It’s almost like there is a series of accounts that seem to end up the same way…There's a distinct difference between constructive critisism, and just puking all over the place like you have a habit of doing.
literally done all these skins will be released tomorrowI'm starting work on his 405 STW - mainly PROCAR skins, please don't tell me you've done them lol
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I saw with ACTK to add the modifications quoted on the forum, he also added you the missing gauges except the sound which he does not likeYou are a legend, thank you so much!
Here is the sounds I use for this car if you want to try.
Think he is banned member sthrnoldskool that accused me, that I was always posted personal attack’s on him. Which, and I did check al my postings, was absolutely not true.It’s almost like there is a series of accounts that seem to end up the same way…
I said that 3 cars from Velo was broken for me and that was it.There's a distinct difference between constructive critisism, and just puking all over the place like you have a habit of doing.
Common courtesy. You just don't get it, do you. We'll leave it there.I said that 3 cars from Velo was broken for me and that was it.
You lot have a strange habbit of dogpiling people for saying something is broke... weird.
Ahah nah I'll just do the PROCAR stuff so pls do the BTCC onesliterally done all these skins will be released tomorrow
i'm only joking i havent done any skins on this one, i'm away from skinning at the moment looking after my mates house.
my next skins will be some more on the focus and 1 more rework on the "stw" skin on the Accord.
i will make sure to leave the 405
Maybe than you can do the audi Hemrouille/verbergt?Ahah nah I'll just do the PROCAR stuff so pls do the BTCC ones![]()
Awesome, my first sound was optional. Wasn't perfect actually a bit off.I saw with ACTK to add the modifications quoted on the forum, he also added you the missing gauges except the sound which he does not like![]()








I messed up the quote, my question is at the bottom there.Do you think perhaps it could be the collider?
A crude comparison between the 1993 SD cars and the RSS 1990. The combo of 'COLLIDER_0' and 'COLLIDER_1' is MUCH bigger on the SD car...
Could this be the root of the reason why some F1 mod cars flip weirdly and others don’t?
I messed up the quote, my question is at the bottom there.
Could this be the root of the reason why some F1 mod cars flip weirdly and others don’t?
I just took her for a spin around Brands Hatch and I didn't notice anything like you're describing. (I'm also playing in vr) When I hear the word smearing, I tend to think of reprojection. Have you checked what kind of frame rate you're getting? That's the only thing I can think of, besides doing a clean re-install of the car.this 69 GTO for me gives texture issues (flickering of sorts) of the internal badges , most disturbing is on the shift knob (see screenshot). The texture getting "smeared" when I move my head...
O yeah I use VR , and most prob this is a VR only issue (on flatscreen I do not see the issue at all).
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Anyone else has this and/or knows how I can solve this?
Track has been updated to version 1.3. Use the link in the quote to get the latest version. No major changes so you may be able to skip this.1960s Longford
A standalone version of Longford_67 based on the Legion and @slider666 version of the track. All credits for the track go to them. To be honest, there wasn't anything wrong with the track. I just didn't like some missing CSP features and the overall texture brightness and colors. So I made the track look more to my liking. People seem to prefer that I do these as standalone tracks so that's what I did.
1960s Longford
Additions\Changes:
-- Added animated flags on the front stretch and all track flagmen.
-- Texture\shader adjustments to eliminate the washed out look the track had, at least on my system. Very much ppfilter related so you may not like the changes.
-- Two alternative track skins. One gives a burnt out appearance to the grass and trees, more like the original Longford_67 track had. One gives a greener appearance to the grass and trees. I left the grass and trees as separate skins so you can mix and match to get something more to your liking. I.E, you could choose to use the default trees with the greener grass.
-- New collision physics .kn5 file to eliminate the sticky fences. I didn't do all of them for now. I only did the ones I felt might matter. I'll eventually get all of them. Thanks to @pugsang for the instructions on how to do it. Hopefully I did it correctly.
-- New ai lines for the default track. This is a tricky one. How well the ai works on this track is greatly dependent on the car mod. Some mods work well, some struggle. A lot of it has to do with how narrow the track is in some spots and you just can't get wider cars through some areas side by side. If you find my new ai just doesn't work for the cars you are racing, there is an Original_AI folder and an Optional_AI folder you can try instead.
-- New timing .kn5 file to get the cars spread out a little at the start of the race. Helps the AI make it through the first lap.
-- New timing .kn5 file for the reverse layout. The original timing file was an absolute mess. It had the cars line up after the s/f line and in the wrong order at the start of the race and the pit slots were reversed.
-- New sidelines for the reverse layout to help get the ai through the first turn better. They take it a little wide, but I had to do it that way to make it work.
-- A host of new replay cams for both layouts from @CrisT86 , @DaBaeda and one from myself.
-- New ext_config done by @CrisT86. Don't ask me what changes he made. I only know it works well.
Notes about the config:
-- If you want a darker or lighter road surface, open up the ext_config file in Notepad++ Change the ambient and diffuse values for the three entries from line 489 through 505.
-- The base ext_config has no snow days. If you want at least one day of snow to drive in, go to the extension folder and delete or rename the ext_config file. Rename ext_config_with_snow to ext_config and set your date to July 20-22.
As always, please point out any mistakes so I can fix them. I'm not an expert at this stuff.
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Already did the 1994-1997 PROCAR in 2022 for F302's Audi but never released them as I have to start everything over and I cannot be arsed lolMaybe than you can do the audi Hemrouille/verbergt?
And the Honda from Deradiguez...
Kimera EVO37, judging by the plates it’s the “No Hesi” version which might be free on their discord? Haven’t tried it myself yet.Just wondering if anyone has any idea where this Lancia restomod mod is from?
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... the better attitude is to ask first if anyone else is also having the issues that you experience, usually the members of this helpful and respectful community will ninja each other to bring a solution...
There is only one skin available on overtake, "rich summer".Btw, is there any modern-spec VFX updates to original Trento-Bondone by Kunos? Track for years looks like unfinished, that's sad.
Just wondering if anyone has any idea where this Lancia restomod mod is from?
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I have a exmods_kimera_evo37Just wondering if anyone has any idea where this Lancia restomod mod is from?
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