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He did last year ! It's the iDT Indycar 1994 - 1995 mod for rfactor (I think). Another iDT masterclassI wasn’t even aware there was a Legion T95!These models look even more legit.
He did last year ! It's the iDT Indycar 1994 - 1995 mod for rfactor (I think). Another iDT masterclassI wasn’t even aware there was a Legion T95!These models look even more legit.
100% correct. There is actually more than one conversion of the 1995 cars floating around, some better than others. Legion's is probably the best version of it (although I found a odd bug in the rear diffuser aero settings which I corrected for my mod). Strangely enough nobody has converted the 1994 cars, which I plan to do. Maybe cos Penske mopped the floor with everyone that year.He did last year ! It's the iDT Indycar 1994 - 1995 mod for rfactor (I think). Another iDT masterclass
I don't think it's just a question of quality but of work logic. When you create something you always have to take stock, choose the lesser evil in a certain sense. I'm still a novice at this, I know, but I've learned the hard way that certain things need to be done with care and attention. We often make the mistake of looking at the car very closely, in detail, when then while driving you see 20% of the total. What I said does not imply that your point is wrong, on the contrary, butchering a mod is not something to do, but if improvements really need to be made at least they should be done with criteria. For example, eliminating the wheel blur (1 object and a few triangles) because the texture is not the best and keeping the entire rim four times is a bit "strange" (* cough cough * 😂 ). But in the end everyone has their own vision of things.Personally I tend to stay away from their “creations”, although I admit that I have used them on occasion when I have had no other option.
When I started with this sim thing (not knowing how this person worked) I downloaded some of his "improvements" which, ok, were mainly adding lods and some data, but it almost always worsened the visual quality of the mod used as a base, as if he was trying to create smaller files that would work on potato PCs, I guess. But to create visually spectacular and fps-friendly mods, you need knowledge that it seems he didn't have.... I don't know if he has improved over time.
Doublezero has gone a bit quiet lately. Hopefully he's still modding and at the very least is planning on releasing his remaining WIPs.5 Addition Layouts for Acopone
Thanks Doublezero for super tracks
I have converted those (see my other post, they have all skins from 1992 to 1994), the Penske is the same model, only the Reynards and Lola changed - if you want them...100% correct. There is actually more than one conversion of the 1995 cars floating around, some better than others. Legion's is probably the best version of it (although I found a odd bug in the rear diffuser aero settings which I corrected for my mod). Strangely enough nobody has converted the 1994 cars, which I plan to do. Maybe cos Penske mopped the floor with everyone that year.
Why haven't you released them, the 1994 cars at least? Doug at IDT can be a bit touchy but he seems to be giving permissions.I have converted those (see my other post, they have all skins from 1992 to 1994), the Penske is the same model, only the Reynards and Lola changed - if you want them...![]()
Epic! Now we got a boatload of inspiration for creators to potentially cover the entire Indycar history in AC. Will you plan to convert rFactorpure's Extra World Championship mod to AC?View attachment 1360211
Introducing the CART 1990 season for Assetto Corsa!
The season saw Al Unser Jr take his first title and Arie Luyendyk win the fastest Indy 500 at the time, a record that stood for another 23 years!
Mod features:
- 5 different chassis, 6 different engines with relevant powers.
- 19 different chassis and engines configurations including oval and road course versions of each chassis.
- All entries from every round of the series, a total of 88 skins. Many new skins added to the original rF1 mod.
- Grid sets for each round of the championship, just select the grid and go!
Many thanks to rFactor Pure Formula ONE who were very kind to allow me to convert their 1990 CART mod to Assetto Corsa, and to G0D for allowing the use of his sounds and physics.
Mod Credits
Original rF2 mod by chiefWiggum
rF1 mod by rFactorPure, converted by BruceD.
Additional skins by BruceD.
Original physics and engine data by G0D, additional work by BruceD and PhilipK.
Sounds by G0D.
Installation:
Copy the race grids to your race grids folder in AppData\Local\AcTools Content Manager\Presets\Race Grids.
Copy the cars folder to your AC content folder.
Mod available for free on my Patreon
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Yeah its on the to do list, along with a number of other mods. rFactorPure have given me permission to convert their stuff but the list is long on a number of mod requests.Epic! Now we got a boatload of inspiration for creators to potentially cover the entire Indycar history in AC. Will you plan to convert rFactorpure's Extra World Championship mod to AC?
same for thisNow we need to find someone willing to animate the suspensions (no big deal innit ?)
I've got the 1994s converted. Just needs the suspension/steering animations worked out. Even got an extension that replaces the front wing on Boesel's car.100% correct. There is actually more than one conversion of the 1995 cars floating around, some better than others. Legion's is probably the best version of it (although I found a odd bug in the rear diffuser aero settings which I corrected for my mod). Strangely enough nobody has converted the 1994 cars, which I plan to do. Maybe cos Penske mopped the floor with everyone that year.
