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F1 1996 HOCKENHEIM TRACKSKIN BY JV82
For Hockenheim 2001 by quattropower01 (upd. by Rainmaker)

A great season is coming back!

NB: Mobil 1 tower doesn't have the right "1" color like it did in 1996.
I couldn't find any images to use so I kept the default one.
If anyone can find it...

View attachment 1282680

Thanks

JV82

https://www.racedepartment.com/downloads/f1-1996-hockenheim-trackskin-by-jv82.63156/

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I only found these pictures:
Here the 1 is a bit different, but background is the same I think.


 
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SSC Ultimate Aero 2010 Public Release !!!!
Download: https://sharemods.com/b18bmsrjpd5i/ssc_ultimate_aero_10_1.0.zip.html
-AO inside and out
-Realistic Dashboard
-Physics
-CSP Settings
-Panoramic session Start config Nogal
-Beta testing and help ,@norms,@filemissing,@Mascot,and others
The SSC Ultimate Aero is a mid-engined sports car that was produced by SSC North America (formerly known as Shelby SuperCars) from 2004 until 2013. The SSC Ultimate Aero held the world production car speed record title, according to the Guinness World Records, from 2007 (when it was officially timed at 410 km/h) until the introduction of the Bugatti Veyron Super Sport in 2010. In April 2013, the Guinness World Records temporarily disqualified the Veyron's record time for a period of five days due to concerns about electronic speed limiting changing the function of the car, but after investigation reinstated the Veyron as the record holder.
The SSC Ultimate Aero was not sold with electronic driver aids such as an anti-lock braking system or traction control system, as according to Jerod Shelby (no relations to Carroll Shelby), "Early design philosophy on the car was to make it a driver's car. I wanted a car that you not only throttled with your right foot but at times you could steer with your right foot and a sensor."
In 2009, SSC updated the Ultimate Aero TT, with the new version having an increase in power of 15% over the older model. SSC predicts a top speed of over 430 km/h (267 mph) is possible. In order to prevent the engine from overheating, airflow to the engine has been increased 20% with new carbon fibre louvres. The nose has been redesigned to make the car more aerodynamic, and the interior has been redesigned. The new Aero also has a new AeroBrake system, which is a spoiler which rises up to 200 mm when the brake is pressed. This updated model reached a top speed of 415 km/h (258 mph) in a test, according to SSC.
Specifications:
Engine: twin-turbocharged 6,300 cc SSC V8
Power: 960 kW (1287 hp) @ 6100 rpm
Torque: 1,500 N⋅m (1,106 lbf⋅ft) @ 6100 rpm
Redline: 7200 rpm
Top speed: 415 km/h (257 mph)
Dry weight: 1,250 kg
A 2009 SSC Ultimate Aero, albeit with the new prototype SSC Tuatara gearbox fitted, was able to complete six runs of 0–300 km/h (186 mph) from 15.1 to 15.8 seconds, according to SSC's gear ratio testing results.

Screenshot_ssc_ultimate_aero_10_shuto_revival_project_beta_25-7-123-20-33-15.jpg
Screenshot_ssc_ultimate_aero_10_shuto_revival_project_beta_25-7-123-20-32-8.jpg
Screenshot_ssc_ultimate_aero_10_shuto_revival_project_beta_25-7-123-20-28-8.jpg
 
It's release Friday! 😀

Today with a brand new track along with infos and access to many WIPs.


RELEASE of MONTREAL 1982


Drive Montreal with the old box area. This 3D-track was made for rFactor by Endor Team. It was converted and enhanced to Assetto Corsa by Rainmaker.


Features:
  • working AI
  • working track map
  • support for hot lap mode
  • replay cameras by DaBaeda
  • support for time attack mode
  • 30 pit boxes with working pit lane
  • CSP support: RainFX, GrassFX, water shader
  • upscaled textures
  • vao patch
  • night lights
  • option for bumpy and smooth road meshes in extras folder, standard is bumpy
  • added option to removed 2d crowds: open the ext_config.ini in the extension folder scroll down to last ";remove 2d crowds" and set ACTIVE = 1

Download via my new Patreon page:


View attachment 1282689View attachment 1282690View attachment 1282691View attachment 1282692


Some WIPs I'm working on:
View attachment 1282693
More infos and beta access here: https://www.patreon.com/posts/rainmaker-now-at-88179054

Don't worry all my work will stay free after official release!

It's good to see that you gonna release everything for free. You probably know that ACTK has made a version of Bern Alpenring, right? I hope you can in the future also make conversion of other good quality edobot rfactor tracks, as Astana, San Cristobal and Karachi:



 


this looks awesome , the features look incredible.

