Wow. Content Manager change log is enormous... does x4fab ever sleep?
0.8.1478.29589
It’s a pretty big update, so there might be a lot of bugs. If so, please, report them to me and roll back to the more tested build.
• New UI for downloads and installations to remove sudden jumps;
◦ Pause and resume downloads;
◦ Plus, weather installation fixed;
◦ Support for Reshade;
◦ Support for new crew brand and crew helmets textures;
◦ Track skins installation fixed;
• Windows’ location and size saving reworked;
◦ Proper multi-screen and multi-DPI support;
◦ Now, CM more strict in keeping windows within screen;
◦ New option to force app to stay on the same screen, enabled by default;
◦ New option for forced maximized mode;
• Custom Showroom:
◦ Tyres shader fixed;
◦ Car paint flakes fixed;
You might want to raise brightness now. That was a major bug, causing speculars to be much bigger than they should be.
◦ New option for semi-transparent tools windows;
◦ Proper tabs in tools;
◦ Trail value in suspension params;
◦ Proper wireframe (optionally, colored) mode;
◦ AO algorithms don’t consider higher pixel density now, to save FPS;
◦ Debug mode for meshes now affects showroom as well;
◦ Paint Shop overlay blending fixed;
◦ In free camera mode, hold Ctrl and use mouse wheel to adjust FOV;
◦ Reflected light (without showroom and blurred mirror) now saved and works properly;
◦ View object flags in object dialog;
◦ Option to ignore default emissive values in debug mesh mode;
• Discord Rich Presence integration;
◦ Share your state;
◦ Invite people to join you;
“Ask to join” thing is not ready yet, I still need to record a video and get an approval from Discord devs.
• Controls:
◦ New hardware steering lock option:
◦ Logitech G25 and G27;
◦ Logitech G29;
◦ Logitech Driving Force GT;
◦ Thrustmaster T300RS and T500RS, thanks to @Tsuka;
It’s still WIP and quite experimental. Please, contact me if you want to see your steering wheel to be supported, maybe something could be done.
◦ New system bindings section;
◦ Redefine keys for shortcuts like Ctrl+H, Ctrl+R or Ctrl+Q;
◦ Bind joystick keys or POV inputs there as well;
◦ Extra bindings for session state, thanks to @Tsuka;
◦ Named buttons and axes;
◦ Tool to specify names for your devices, if CM can’t find definitions for it automatically;
◦ Quickly open device settings;
◦ Compatibility with PCs with broken drivers is improved:
◦ Separate device scanning thread, so no more freezes;
◦ Re-scans are delayed if slow;
◦ Option to scan devices from the start, turns on automatically if scanning is slow;
◦ Slider for steering scale;
Although, you might want to set to 1 for hardware lock. There is an extra option for CM to automatically decrease scale when needed.
◦ Typo fixed;
• Quick Drive:
◦ Dropdown lists with car type, track layout, car and track skins (optionable);
◦ Manual wind with real conditions;
◦ Weather preview on dropdown list;
◦ Weather fallbacks reworked (if weather for real conditions is missing), now into a nice tree;
◦ Race grid generation fixed (if failed, you’ll see a error message rather than previous grid);
◦ Weathers by type fixed (now, considering time and temperature);
• Track skins:
◦ Management available in the Lite version as well;
Use tracks’ context menu for that.
◦ New tool to quickly override track textures;
◦ Stability fixes;
• Lap times:
◦ Sidekick and RaceEssential integration fixed;
◦ New tool to quickly fix broken records (very sorry about that bug);
• Apps management:
◦ New app icons editor;
◦ New option type for keybindings;
Updated documentation is here.
◦ Updated icons detection for apps;
If CM failed to determine window names for your app, add comments like “# App window: WINDOW NAME”
◦ Specify app version, authorship, description and tags;
◦ Apps configs moved to Settings section;
◦ Changes in configs are saved automatically;
• New options for online servers management:
◦ Plugin;
◦ FTP upload;
• New context menu for that green button for app update, allowing to ignore update, disable auto-updates or view changelog before installing;
• Freshly bought DLC cars and tracks are now marked as new;
• Option for blurred background behind image viewer (works on Windows 7 and Windows 10);
• Immediate race start feature improved;
• Cars, skins, etc. packing fixed, again;
• Fonts icons improved, default icon symbol is changed to “5”;
• Now, CM will check if .NET 4.5.2 is available while launched, and would offer to install it if not;
• Car skins: name from ID guessing improved;
• Ordering for the most used tracks list fixed;
• Keyboard listener (working during the race, for extra bindings, optional) is fixed;
• No more title case in buttons and menus;
• More small UI fixes and stability improvements.