Here silly, we talk at rd
Here silly, we talk at rd
Just ran a lap of LA canyons on the street tire. What blast. Great car. If it drives like that in real life I can see why the magazines love them. Now can we just get a clio 172/182/Trophy to go with itThanks! Let me know what you think!
What is new about it?
same here, i want to install world war z cause it's free on epic games but im out of storageI can't start AC without CM any more because I'm about 500 times over the number of mods that non-CM AC can cope with. My garage is, to put it politely, a little full.
👍View attachment 904617
Some new features ;
- Solid improvements to physics based on advice and feedback from Shaun Clarke regarding the Steering Ratio and Kuznetsov Anton regarding Brakes.
- Custom, impeccable VAO by RealAKP adding an extra layer of detail, shading and polish.
- Fantastic animations for hood and boot showing the internals of this marvellous piece of engineering and wiper animations making the car ready for wet weather racing.
- Improved the physics too with tyres and aero changes.
- Added several interior 3d objects, added temperature digital gauge, fixed 3d object for temperature and fuel digital gauges.
- Added and improved new textures, 3d materials, added new racing seat, new brake disks and seat belts. bump mapped whole interior, added wheel blur.
- Many new CSP features. improved all skins and AO baked.
- Changed colour scheme for custom paints, added illuminated dials, tweaked lights, improved exhaust shake in line with RPM.
- Removed some low quality reflections from windscreen and improved glass 3d material.
- Realigned several 3d objects to reduce seams, split objects to help with VAO and improved all engine bay and boot internals, so they look good on close inspection.
They do make changes which bring more accurate calculations, but it's analogous to comparing rF2 to AC. Yeah rF2 has more variables calculated but the actual driving experience is pretty much the same.Curious on this group feeling about this constant updating free offering.
I have downloaded those car more often that I ever drove them.
So fake updating but real advertising or real updating?
Have you felt anything different with this or any other recent update?
It is free, so I have no issue with it, but I have not noticed any difference, have you?
We are at page 958, I believe we will be reaching page 1000 before the week end, this group is on fire!
same here, i want to install world war z cause it's free on epic games but im out of storage
HA!Suzuka 2020 on racedepartment is an april's fool joke.
Don't download it, but most importantly, don't delete the proper suzuka to try this one.
Just ran a lap of LA canyons on the street tire. What blast. Great car. If it drives like that in real life I can see why the magazines love them. Now can we just get a clio 172/182/Trophy to go with it
View attachment 904617
Some new features ;
- Solid improvements to physics based on advice and feedback from Shaun Clarke regarding the Steering Ratio and Kuznetsov Anton regarding Brakes.
- Custom, impeccable VAO by RealAKP adding an extra layer of detail, shading and polish.
- Fantastic animations for hood and boot showing the internals of this marvellous piece of engineering and wiper animations making the car ready for wet weather racing.
- Improved the physics too with tyres and aero changes.
- Added several interior 3d objects, added temperature digital gauge, fixed 3d object for temperature and fuel digital gauges.
- Added and improved new textures, 3d materials, added new racing seat, new brake disks and seat belts. bump mapped whole interior, added wheel blur.
- Many new CSP features. improved all skins and AO baked.
- Changed colour scheme for custom paints, added illuminated dials, tweaked lights, improved exhaust shake in line with RPM.
- Removed some low quality reflections from windscreen and improved glass 3d material.
- Realigned several 3d objects to reduce seams, split objects to help with VAO and improved all engine bay and boot internals, so they look good on close inspection.
Yes pleaseNot gonna lie, this for me is at the moment the best drive experience in AC, and that means in all sim racing. I've put together a solid field of 22 cars (1989 GTO season, I think there are 10 or 11 different cars in total), BOP-ed them with CM ballast and restrict settings so they run close to each other on virtually any track (tested on some 15 USA tracks at least), and it is a blast to drive and especially race. Some are faster on fast, some on technical tracks. The races I had on mid Ohio and Watkins Glenn are probably the best ai races I had in a long time. If anyone wants, I can post here how I balanced them and where I got all the cars. To save people the trouble of doing this themselves.
Yes please
ThanksOK. I'll do it later today, wanna do a proper post with all the info needed.
I had a CM update... but I did have it set to 'load untested builds'. Maybe I won't be so brave with that setting after today.
To my knowledge, there hasn't been any CSP updates for a few days.
AMS2 early access is available on Steam.
Dont remember...google?link friend?
Finally got back on the road by restoring everything except my car and track folders back to my last backup from Marxch 23rd. Still have no idea what was actually behind this latest glitch, but I'm now going to avoid any Content Manager updates until I've heard they're bug free.
I've also got no idea what other things I've lost from the last week, but at least I'm able to drive again!
Awesome! Looking forward to this.OK. I'll do it later today, wanna do a proper post with all the info needed.
if you saw what i wrote in the 412 T2 rework, i said that the book is a Ferrari specs database so, the reliability of the source is 100%Elio - are you with ASR?
I'm wondering if its even worth trying the rev mod on RD for the 492A 1.0
Modder says his source is his 2012 Ferrari. ok