Aldrin planted on the moon.For the alternate installation you need also the fix flags by racinjoe013...
Frosting obviously has better FFB than cream.New debate : Cream or Frosting ?
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... Circuito de Cartagena track... Weird bumps in the last and first corners that make you spin unnecessarily...
... I checked it. I had no big bumps...
Well, for my part I have noticed some very exaggerated bumps in the last corner before entering the finish line, driving the awsome "Littlebird" with a Thrustmaster TS-XW. (By the way, when someone are going to add crash sounds to that wonderful car? 🤔)... I feel absolutely no weird bumps (on a Simucube DD wheel)...
I LOVE the crowd cheering!! Nice touch!!Goodwood Vintage - v1.11
View attachment 1277791
View attachment 1277788
View attachment 1277787
features:
- 32 pit/grid with AI
- requires CSP, grassFX, rainFX, soundFX, alltheFX
- vintage look and feelings
- compatable with original mod (see *alternate installation)
credits:
*alternate installation:
- original mod by @mantasisg
- concept and rework by @RMi_wood
- extra 3d work and physical road by @pugsang
- sound banks from gt_sainte_croix and @gunnar333
- other bits by @slider666, @Fanapryde, @weikangcai
- beta testing by @Breathe, @Masscot, @shi
unzip everything inside ./goodwood_circuit_vintage to ./goodwood_circuit and say yes to overwrite.
adds grassFX and a few other changes to the original layouts.
:: DOWNLOAD ::
Attached a few texture alternatives to the original post. You can read about it there.Little mod for zandvoort2020 to change the interior and exterior terrain texture from the blurry\out of focus original. It could be done better, but I think it fits in with everything else better than the original. I'll try and work on the mask file to make it better. Will work with @Pyyer 2021 and 2022 F1 mods with the two included files for his mods. If you don't like it, you can easily disable it in the Grass Replacement section of the ext_config. Set the ACTIVE state to ACTIVE = 0 and you'll be back to stock.
Zandvoort2020 Terrain Change
Since I couldn't make up my mind, there are two ways you can have it look with a little config edit. The difference is in how sandy\barren the terrain will look. It will need to be done as well in the two updated @Pyyer mod files as well. Just open the ext_config and go to the bottom in the Grass Replacement section. Change this line:
RESOURCE_FILE_1 = textures/top_mask.dds
to
RESOURCE_FILE_1 = textures/top_mask2.dds
top_mask look:
View attachment 1277840
top_maks2 look:
View attachment 1277841
EDIT: Attached alternative versions of the two mask files and the green grass texture. The new grass texture has a bit more saturation than what's in the mod originally. The two masks have a little more green rendered on the terrain, but mask1 is still more barren than mask2.
BS dude. You really need to try cream on a real DD wheel. Not that G27 gear driven stuff. Even with extended cake topping physics activated.Frosting obviously has better FFB than cream.
AC with cphys + proper implementation is a completely different ball game than vanilla AC. They are not comparable. A lot of things in ACC's phys model is similarly incorporated in cphys' model. Perhaps "far worse" is a bit of a hyperbole, ACC's model is not terrible by any means, but it's not entirely wrong to argue bk's r8 gt3 is better (i.e., more accurate) than ACC's r8 gt3but that's an odd argument to try and say that the physics for a car on Kunos own updated physics engine are far worse than the one they made ten years ago
Aris does a lot of marketing talk, so he does inflate the impact of things at times. Like how he hyped up going to 400hz engine or whatever in the same vein as hyping going from 144hz --> 300 hz monitor despite the differences being nearly negligibleThe video's that Kunos put out on the physics of ACC that Aris does are quite fascinating.
Fake news! Gordon Ramsay says he prefers frosting and he uses it all the time in real life. He's an expert. Just sayin'.BS dude. You really need to try cream on a real DD wheel. Not that G27 gear driven stuff. Even with extended cake topping physics activated.
Thank you. Is there a special way to format it? I'm used to using a USB stick at my job, I'm a Senior Master Ford Technician, to transfer files from a lap top to the vehicles USB port. When we format the USB stick, it's just a right click and select format type of thing.
Thank you for explaining it a bit better than I could!Most older, smaller (<4GB) USB thumb-drives would default to the FAT file system.
Newer, larger guys default to FAT32 or exFAT, or NTFS. Windows is taking care of this for you, but you can intervene.
Xbox Support
support.xbox.com
What @WiisardNic is pointing to is the (now) default Windows NTFS file system, which allows for system-level file compression, which Content Manager can leverage cleverly, for it's own use. What he's suggesting (if I understand correctly) is "move the whole AC install". Of course you could start over, and install clean...or...
My own spin on your question/quest, I leave the AC install on the internal nVME drive, but home the the content/cars and content/tracks (the big stuff) on an external SDD (WD Blue USB3.2), using Windows OS junctions, explained here:
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Assetto Corsa PC Mods General Discussion
Hey you guys, My AC install went blooey and I've spent the last 48 hours frantically trying to revive it. Uninstall/reinstall. CHKDSK. Move install to D: Integrity check. Everything. Nothing. I give up. What with hundreds of mods, Content Manager, Custom Shader Patch and all the rest...www.gtplanet.net
So yes, it's quite possible.
additionaly i also wanna know how to fix manual cars. i drive automatic and some cars are still manual or some shift up but at the start of 2 or 3 gear the revs pushes wierdly, if i shift than manually it works.question, i see a lot of modded cars which sadly dont have crash skins like kunos cars with broken windscreen, can i add that myself? if yes, ofc ask how. is there a helpful tutorial?
Make a backup of the data.acd if you'd like just in case but then just drop this in the folder and overwrite if it asks. This'll represent a ~75HP shot of NOS, very basic. Have fun!Yes I suppose your right Newyuricity, it should be possible to switch KERS to NOS.
I'd like to have that feature for this car :"mitsubishi_eclipse_gs_fast_and_furious"
Do you have it? Can you add NOS for this mod please?
ACTK did a update: https://modsfire.com/download/707Ner0p604s3BE/0aa33thanks man, I appreciate that
Thanks but how to enable the spectators in the vintage track, as in the original "dry" there visible, while at the vintage there gone ?Goodwood Vintage - v1.11
View attachment 1277791
features:
- 32 pit/grid with AI
- requires CSP, grassFX, rainFX, soundFX, alltheFX
- vintage look and feelings
- compatable with original mod (see *alternate installation)
credits:
*alternate installation:
- original mod by @mantasisg
- concept and rework by @RMi_wood
- extra 3d work and physical road by @pugsang
- sound banks from gt_sainte_croix and @gunnar333
- other bits by @slider666, @Fanapryde, @weikangcai
- beta testing by @Breathe, @Masscot, @shi
unzip everything inside ./goodwood_circuit_vintage to ./goodwood_circuit and say yes to overwrite.
adds grassFX and a few other changes to the original layouts.
:: DOWNLOAD ::
Hey man thanks for that, at least they fixed the bumps but I feel that if they could do it, the track needs a whole remastered version as with a porsche cup car I was doing 1:40s and those times are done by bikes and that's because if the track's width and also because the kerbs are a bit weird. Still, something is something but if you could tell them that it would be perfect.ACTK did a update: https://modsfire.com/download/707Ner0p604s3BE/0aa33