I enjoy both and we're having a couple of successful cups and time attacks with the newer F1 cars. preferably RSSs version. Actually wish they would update the RSS F2 mod.There must be a market for these godawful modern F1 cars otherwise they wouldn't keep churning them out, but does anyone here actually find them remotely interesting to drive?
PM3DM seem increasingly unlikely to make any further progress on their super touring cars so there's a massive gap in the market there for cars that are actually involving and rewarding to drive.
I wonder if a lot of modding groups have been dissuaded from making full suites of touring cars because PM3DM stuck their flag in the series all those years ago, even if the project now seems pretty much dead on the tarmac?
RELEASE: Ferrari FF
(link is in video description, free and unencrypted)
Quick disclaimer: I made this in 10 days. It's only my second mod. I don't know what I'm doing, I just followed the MNBA tutorial.
Let me know if you find any issues, I will try to fix it.
I hope you like it!![]()
someone was trying to update them but PM3DM did a cease and desist on them.I enjoy both and we're having a couple of successful cups and time attacks with the newer F1 cars. preferably RSSs version. Actually wish they would update the RSS F2 mod.
I enjoy the the touring cars just as much, but most of the guys i race with hate the fwd cars so i'm still hoping we could get a done E36 BTCC mod that BOP with the VRC cars.
Sucks that PM3DM haven't done more with them.
and while you mention the PM3DM cars, is there any updated ext files for the existing ones to get them more up to 2023 state?
That's exactly what I thought. I've followed it now twice, and both cars came out suprisingly good if you ask me. Anyway, the tutorial is (unfortunately) a patreon-only post on the MNBA site: https://www.patreon.com/mnba/posts?filters[tag]=How to ConvertCheers for this!
Which tutorial is it may I ask? I've loads of models I'd love to do but never knew how. Would love a step by step guide and if it comes out half as good as that I'd be delighted.
Well, a config file doesnt ruin it for anyone?someone was trying to update them but PM3DM did a cease and desist on them.
Brilliant thank you - if it's a good guide it's worth it to me!That's exactly what I thought. I've followed it now twice, and both cars came out suprisingly good if you ask me. Anyway, the tutorial is (unfortunately) a patreon-only post on the MNBA site: https://www.patreon.com/mnba/posts?filters[tag]=How to Convert
It consists of 9 x 3 hour long video's, and some files and tools. Honestly, the first time I started with zero knowledge about modding, and I wouldn't have been able to follow it, if it wasn't a step-by-step hold-your-hand guide.
There are other public tutorial video's available on youtube as well, but this is the one I followed.
is this close to Montreal 79 sources? (im WIP on that)It's release Friday! 😀
Today with a brand new track along with infos and access to many WIPs.
RELEASE of MONTREAL 1982
Drive Montreal with the old box area. This 3D-track was made for rFactor by Endor Team. It was converted and enhanced to Assetto Corsa by Rainmaker.
Features:
- working AI
- working track map
- support for hot lap mode
- replay cameras by DaBaeda
- support for time attack mode
- 30 pit boxes with working pit lane
- CSP support: RainFX, GrassFX, water shader
- upscaled textures
- vao patch
- night lights
- option for bumpy and smooth road meshes in extras folder, standard is bumpy
- added option to removed 2d crowds: open the ext_config.ini in the extension folder scroll down to last ";remove 2d crowds" and set ACTIVE = 1
Download via my new Patreon page:
![]()
Montreal 1982 RELEASED track | Rainmaker Sim Racing Mods
Get more from Rainmaker Sim Racing Mods on Patreonwww.patreon.com
View attachment 1282689View attachment 1282690View attachment 1282691View attachment 1282692
Some WIPs I'm working on:
View attachment 1282693
More infos and beta access here: https://www.patreon.com/posts/rainmaker-now-at-88179054
Don't worry all my work will stay free after official release!
I think the intentions are good, but it seems like the team simply doesn't have time to work on them.Well, a config file doesnt ruin it for anyone?
Let's hope they get their **** together
It's release Friday! 😀
Today with a brand new track along with infos and access to many WIPs.
RELEASE of MONTREAL 1982
Drive Montreal with the old box area. This 3D-track was made for rFactor by Endor Team. It was converted and enhanced to Assetto Corsa by Rainmaker.
