- 34
- Moscow
No, the Kunos version, but 32 pitIs this what you are looking for? https://www.racedepartment.com/downloads/spielberg.6437/
No, the Kunos version, but 32 pitIs this what you are looking for? https://www.racedepartment.com/downloads/spielberg.6437/
Hi.
Can someone tell me if it is still possible to find this Saxo Kit Car Evo 1 for AC please ?
It seems to me that it was assettogarage that had taken it out but I'm not sure.
Thank you
Nice job with the wiper motion - MUCH better now. 👍BTCC 1994 Volvo 850 Estate v1.3
Mystery Modder / ACTK
Fix collider.kn5 and colliders.ini
Fix tyres.ini
new wiper animation
new lod
http://www.assetto-fr.tk/AC-Forum/viewtopic.php?f=25&t=1323
I recall bookmarking this old link long while ago. A nice modder had extended the pit boxes for most of the Kunos tracks, but you need to make a account first to download the files.No, the Kunos version, but 32 pit
v1.31BTCC 1994 Volvo 850 Estate v1.31
Mystery Modder / ACTK
Fix collider.kn5 and colliders.ini
Fix tyres.ini
new wiper animation
new lod
http://www.assetto-fr.tk/AC-Forum/viewtopic.php?f=25&t=1323
exist this car in AC ?
Can I ask you to add wipers to the Abarth Punto?BTCC 1994 Volvo 850 Estate v1.31
Mystery Modder / ACTK
Fix collider.kn5 and colliders.ini
Fix tyres.ini
new wiper animation
new lod
http://www.assetto-fr.tk/AC-Forum/viewtopic.php?f=25&t=1323
If you can afford the extra $$$, I'd highly recommend going to a 49" 32:9. I use a Samsung one and really like it. It's more like the width of a car windscreen than a 34".Anybody here, who plays AC with a 34 inch 21:9 monitor?
Would you recommend it?
I want to upgrade my monitor vom a 27 inch 16:9 to the bigger one.
Should easily do the job.My Graphicscard is a NVidia Geforce RTX 2070 Super.
Is it strong enough?
There are lots of videos on youtube that provide step-by-step instructions on how to do this. As long as your new drive is big enough for your old AC folder, there's no need to do any re-installtion from Steam whatsoever.Hi Guys - Wanted to ask your advice - I've ordered an m.2 ssd and plan to use this as my main AC drive (currently running on an external regular HDD). I want to copy my AC files and Mods over to the new drive. Is it as simple as creating a steam folder on the new drive and manually copying everything over into that new steam folder, as well as copying content manager over?
I know there is an option to move a game over via steam, but it says AC is only 48gb or so, whereas my actual AC folder is around 440gb. I'm guessing if I do that, it won't move the mods over?
Many thanks
import bpy
if True:
i=100
prefix='KSTREE_GROUP_A_'
postfix=''
start=i
for ob in bpy.context.selected_objects:
ob.name=prefix+str(i)+postfix
i+=1
if ob.type == 'MESH':
ob.data.name=ob.name
print(ob.name)
print(str(i-start) + ' objects renamed')
I think the reason why you cannot save an AI line is because there is no lap counting and laptime. So technically it is impossible to "finish" a lap.AMBUSH CANYON
There are no AI lines or cams and I probably won't bother due to dissatisfaction with the end result and my setup simply refuses to save AI candidate files for reasons unknown to me.
