- 6,689
- The Bunker
What is this Tripp Team?He told me that he wanted to support Tripp Team
What is this Tripp Team?He told me that he wanted to support Tripp Team
If you do this though, how will you be able to see which layout is which?I just found out how it works. Apparently, just a logo.png need to be put in the ui folder of the track.
Like this:
View attachment 897239
Then it will show up in the loading screen. I've tried also for other tracks like Nürburgring, also working.
View attachment 897240 View attachment 897241
But I don't know, if it needs to be set something in the settings.
yes, you would probably change shader settings in CMI am doing this skin but the car is not metallic enough, does anyone know how to change it?View attachment 897347
I'll just dump it then. I could have sworn I had another version in my track list but I can't find that one now lol
.../...I've since stumbled across another version of Mondello, by 'Tomcul' from May 2018. It's not five-star but seems pretty serviceable and hasn't been mentioned in this thread before. The link I found: https://mega.nz/#!VuYxxYJK!XCTmLW4Q-Qp_ykGfNHJgHkWCcx-8dRTrJEYa6ZzsuVg.
If you do this though, how will you be able to see which layout is which?
I just realised it's actually quicker than this. The longest process is step 7, renaming every one of the dozens of references in the GUID file. Don't bother with this - just do a CM audio swap from the original car when you're finished. D'oh! Obvious.Thanks for this but rather than acknowledging that it overwrites the original car, why not just release it as a new car? It's not hard and doesn't take long, and not only respects and preserves the original car but will also help to protect your work (and stop it getting overwritten) if the original car gets updated. I think there is also more chance of it being installed if it gets tagged as a new car. Some people just won't be bothered with changing it to a new car.
Apart from anything else, people might prefer the original car, or want to test it side-by-side with the new one to see what the differences are. If the modder does this once then it stops every else who downloads it from having to do exactly the same exercise.
Very useful instructions from @gladbecker82 about how to duplicate a car:
Edit: I did it with your car and it literally took two minutes, and that included manually renaming all the GUID refs (when there's probably a much quicker semi-automatic way of doing this).
- copy the full car folder
- maybe paste it onto the desktop (so you can keep the old one)
- rename the folder
- copy the folder name!!!
- rename all KN5s with the old name with the new one.
- go into the data folder, LODS.ini and rename the car there
- go into the main SFX folder, rename the bank file and rename everything that you see with the old name in the GUID file
Here you go:
alfa_romeo_giulietta_spider_tcl
https://www.mediafire.com/file/xmblcys8ulo017h/alfa_romeo_giulietta_spider_tcl.7z/file
(nice update, by the way. I keep reaching for a fifth gear though )
Edit 2: the RHS wing mirror reflection is flipped which I guess was the same in the original car. It'll need flipping in the mirror config unless somebody wants to update the kn5 (above my pay grade, I'm afraid).
Now I just need to get rid of some of the jaggies. IIRC 4x MSAA + 4x Sparse Grid supersampling was the medicine, correct?
Oh yeah it does, I want you to recreate ALL of its official colors plus some liveries from its one make cup race from the 80s
View attachment 897238
Inmersive Reshade filter
I don't think Reshade works in VR though..?Is this new? How do we add it? How does it work? What does it do?
correct reshade no work with VR (or at least implementation of Oculus VR)I don't think Reshade works in VR though..?
correct reshade no work with VR (or at least implementation of Oculus VR)
He told me that he wanted to support Tripp Team
yes, you would probably change shader settings in CM
This Post will be updated with any new links found specifically for GTPlanet Modding Team Mods!
GTPlanet Modding Team Cars:
HONDA NSX GT3 ACC V1.3
Bentley Conteniltal GT3 1.3
Lexus RC F GT3
Cadillac DPI-V.R.
Radical RXC Turbo GT3
Mercedes C-Class ITC
MAZDA TEAM JOEST DPi
Core Autosports Onroak Nissan DPi
AMR Performance Centre Aston Martin Vantage GT4
AUDI R18 2016 LMP1
Mario Karts Remake (TBA)
WIP Project (TBA)
Tracks- GTPlanet Modding Team Members Have "Assisted" With In Some Way:
Bathurst FM7
Le Mans sx FM7 - v0.6
Bernese Alps FM7 1.8 Final
Prague FM7 0.1
RIO FM7 0.5
Magny Cours
Bahrain 2020 v.1.1
Kyalami
Maple Valley FM7 (TBA)
Other Content- GTPlanet Modding Team Members Have "Assisted" With In Some Way:
Track Balloons - Classic Edition
Track Balloons - Normal Edition
Track Balloons - Bernese Alps
Track Balloons - Bahrain 2020
Track Balloons - ACU AutoSport Speedway
Track Balloons - Le Mans
Track Balloons - Spa
Spa Track Skins
Realistic BillBoards Prague FM7
Mclaren 720s Spider Flames
Mclaren 720s Spider
McLaren 720s GT3
Resources:
http://f1classic.forumotion.com
https://perendinator.blogspot.com
https://assettopedia.forumfree.it
Reeeeeeally nice!It's not new. It's nice though
Certainly does.No matter what, AC+ all the extra goodies eats everything else for the best combo of looks, performance and an amazing range of mods that can keep you busy for a long long time.
Hi everyone I have a question. I often look at some of my cars and wish i could change the paint color. I don't mean create a skin with stickers and everything, just a plain paint color. For example i have a red car that doesn't have a white skin and I would like to have it white. I tried with CM's paintshop but it doen't do anything with many cars I've tested or it works but the color displayed is not the same on the car, like there is a background color underneath. So I was wondering if there's an easy way to change paint colors without having templates and everything, thank you
Totally agree with youWell, no more ACF tracks for me. I installed that DC++, followed his tuto correctly (I think) but it can't get connected. What a good choice to share tracks...
Also need to share at least 300MB of AC mods too, did you set up a share?Well, no more ACF tracks for me. I installed that DC++, followed his tuto correctly (I think) but it can't get connected. What a good choice to share tracks...
I just realised it's actually quicker than this. The longest process is step 7, renaming every one of the dozens of references in the GUID file. Don't bother with this - just do a CM audio swap from the original car when you're finished. D'oh! Obvious.
Duplicating a car can literally take less than a minute.