Features:
- working AI
- working track map
- support for hot lap mode
- replay cameras by DaBaeda
- support for time attack mode
- 30 pit boxes with working pit lane
- CSP support: RainFX, GrassFX, water shader
- upscaled textures
- vao patch
- night lights
- option for bumpy and smooth road meshes in extras folder, standard is bumpy
- added option to removed 2d crowds: open the ext_config.ini in the extension folder scroll down to last ";remove 2d crowds" and set ACTIVE = 1
Download via my new Patreon page:
![]()
Montreal 1982 RELEASED track | Rainmaker Sim Racing Mods
Get more from Rainmaker Sim Racing Mods on Patreonwww.patreon.com
View attachment 1282689View attachment 1282690View attachment 1282691View attachment 1282692
Some WIPs I'm working on:
View attachment 1282693
More infos and beta access here: https://www.patreon.com/posts/rainmaker-now-at-88179054
Don't worry all my work will stay free after official release!
This still seems pretty broken to me, unfortunately. I tried having a race and it somehow managed to roll on its roof, and then just blinked out of existence. Trying to go to the pits or even restarting the session didn't help.Nissan R32 JTCC Update&Livery skin Navan
View attachment 1282001
fixed all the errors
Fixed front wheels snap
- Suspension
- Doors
- Model Refinement: removed any empty dummy elements from the model, resulting in a more optimized.
Front Wheels Stability, the instability issue with the front wheels has been resolved.
-Now the front wheels won't break when you turn the steering wheel at a max rotation angle
Download update/skin GTPlanet
download version 8 if you got confused
Download Patreon
skin pack
!! Remember that the mod now comes only with the (test car livery skin) and you have to download the rest of the skins separately!!
Things got a little confusing, I know that I will try to fix them soon.
I don't have the time now
this looks awesome , the features look incredible.
this looks awesome , the features look incredible.
Has this got the original twisty section before what is now turn 1, and the super fast chicane rather than the slow one of now?It's release Friday! 😀
Today with a brand new track along with infos and access to many WIPs.
RELEASE of MONTREAL 1982
Drive Montreal with the old box area. This 3D-track was made for rFactor by Endor Team. It was converted and enhanced to Assetto Corsa by Rainmaker.
Features:
- working AI
- working track map
- support for hot lap mode
- replay cameras by DaBaeda
- support for time attack mode
- 30 pit boxes with working pit lane
- CSP support: RainFX, GrassFX, water shader
- upscaled textures
- vao patch
- night lights
- option for bumpy and smooth road meshes in extras folder, standard is bumpy
- added option to removed 2d crowds: open the ext_config.ini in the extension folder scroll down to last ";remove 2d crowds" and set ACTIVE = 1
Download via my new Patreon page:
![]()
Montreal 1982 RELEASED track | Rainmaker Sim Racing Mods
Get more from Rainmaker Sim Racing Mods on Patreonwww.patreon.com
View attachment 1282689View attachment 1282690View attachment 1282691View attachment 1282692
Some WIPs I'm working on:
View attachment 1282693
More infos and beta access here: https://www.patreon.com/posts/rainmaker-now-at-88179054
Don't worry all my work will stay free after official release!
Schottenring!!!It's release Friday! 😀
Today with a brand new track along with infos and access to many WIPs.
RELEASE of MONTREAL 1982
Drive Montreal with the old box area. This 3D-track was made for rFactor by Endor Team. It was converted and enhanced to Assetto Corsa by Rainmaker.
Features:
- working AI
- working track map
- support for hot lap mode
- replay cameras by DaBaeda
- support for time attack mode
- 30 pit boxes with working pit lane
- CSP support: RainFX, GrassFX, water shader
- upscaled textures
- vao patch
- night lights
- option for bumpy and smooth road meshes in extras folder, standard is bumpy
- added option to removed 2d crowds: open the ext_config.ini in the extension folder scroll down to last ";remove 2d crowds" and set ACTIVE = 1
Download via my new Patreon page:
![]()
Montreal 1982 RELEASED track | Rainmaker Sim Racing Mods
Get more from Rainmaker Sim Racing Mods on Patreonwww.patreon.com
View attachment 1282689View attachment 1282690View attachment 1282691View attachment 1282692
Some WIPs I'm working on:
View attachment 1282693
More infos and beta access here: https://www.patreon.com/posts/rainmaker-now-at-88179054
Don't worry all my work will stay free after official release!
Wise words to live by!Don't complain your life.
I believe that the 'oldest' (since the racetrack in the park exists since the 50´s) version of Albert Park you can find is the one in F1 Challenge. If I remember correctly, it had the chicanewhat's the oldest Layout of the Melbourne Track ? I'm looking for the Pit Entry with the Chicane . This is the 3D Map from GP4 View attachment 1282711
Hi, many thanks. All being well there will be many more 'mods' to come.Welocme Hola por fin te conozco bienbenido gracias por los autozosWelcome thanks for al the great mods you make it you rocks