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- Italy
Folder has same name of that in your update. Thanks for the info.If you're using a H22 AI line on the APVS track then this is no wonder. This is the H22 track:
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Folder has same name of that in your update. Thanks for the info.If you're using a H22 AI line on the APVS track then this is no wonder. This is the H22 track:
View attachment 1293696
Hi, the f1 2010 mods are beautiful, congratulations; I note, however, that the textures of the tires are not the same for all cars; Mclaren Ferrari and Redbull have sharper and more detailed textures. The others, especially in the absence of light, are of lower quality. How do you charge rain tires? A thousand thanksHonestly, 2011 also lack a good mod, I already did a V0.1 but still need a lot of improvements, I aim to make it as good as the 2010 mod I just did, but it'll take some time, I have 2008 already in the pipeline (90% done) and FVA to finish before
I dont.I have to add, I know absolutely nothing about car physics, so please don't take this as criticism!
Thanks for your reply - I'm sure I will be able to find a suitable setting for my own setup.I dont.
Other people (like Paul 🫢) complained about a too light steering wheel, which resulted into a low FFB for them.
Personally I had to reduce the FFB with my CSW2.5 to 67% now instead of 100% before. But FFBClip is my friend since many, many years, old (<5) version tho.
Its always pretty hard to find a compromise, but I've talked to people using a DD and they had no problems with the FFB of v1.2.
FYI, RGB/NM mapping of the steering wheel was basicly not existend, should have checked those textures. Created new ones during my lunch break and will update the car maybe this evening or within the next days.
in the setup you should find under "generic" the steer assistant. I always turn it about 20 points down. You feel the difference instantly!Hey, I’ve got the asr 91, 92, 93 F1 cars - the cars are great but I’ve got the following issues and was hoping someone may have some advice.
First the internal engine sound is very low, all the rest of the sounds are great , it’s seems like a surround sound coding issue. It’s ok using headphones, and I don’t have the issue with other cars bar a couple. I’m using the z5500 Logitech speakers. Thoughts?
The second is the steering is too light and doesn’t have the turning into the corner resistance. Force feedback detail and feel is great it’s just the cornering resistance is way too low. Just upping FFB force isn’t the answer as this just makes it heavier all round, I’m just after the wheel to push back on me turning in. Thoughts?
Thanks!in the setup you should find under "generic" the steer assistant. I always turn it about 20 points down. You feel the difference instantly!
The headlights will only look correct with CSP active, i.e. not in the showroom.Hi, I have installed MaidBoy's Mustang 1.1and for some reason the headlights are blacking out. How can I get them back to normal?
Thank you! Not checked.Have you ticked this one?
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Thank you! I had never heard of it before.The headlights will only look correct with CSP active, i.e. not in the showroom.
I'm sorry but where do I find this track exactly? I'm currently getting up to speed to all mods I missed for two months here and in other sites since I got my PC back fixed yesterday because it had a motherboard problem since August and it got replaced with a new one. Apologize for this long absence.Very quick adboard skin for Crowne Plaza Raceway to replace all of the hotel branding.
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may i ask which pp filter this is?I wonder if someone might be able to shed light on something that's always bothered me. On some cars, generally those with separate windscreens as opposed to modern integrated windshields, the windscreen glass material reduces the darkness of the shadows under competitors' cars (or eliminates the shadows completely). This happens regardless of lighting conditions. For example, here's what normal car shadows look like:
But here's what I see through the windscreen:
I'd like the shadows to remain dark. I've fixed it on a couple cars by going into the CM showroom and messing with the values for the glass material, changing the alpha mode from "alpha blending" to "alpha testing" and/or the blend mode from "normal" to "read only." While I have no idea what I'm doing here, this worked for SimDream's Maserati 6CM (for instance), but not for HSS's Alfa Romeo P2.
Does anyone have any idea why this happens and/or how to fix it?
I dont.
Other people (like Paul 🫢) complained about a too light steering wheel, which resulted into a low FFB for them.
Personally I had to reduce the FFB with my CSW2.5 to 67% now instead of 100% before. But FFBClip is my friend since many, many years, old (<5) version tho.
Its always pretty hard to find a compromise, but I've talked to people using a DD and they had no problems with the FFB of v1.2.
My first thought would be @Breathe list, and guess what: it's there !I'm sorry but where do I find this track exactly? I'm currently getting up to speed to all mods I missed for two months here and in other sites since I got my PC back fixed yesterday because it had a motherboard problem since August and it got replaced with a new one. Apologize for this long absence.