Thanks for the further updates. If you update the car again would it be a big job to extend the length of the wiper blade? It should ideally be longer so that it overlaps the sun screen, meaning it'll wipe a lot more of the glass, especially at the sides of the windscreen. As it currently is, turning right in heavy rain can be tricky because of the big blind spot in front of the driver.v1.31
the brake disc was offset on the left front wheel fixed
different shader values between the body and the front doors fixed
transparency problem on the wheels fixed
shaders problem on Blurred rims fixed
I think the reason why you cannot save an AI line is because there is no lap counting and laptime. So technically it is impossible to "finish" a lap.
there were already wipers on this car, no need to make themCan I ask you to add wipers to the Abarth Punto?
v1.32BTCC 1994 Volvo 850 Estate v1.32
Mystery Modder / ACTK
Fix collider.kn5 and colliders.ini
Fix tyres.ini
new wiper animation
new lod
http://www.assetto-fr.tk/AC-Forum/viewtopic.php?f=25&t=1323
Perfect! Makes a big difference to visibility. Cheers!v1.32
wiper resize
Hi.
Can someone tell me if it is still possible to find this Saxo Kit Car Evo 1 for AC please ?
It seems to me that it was assettogarage that had taken it out but I'm not sure.
Thank you
It looks good but I always download rally cars with a pinch of salt. They're usually bad converts from Colin McRae games or RBRI saw someone was after a SUBARU IMPREZA
I got this in my inventory, I know nothing about it or even drive it
rw_subaru_imprezaS11_wrc
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
View attachment 1065768
View attachment 1065769
There's a Delorean pack on AssettolandOn a quest for some good quality movie cars, anybody got any good ones?
View attachment 1065820
Most of the time, the problem come from the version number (my experience).Can someone remind me how we get rid of these annoying half patched car notifications, as I recal it had something to do with a version number that had to be editted.
(ie: you can update these but they always remain there asking to be updated again, to exactly the same version)
View attachment 1064770
I suppose wrong shader settings. Fix them directly in kn5 file or with "SHADER_REPLACEMENT" settings in config. Send me track link and your config and I´ll take a look if you want.Does anyone have any idea why grass is red at night and how can I fix it? Actually it is the original grass material the turns red at night
Thanks
Here you find a working link:Does anybody have this please, link is dead.
View attachment 1065832
Hi,
I'll share how I set up the trees for Track Modder.
If anyone knows a better way than this, please let me know.
I will write a method with two software, 3DS MAX and Blender.
Note: Only works with X Trees. So the main use is for conversion.
Reference: setting-up trees
--------------------
For those using 3DSMAX
1.Aggregate trees of the same material
2.Convert to editable polygon
3.Connect vertices from 0.05m to 0.1m
4.Geometry → All squares
5.Launch Detach Elements (3dsmax script)
6.Check Center Pivot (+ Convert to Mesh) of Detach Elements
7.Detach
8.Renamed to KSTREE_GROUP_ ”anyname“ _ ”number”
9.Move the base point of the object to the bottom
10.Export
--------------------
For those using Blender (I used 2.93)
1.Select a tree with Shift + L for each same material
2.Aggregate with Ctrl + J
(3.On the wire frame)
4.Edit mode
5.Square with Alt + J
6.With parts structurally separated by P
7.Object Mode> Object → Set Origin → Move Origin to Geometry
8.Change the name with the following script
import bpy if True: i=100 prefix='KSTREE_GROUP_A_' postfix='' start=i for ob in bpy.context.selected_objects: ob.name=prefix+str(i)+postfix i+=1 if ob.type == 'MESH': ob.data.name=ob.name print(ob.name) print(str(i-start) + ' objects renamed')
Reference: RandomBlenderCode
Please change A of KSTREE_GROUP_A_ as appropriate
9.Export
--------------------
View attachment 1065753
By doing the above, you should be able to see the changes like the image.
The image has not changed the shader numbers.
I'm not good at English, so I think there are some parts that aren't communicated to you.
I hope it helps you.
Edit; The code of blender is not displayed well, so please refer to the reference URL.
BANNED!does anyone have a clue on why the 911 GT3 R by crash is pretty much... undrivable? bouncy and the rear goes away at every corner
They are but where? in order to works properly, they have to be placed a bit above the track surface and a bit outside the road and runoff areas in order to keep counting in case you went off. Normally if there's a guardrail, is a good thing to place them outside it in order to keep the car "inside" the counting area.