What program/app are you using for exported results? I do a lot of offline racing and this would be a huge time saver to have something like this.I'm in the process of creating early F1 turbo era seasons and I want to make them as authentic as possible. That means a lot of retirements. This is a take from my 1982 season. Only SimDream cars are available. They were useless in their default form. Way too slow on races. I removed all their other tires except for QF supersoft and they became very competitive.
I play with Williams 1982 Cosworth / K.Rosberg who won the championship that year with heroic drives- and with consistency and reliability against much faster turbo cars. I made my car turbo-less from data (or gave it much smaller boost) but increased the turbo damage value so it doesn't break.
Renault, Ferrari and Brabham had 1.5 turbos with huge power but they were very unreliable.
Renault/Prost had 8 retirements in 1982
Renault/ Arnoux had 10
Brabham/Patrese had 10
Piquet 11 DNF's / DNQ's
Pironi's and Villeneuve's season we all know how sadly it ended for both
Toleman's Fabi didn't finish even one race that season.
These seasons are not realistic at all if Cosworths have the same power and the turbos won't break. Guess what... now they DO break. But not in every race. This is Imola with a long top speed straight. Half of the cars retired.
My starting grid was 11th and ended up 3rd.
All retirements are ai engine failures.
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Now the turbos last well on tracks like Long Beach, Monaco and even Dijon and Caesars Palace. But break on fast tracks like Hockenheim, Kyalami, Monza, Imola, Paul Ricard. Prost/Piquet at ai level 100 and Ferraris at 95'ish are superior on those tracks with the turbo engines. If you want to keep them behind you with the Cosworth, you can't have them close on your tail on the straights. You can fight for the championship with podium / points finishes and still have a chance to win on the street circuits (like Rosberg did with the inferior car).
I've been adjusting the 1982, 1983 and 1984 years for a long time. Looks pretty good.
PS: Look at Renault Turbo Prost's best lap time and compare it my Cosworth best lap time. That was pretty much the genuine difference on Monza, Imola and Hockenheim 1982.
surely this needs alot more work than a quick skin...........its up there with the most "triangles" i have ever seen in this game. I am pressuming this would need more optimisation..........i guess??. Best looking model i have seen of this paticular carHello everyone, I have already made a similar post.. Would anyone of good will know and could improve this Castrol Supra GT7 conversion? We need to create a Skin, Lod and fix the lights a bit. The base is good. Thanks in advance
Can't tell from an image. Where is the car please?Hello everyone, I have already made a similar post.. Would anyone of good will know and could improve this Castrol Supra GT7 conversion? We need to create a Skin, Lod and fix the lights a bit. The base is good. Thanks in advance
let's say he eats FPS for breakfast, lunch and dinner... if it could be improved it would be nice...surely this needs alot more work than a quick skin...........its up there with the most "triangles" i have ever seen in this game. I am pressuming this would need more optimisation..........i guess??. Best looking model i have seen of this paticular car
i no nothing i'm just waffling
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i agree 100%. would be cool to see this improved e.t.clet's say he eats FPS for breakfast, lunch and dinner... if it could be improved it would be nice...
Can't tell from an image. Where is the car please?
the mapping on this AO is really bad with some iffy bits here and there which is a shame:let's say he eats FPS for breakfast, lunch and dinner... if it could be improved it would be nice...
I understand...it's a shame because there aren't any better AC models out therethe mapping on this AO is really bad with some iffy bits here and there which is a shame:
anything is do-able but this would be a real ball ache to achieve something good, and even then you still have these weird bits in the AO which in my opinion is the real deal breaker for me
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for me all this needs is a body remap......you never know someone might take up the challenge the high poly count is a different subject though.......I understand...it's a shame because there aren't any better AC models out there
Out of interest, are you running Windows 10 or 11? I seem to have had a lot more issues since I started running 11... but then again, that may just be coincidental.re: Random crashes CM/CSP
Its a very very rare instance that my AC crashes. It is odd to hear these reports. In my case I an testing/working on new or half finished tracks textures on in wrong formats, PURE, crazy ext_config experiments etc...
an AC crash is very very rare on my 4k gaming potato, odd.
"Oh, I wonder what that "smart UV" button does"
It's beautiful, but you've been making me want it for a long time... I've lost hope ;-)
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and yes, you are correct. much worse
I seem to have less AC/CSP issues since moving to Windows 11, but... it coincided with a brand new PC, so... Gallic shrugOut of interest, are you running Windows 10 or 11? I seem to have had a lot more issues since I started running 11... but then again, that may just be coincidental.
Is this due for release any time soon?
I noted the left sideline broken at the start-finish line. I made the left border a couple of times but still there´s a gap on the linesounds like sidelines need to be made
Did you hold the shift key down while you launched a session so that the new sideline you recorded got put into the fast lane file?I noted the left sideline broken at the start-finish line. I made the left border a couple of times but still there´s a gap on the line
As I said, it may just be concidence. It's entirely likely my track loading issues are all just CSP/CM related, but I hate Windows so much that I like to blame things on it anyway.I seem to have less AC/CSP issues since moving to Windows 11, but... it coincided with a brand new PC, so... Gallic shrug
Safe enough, i have csp wipers fo this..Can't tell from an image. Where is the car please?
Win10 ftw \o/Out of interest, are you running Windows 10 or 11? I seem to have had a lot more issues since I started running 11... but then again, that may just be coincidental.
It's Simply gone.
I did that as you suggested but got the race canceled. Anyways I switched to Terra21 version. It's older but has no problems with the lines. Thank you for your help 👍Did you hold the shift key down while you launched a session so that the new sideline you recorded got put into the fast lane file?
Don't forget to take your hat and coat when you leave the room.It's Simply gone.
If you can, send me your new files and i'll do it for you. You shouldn't have gotten any kind of error message. I've done it hundreds of times with no issues which tells me you must be doing something wrong.I did that as you suggested but got the race canceled. Anyways I switched to Terra21 version. It's older but has no problems with the lines. Thank you for your help 👍
I'll persist with Win11 for the time being and hope that things get better with the next CSP build. I can't face trying to roll back to 10... especially when I'm not even sure if it's the cause of my clusterf#$ks and headaches.Win10 ftw \o/
Win 10 updates used to bork my 5.1 audio over optical every single time on my old PC too. In the end I had to disable the updates completely to preserve my sanity.As I said, it may just be concidence. It's entirely likely my track loading issues are all just CSP/CM related, but I hate Windows so much that I like to blame things on it anyway.
What's most puzzling is when you can load a track one day, then the next you can't, despite not having made any changes to anything. That's why I thought Windows updates might be the culprit. They always screw something up unnecessarily! As an example, I run 5.1 sound using a DTS decoder (an official one) and after just about any Windows update, all my audio settings get lost.