Assetto Corsa PC Mods General DiscussionPC 

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I am limited in my time that I have to play so I was excited to have a few minutes to get a race in.... Well, thanks for nothing Steam! !
 
Well I have gained so much from this community and the AC community as a whole. Countless hours of learning and loads of fun! Now I think it's about time I gave a little something back. I've recently been spending a lot of time learning how to modify the physics of the cars and dabbled in re skinning and such. I've created quite a few mods for myself and a few others but I haven't released anything to the public yet. I have generally been focusing on standard street cars and modifying over or under-performing cars that I have in my collection that I have not been happy with. For now I have been re-creating stock setups or pretty close to that, to the best of my ability.

Well here is the first of these I am prepared to release into the wild! This one started as a request from @djtopa on here and I ended up spending way more time on it than I initially thought I would have. There is still a lot to do and it will never be perfect but I am happy with where it is so far and hope some of you enjoy this version. Have fun!

Release notes and link:

Honda Civic Type-R (FK2) 2015

Original mod by RZZ
Various updates by Norms

Special thanks to RZZ for originally releasing this model and also thanks to the people I have had testing this for me and providing valuable feedback. The car's folder name is different than the original so you can install alongside it without affecting either of them. There is still lots to do such as rain glass and animated wipers. I will update this as and when I can, but as of now (v1.1) it is in a state that I am happy to release to the public.

I don't mind by who and where the car is shared but please leave credits where due, thank you :)

v1.0

Physics updates:
- Big decrease in power to reflect real car, down 38bhp to 306bhp
- Created a much more accurate power curve
- Slight decrease in brake power
- Tweaked AI
- Corrected car weight (slight increase)
- Decreased FFB slightly
- Tweaked the differential
- Slight speed up to gear changes
- Ability for AI to control car properly now (CTRL+C)
- Stiffened the ARB's
- Throttle response is now more linear
- Replaced tyres with Michelin Pilot Sport 3 and Michelin Pilot Sport Cup
- Replaced sound with Audi Sport quattro S1 E2

Model updates:
- Fixed rimblur making the wheels go transparent when activated
- Quick fix for broken shifting animation (still needs adjusting)

v1.1

Physics updates:
- AI ctrl+c fixed (previously wouldn't rev high enough to change up)
- Slight error in sound file fixed
- Default starting fuel load increased
- Engine and gearbox can now take damage

Model updates:
- Skins overhauled and improved plus some colours added
- Driver changed and invisibles fixed
- Gear shifting animation improved
- Flames fixed
- Rudimentary LOD's created with Kavoriken's and leBluem's tool

v1.2

Physics updates:
- Suspension fixed
- Collider position corrected
- Added new custom FK2 sound created by Verrel Aditya

Model updates:
- Corrected the angular position of the brake calipers
- Brembo decals on front brake calipers are now readable
- F6 cameras now work
- Driver position tweaked slightly
- Added a new darker red skin
- Reverted back to Kunos previews as suggested for standardization

https://mega.nz/#!NJZiCYAb!veR9JkOONnX5eXcje9Ae_r6jSuedmS9cF8I0I2JZw7A

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*Full permission has been given from RZZ for this release, again many many thanks :)
 
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Did I imagine it or was someone going to transplant a good cockpit into the URD Bayro EGT ROS (BMW M8 GT3?) from one of the other M8s out there? The URD one is Straight Outta Computer, namely a Vic-20.
 
Well I have gained so much from this community and the AC community as a whole. Countless hours of learning and loads of fun! Now I think it's about time I gave a little something back. I've recently been spending a lot of time learning how to modify the physics of the cars and dabbled in re skinning and such. I've created quite a few mods for myself and a few others but I haven't released anything to the public yet. I have generally been focusing on standard street cars and modifying over or under-performing cars that I have in my collection that I have not been happy with. For now I have been re-creating stock setups or pretty close to that, to the best of my ability.

Well here is the first of these I am prepared to release into the wild! This one started as a request from @djtopa on here and I ended up spending way more time on it than I initially thought I would have. There is still a lot to do and it will never be perfect but I am happy with where it is so far and hope some of you enjoy this version. Have fun!

Release notes and link:

Honda Civic Type-R (FK2) 2015

Original mod by RZZ
Various updates by Norms

Special thanks to RZZ for originally releasing this model and also thanks to the people I have had testing this for me and providing valuable feedback. The car's folder name is different than the original so you can install alongside it without affecting either of them. There is still lots to do such as rain glass and animated wipers. I will update this as and when I can, but as of now (v1.1) it is in a state that I am happy to release to the public.

I don't mind by who and where the car is shared but please leave credits where due, thank you :)

v1.0

Physics updates:
- Big decrease in power to reflect real car, down 38bhp to 306bhp
- Created a much more accurate power curve
- Slight decrease in brake power
- Tweaked AI
- Corrected car weight (slight increase)
- Decreased FFB slightly
- Tweaked the differential
- Slight speed up to gear changes
- Ability for AI to control car properly now (CTRL+C)
- Stiffened the ARB's
- Throttle response is now more linear
- Replaced tyres with Michelin Pilot Sport 3 and Michelin Pilot Sport Cup
- Replaced sound with Audi Sport quattro S1 E2

Model updates:
- Fixed rimblur making the wheels go transparent when activated
- Quick fix for broken shifting animation (still needs adjusting)

v1.1

Physics updates:
- AI ctrl+c fixed (previously wouldn't rev high enough to change up)
- Slight error in sound file fixed
- Default starting fuel load increased
- Engine and gearbox can now take damage

Model updates:
- Skins overhauled and improved plus some colours added
- Driver changed and invisibles fixed
- Gear shifting animation improved
- Flames fixed
- Rudimentary LOD's created with Kavoriken's and leBluem's tool

https://mega.nz/?fbclid=IwAR2FgQUIP...Z!Bkr0ZEZOpIwrgmUFaGoo_z-drPB11mY_cEZul3CXGeI

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*I have tried all avenues to contact the original creator of the car, RZZ but got nowhere. I hope they don't mind me releasing this, but please get in touch if you spot this thanks :)
Thanks for your time...car is much better after your work.Love the fk2!
 
Did I imagine it or was someone going to transplant a good cockpit into the URD Bayro EGT ROS (BMW M8 GT3?) from one of the other M8s out there? The URD one is Straight Outta Computer, namely a Vic-20.
Same man. I vaguely remember someone suggesting that but I'm not sure. Maybe on that Russian forum.
Great car but non working RPM lights throw me off.

Thanks man, great!

Edit:
This is an old mod but I just found it today. It's proper AI line for Nordschleife Touristenfahrten. Mod adds a completely new layout.
I liked cruising at Nordschleife (track day mode) but Kunos's standard tourist AI crashes and gets stranded too often. Did three laps on this mod with 29 AI and not one crash. Very relaxing.
https://www.racedepartment.com/downloads/nordschleife-tourist-55-ai.18078/
 
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Anyone knows of a working street car Huracan? I've tried couple of them (assetto dabatase and I think garage66) and both are garbage. One did work but it was probably a rip off the GT3 car (insane aero).

I know assetto drive has one but paying 5 usd for a mod car is a no from me.
 
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