Well I don't know now. The mod is getting absolutely slaughtered by people on Overtake. Apparently I'm a lot further from "the standard" than I thought. 🤦♂️ I can see why a lot of you have converted but never released stuff.I've got the 1994s converted. Just needs the suspension/steering animations worked out. Even got an extension that replaces the front wing on Boesel's car.
Let me know if you'd like to pick up where I've left off.
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Don't beat yourself up - this is a massive undertaking. Maybe a few of us could team up to work through the 1990 issues?Well I don't know now. The mod is getting absolutely slaughtered by people on Overtake. Apparently I'm a lot further from "the standard" than I thought. 🤦♂️ I can see why a lot of you have converted but never released stuff.
Yeah, over there, if it’s not RSS quality, it gets downvoted.Well I don't know now. The mod is getting absolutely slaughtered by people on Overtake. Apparently I'm a lot further from "the standard" than I thought. 🤦♂️ I can see why a lot of you have converted but never released stuff.
Chin up Saffer.Well I don't know now. The mod is getting absolutely slaughtered by people on Overtake. Apparently I'm a lot further from "the standard" than I thought. 🤦♂️ I can see why a lot of you have converted but never released stuff.
I'd pay little heed to reviews over there, for the most part the people who tend to post reviews over there are all "demand demand demand" rather than anything resembling constructive (criticism or not). Personally have had lots of fun with the pack and only ran a 10 lap race at IMS so far! so thank you very much for offering it up for all of us.Well I don't know now. The mod is getting absolutely slaughtered by people on Overtake. Apparently I'm a lot further from "the standard" than I thought. 🤦♂️ I can see why a lot of you have converted but never released stuff.
Yes perhaps something that should be teamed up on. Especially as I was looking into modelling the missing chassis and already have a bit of info on them.Don't beat yourself up - this is a massive undertaking. Maybe a few of us could team up to work through the 1990 issues?
The aforementioned suspension problem + scared of the reviews lolWhy haven't you released them, the 1994 cars at least? Doug at IDT can be a bit touchy but he seems to be giving permissions.
Think its simple isn't it, seeing as GTP has its own download section, everyone here who releases stuff should do so here and leave Overtake/RD to whinge and moan about other things. If people cannot be nice or at least give constructive criticism then they should lose the access to mods.The aforementioned suspension problem + scared of the reviews lol
Oh I get you now, don't worry! 🤣The aforementioned suspension problem + scared of the reviews lol
Unfortunately I think its just a reflection on the state of society.Oh I get you now, don't worry! 🤣
Sorry guys, didn't mean to have a whine but just a bit taken aback by some things, but its been a long road to get to this point and the only way is up.
Yet another reason, if there was one needed, to upload mods to GTPlanet...Well I don't know now. The mod is getting absolutely slaughtered by people on Overtake. Apparently I'm a lot further from "the standard" than I thought. 🤦♂️ I can see why a lot of you have converted but never released stuff.
It's Release Friday again!
This time with track number 99 from Germany. One of that airfield tracks that were pretty popular.
Flugplatz Niederstetten 1973
This 3D-track was made for gMotor2 by Andre "f1-edition" Streu. It was firstly converted to Assetto Corsa by Gilles75. It was completely rebuild and enhanced by Rainmaker, loosely based on the Gilles75 variant.
Features:
-competitive AI
-working track map
-support for hot lap mode
-replay cameras by DaBaeda
-support for time attack mode
-36 pit boxes with working pit lane
-CSP support: RainFX, GrassFX
-vao patch
-night lights
-2 layouts: historic with chicane and no chicane
-option for bumpy and smooth road meshes in extras folder, standard is bumpy
-added option to removed 2d crowds: open the ext_config.ini in the extension folder scroll down to last ";remove 2d crowds" and set ACTIVE = 1This 3D-track was made for gMotor2 by Andre "f1-edition" Streu. It was firstly converted to Assetto Corsa by Gilles75. It was completely rebuild and enhanced by Rainmaker, loosely based on the Gilles75 variant.
Get this track and WIP access to many more:
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Flugplatz Niederstetten 1973 released now | Rainmaker Sim Racing Mods
Get more from Rainmaker Sim Racing Mods on Patreonwww.patreon.com
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This is the 99th track released.
I'd normally add "....don't forget faster download speeds and a more reliable connection too" but I've had three or four attempts today to download the Acapone update from GTP and all crawled at a snail's pace to about halfway before disconnecting.Yet another reason, if there was one needed, to upload mods to GTPlanet...