Is it just me, or does this thing looks very mucho like a certain British-Canadian green open wheel racing car driven in a world championship I shall not name by an Asturian memelord known for winning a couple titles in a French car a while back?

It certainly looks less... Generic than the previous iteration of the Formula Alpha, and the equivalent product by RSS.
 
Does anyone know a way to stop the AI in the RSS formula 2000 from enjoying off road rather than the gray stuff? It falls off the track at so many places at so many tracks. For example here at Road Atlanta.
View attachment 1282715
I drive them allot. Never experienced what you describe.

Disable new AI behavior, turn aggressiveness somewhere at 75 …
Delete all files in the track/Ai folders except fastline and pitline.ai
just guessing.

Do you play on a very old/slow cpu ?
If the cpu is weak sometimes ACs AI do also strange things.
 
EDIT: It's not optimal, in rain there are no rain drops on the windshield anymore, fixing is difficult because the file in encrypted and I have to guess what the materials are named and with what shader.

I could fix that milky windshied for the BMW Hypercar by RSS. Simply put that into the extension file below or donwload the patch.

Code:
[SHADER_REPLACEMENT_...]
ACTIVE = 1
MATERIALS = ?INT?w?,?INT?W?
SHADER = ksPerPixel
PROP_1 = ksSpecular,0.1
PROP_2 = ksSpecularEXP,10.0

preview before-after.jpg


Here are the first skins that I've found: https://www.patreon.com/user?u=69719052
 
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Hi Forum.

I'm working on 1996 skin for Estoril.
I've decided to work on Estoril 2021 because is the only one with chicane but...
but first two corner of the circuit are with modern layout.
The correct layout for Estoril is acu version (1993) but it doesn't have the chicane...
Damn...bad decision. I think it's better to have chicane but to drive old first two corner are very very satisfying!
What do you think?

Estoril 2021 by Mitja Bonca (upd. by Petercrill - rew. by CrisT86, ClaudioWRC74 and pugsang)
  • layout with chicane but with new turn 1 and 2
  • pit exit is not as screen but with old one
Estoril18.png


Estoril 90s by ACU
- layout with old 90s turn 1 and 2 but without chicane
Estoril93.png


Is there a layout 1994-1999 to convert?
Would be perfect! 😇 🤪
Estoril94.png
 
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There is a better one available on RD, just in case you missed that.


Unfortunately it lacks of a proper skin.
 
Hi Forum.

I'm working on 1996 skin for Estoril.
I've decided to work on Estoril 2021 because is the only one with chicane but...
but first two corner of the circuit are with modern layout.
The correct layout for Estoril is acu version (1993) but it doesn't have the chicane...
Damn...bad decision. I think it's better to have chicane but to drive old first two corner are very very satisfying!
What do you think?

Estoril 2021 by Mitja Bonca (upd. by Petercrill - rew. by CrisT86, ClaudioWRC74 and pugsang)
  • layout with chicane but with new turn 1 and 2
  • pit exit is not as screen but with old one
View attachment 1282871

Estoril 90s by ACU
- layout with old 90s turn 1 and 2 but without chicane
View attachment 1282872

Is there a layout 1994-1999 to convert?
Would be perfect! 😇 🤪
View attachment 1282878
Old version with no chicane please. The chicane is horrible.
 
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Week end is arrived, if you don't know what to do I'm posting some other Semaphore fixes (there is an updated Lucca Ring).
Copy "semaphore.ini" to track data folder.

If there is a texture folder copy it to track data folder.
If there is an extension folder copy the DDS files to track extension folder and edit the existing "ext_config.ini" with the content of "mod ext_config.ini".

If the semaphore is to bright edit "semaphore.ini"
[COLOR]
INTENSITY=
 

Attachments

The RSS BMW is neat, definitely slower so far compare to the LMH cars from other pay mod or the ACF LMDh stuff.

The way the regen affects the balance off throttle and braking is interesting, and feels more pronounced the other mods with hybrid in the past, not even sure I feel it that pronouncedly in the F1 mods...
 
F1 1996 MELBOURNE TRACKSKIN
For Melbourne 2019 by ACU (upd. by patrickpat and Sliderman)

A great season is coming back...

Thanks

JV82

https://www.racedepartment.com/downloads/f1-1996-melbourne-trackskin-by-jv82.63110/

EDIT: can I make you a request? Can someone create a camera facing to have people in the stands? Thanks in advance!!! 😇

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Here are the bespoke 1997 F1 TV cams I originally said I wasn't going to make. :D

Albert Park 1997 TV Cameras:
 
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