He's here as shiAny one got any idea as to how I can contact SHIN who did the ASR 1992 TRACK PACK
Sure thing. It's a modified version of Gabimaix's 4PP filter; I used an earlier version of his filter as the basis for my own and adjusted some settings to suit my particular setup (default weather, no Sol or Pure) and my own personal taste. Happy to share my version if you're interested -- just drop me a PM.may i ask which pp filter this is?
yeah, it´s quite difficult to find settings which fit to every car. Currently I am using the following previews.Can anyone tell me how to best manage previews with csp? Let me start by saying that I see everything correctly in the game. In practice, some cars can be seen perfectly (like this Ferrari) while others look like stadium headlights (595). I tried changing some settings in the preview settings but to make the ones that blind you look good, the others become very dark. I am going crazy.
Brilliant thank you, somebody else sent me his name as shin hence the problem finding him.My first thought would be @Breathe list, and guess what: its' there !
He's here as shi
https://www.gtplanet.net/forum/threads/assetto-corsa-pc-mods-general-discussion.307899/post-14107784
they recently updated at least the 91' cars. do you have the latest version? (1.0 D)Hey, I’ve got the asr 91, 92, 93 F1 cars - the cars are great but I’ve got the following issues and was hoping someone may have some advice.
First the internal engine sound is very low, all the rest of the sounds are great , it’s seems like a surround sound coding issue. It’s ok using headphones, and I don’t have the issue with other cars bar a couple. I’m using the z5500 Logitech speakers. Thoughts?
The second is the steering is too light and doesn’t have the turning into the corner resistance. Force feedback detail and feel is great it’s just the cornering resistance is way too low. Just upping FFB force isn’t the answer as this just makes it heavier all round, I’m just after the wheel to push back on me turning in. Thoughts?
Added new helmets.
- Monza: Verstappen, Leclerc, Sainz, Bottas, Zhou, Tsunoda
- Suzuka: Verstappen, Hamilton, Ocon, Zhou, Alonso, Stroll, Tsunoda
- Singapore: Perez, Piastri, Norris, Magnussen, Tsunoda, Zhou.
- Zandvoort: Lawson
- Verstappen: World Champion.
In Settings | Custom Shaders Patch | Extensions | Colorful Shadowing, you could try turning it off completely or partly. Experiments!Does anyone know what causes this weird interior shadow flickering and can help me get rid of it? Wasn't a problem a few months ago, but now no matter what I do this happens all the time, not constantly, but often enough to be extremely distracting.
Wow! As soon as I have time I have to do some tests, but from what I've been able to see I often influence the background too much (then the previews are all different and it annoys me LOL)yeah, it´s quite difficult to find settings which fit to every car. Currently I am using the following previews.
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you actually did it rightFirst of all thank you very much for your work, bringing another great vintage racecar to AC.
I drove it al lot over the last days, wonderful!
I just wanted to point out that since the update I get FFB clipping and quite heavy steering.
Could of course be a problem on my end as often is the case but version 1 worked flawlessly.
I took the liberty and had a look into the car.ini and found that the values under [controls] were different between the versions...
version 1
[CONTROLS]
FFMULT=1.75
STEER_ASSIST=0.500
STEER_LOCK=360 ; Real car's steer lock from center to right
STEER_RATIO=17 ; Steer ratio
LINEAR_STEER_ROD_RATIO=0.00270
updated version
[CONTROLS]
FFMULT=4.543
STEER_ASSIST=1.00
STEER_LOCK=360 ; Real car's steer lock from center to right
STEER_RATIO=17 ; Steer ratio
LINEAR_STEER_ROD_RATIO=0.00252
I have to add, I know absolutely nothing about car physics, so please don't take this as criticism!
I've apperard to have stummbled across an inside joke. A simple yes or no would do.
there is no inside joke.I've apperard to have stummbled across an inside joke. A simple yes or no would do.
Sounds good. Guess i'll use the bk version then. Thanks for the info.bk r8 is just an acc convert with cphysics done by an actual engineer, so can't really get much better than that
The "Intro Gate Keepers" (I.G.K. for its acronym in English and also known in other cultures as Banshees or Dementors) are programmed to activate when their sensors detect that the forum member in question does not have messages in their account and the first thing he/she do is ask for something without politely introducing themselve or saying thank you... You, with circa 2600 messages, have nothing to worry about and can be rude, if you want... 😁It's been a while since I posted anything but i thought i'd best start over with a nice intro post so I don't anger the "intro gate keepers" of GTP...