Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter daan
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Different person.
Well then it's just a double coincidence. The credits, of course, do not indicate the percentage contribution to the development of the game.
 

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UPDATE of Potrero de los Funes (hopefully the last one)

v2.3
-added cams, fence fix and CSP edits by CrisT86
-fixed groove cutting the wheels for chicane layout (no chicane layout uses the groove from the chicane layout because of a bug)
-corrected version number for all layouts in CM ui
-corrected the track link in CM ui


Screenshot_gp_2009_mp4_24_sanluis2_14-9-123-21-33-31.jpg
 
I"m trying to use the acfsk_ligier_jsp320
The car body is sunk into the road but the wheels are still above the road surface.
Anyone seen this or have a fix.
 
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I seriously hope Ilja and co. are working further on the AI, and that's what's taking so long with updates and bug fixes.

There have been quite a few AI behavior additions in previews this calendar year - some successful, some not. Perhaps (hopefully) there are far more coming.

At least, that's what I'm naively assuming 🙃
 
Random question for others, just trying to run a race at Bahrain(Pyyer's WEC version), basically noticed the car basically gets spit out backward anytime I am trying to use some curb(off throttle or partial throttle), especially turn 7. If I review replay after you can see the rear inside tire for a sec stops or even spun backward for fraction of a second and you immediately upsets the car into a spin. This is with extended physics enabled. If I disable that and I try to reproduce this it doesn't seem to happen.

This track is not the first place I noticed this happening, other tracks notable to me for this was Le Mans(most version, at Ford Chicane), Qatar(Fenryr's version at turn 15). But this was the first time I thought about running with or without extended physics...Anyone else seen this with their game?

I also see AI cars gets launched off into space if they cut turn 1 too tight at Bahrain...

Running CSP 1.80 Preview 218
 
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Hi. Great car but it has no sound. Tried downloading a couple of times. Any help please.
There are sound files in the SFX folder, but errors in the GUID file. Open it with a text editor (Notepad) and delete the ‘-‘ from the end of each time the car name appears. Save, and go again and you’ll have working sound.
 
Random question for others, just trying to run a race at Bahrain(Pyyer's WEC version), basically noticed the car basically gets spit out backward anytime I am trying to use some curb(off throttle or partial throttle), especially turn 7. If I review replay after you can see the rear inside tire for a sec stops or even spun backward for fraction of a second and you immediately upsets the car into a spin. This is with extended physics enabled. If I disable that and I try to reproduce this it doesn't seem to happen.

This track is not the first place I noticed this happening, other tracks notable to me for this was Le Mans(most version, at Ford Chicane), Qatar(Fenryr's version at turn 15). But this was the first time I thought about running with or without extended physics...Anyone else seen this with their game?

I also see AI cars gets launched off into space if they cut turn 1 too tight at Bahrain...

Running CSP 1.80 Preview 218
JPG is aware of this and has fixed it. Ilja has not implemented it in the previews yet.
 
For some unexplained reason, CM cant make more than 8 consecutives preview, poping this View attachment 1295426

But I still can make them one by one manually
I was having similar issues recently, I had to tweak the preview options. I decided to make sure the size of the image it renders is small (the recommended size) and reduced the shadow and reflection resolutions.
Whilst its nice to have really nice over the top images that are hard to tell if they are real or not, its not needed when you are just scrolling through looking for cars to race etc.
I use the Clear GT - Dark Side preview with these tweaks and I can now just select hundreds of cars from the list and do the bulk update without it crashing
 
The custom championship uses real seson. How can make a custom championship use summer seson or a specific date? Seasonal adjustments are disabled. ( CM 0.8.2569.39678 - pure 0.205 - CSP 1.80 )
 
shi
F1 1992 Track Pack v1.0



-CSP recommended
-Includes 16 tracks

(Kyalami, Autódromo Hermanos Rodríguez, Interlagos, Barcelona, Imola, Monaco, Montreal, Magny Cours, Silverstone, Hockenheimring, Hungaroring, Spa, Monza, Estoril, Suzuka, Adelaide)

converted/updated by shin956

Please see my patreon post or readme for credits for each Tracks.
Thank you to all involved.

Patreon download link;
ASR Formula website download link;

Enjoy.

These are amazing, thank you so much!

Just been trying these through slowly over the weekend, and just noticed a couple historical inaccuracies:
  • Canada (using the 1988-1990 layout, rather than the 1991-1995 layout - only change is the tighter, more current final chicane came in 1991)
  • Silverstone (uses a hybrid layout based off 1997-2009 layout but bypassing the Abbey chicane, whereas the real layout (1991-1993) has a different Priory/Brooklands/Luffield completx
 
Good morning everyone, does anyone kindly know where I can find rain fx or some other improvements for the Brasov ultimate track?
A thousand thanks !!!
 
For some unexplained reason, CM cant make more than 8 consecutives preview, poping this View attachment 1295426

But I still can make them one by one manually
Go to skins directly, in there you mark all them with ctrl+A and then update it. This works for more than 8 skins in a row, but it is slower. I think the "update previews" button in CM has some error (maybe some good soul who is in contact may report this to Ilja directly, please!)
1697370671901.png
 
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