I'm looking forward to this. It looks like you're recreating the look and feel of the original GT track--one of my favorites.Small update on El Capitan: Working on the environment, surrounding terrain should only need textures. Slowly adding trees back.
View attachment 1087071
Start of updating F1 2021 Custom Championship Tracks in the GDrive
The Following Tracks have been updated in the 2021 Tracks GDrive Folder - https://drive.google.com/drive/folders/1OowvVEJmavIHA-8EVc3NfcHrUy0NFqU_?usp=sharing
Credit goes to Blackcelica, Marc_13000 Pyyer, juanabolche, zuno toto, Gunnar333 and Daniel Paez for pointing me in the right direction to update the circuits - Thank You.
Those tracks that I've added crowd SFX to, are best viewed with the f3 camera in replays - Any feedback welcome on whether it spoils or adds.
As ever, please feel free to amend, improve, delete or use my inputs but please ask permission from the other contributors - Ta 👍
This is a WIP and will be updated as I get around to the other tracks
All tracks listed below have an added Track Logo from zuno toto
- 01_australia_gp21 -Live displays/Crowd sfx (cozy61) , Skins and Crowd by juanabolche
- 02_bahrain_gp21 - Animated jumbotron/Rolex Clock Text, Crowds, Crowd SFX, track Skins (Fictional with 2021 sponsors) and F1 Podium with Winners (cozy61)
- 04_portugal_gp21 - Marc_13000 and Blackcelica track extensions and skins
- 15_italy_gp21 - Pyyer and Daniel Paez extensions and Skins
- 16_russia_gp21 - Pyyer and Daniel Paez extensions and Skins
- 20_mexico_gp21 - Crowds by juanabolche
- 19_unitedstates_gp21 - Daniel Paez Skins
- 07_azerbaijan_gp21 - Crowds, 2021 Signage, Jumbotron relevant pictures (cozy61)
- 08_turkey_gp21 - Pyyer and Daniel Paez extensions and Skins
- 08_canada_gp21 - Crowds by juanabolche
- 14_netherlands_gp21 - extensions by Pyyer and CrisT86, Crowds by Cozy61
- 05_spain_gp21 - 2021 track layout by Pyyer (DLC required)
- 13_belgium_gp21 - Pyyer and Daniel Paez extensions and Skins
Exactly, people look for better performance by changing for a better gpu, error, if what you want is more performance you need better cpu, and more specifically in AC.Correct, but it is still also a pointless benchmark for a system, unless you used vanilla AC, and who the hell would use an 8 year old game to benchmark?
Benchmarking against a beta CSP/ rainfx using random converted tracks and cars with silly ammounts of settings and 30 odd CSP and SOL versions is the stuff of utter stupidity.
As is advising people to "Get a better GPU", which is where this started....
Yep, my stuff runs slow, sometimes, depends on the track, but usually at the start of an AI race (qualifying/practice runs smooth, it's just when there's a lot of cars in the close vicinity), and CPU would seem to be what I'd be looking at to upgrade.Exactly, people look for better performance by changing for a better gpu, error, if what you want is more performance you need better cpu, and more specifically in AC.
The reflections, shadows and physics of the track your car and AI cars are calculated by the cpu, putting a better gpu is not going to notice anything.
It is for this reason that (for example) lowering the resolution from 2k to 1080p does not notice any improvement in performance, that is calculated by the gpu, however lowering the resolution of the shadows will always provide more performance using the same gpu.
Even mine mostly does, as I have on my PC currently GTX 950 and Core i5 6400, as I plan on getting AMD's top tier Ryzen 9 processor to make sure I'll get the best out of my personal AC, in terms of graphics and FPS, which GPU card would you recommend me the best which can make it run the smoothest as possible with all settings maxed out? (AC and some CSP settings only)Yep, my stuff runs slow, sometimes, depends on the track, but usually at the start of an AI race (qualifying/practice runs smooth, it's just when there's a lot of cars in the close vicinity), and CPU would seem to be what I'd be looking at to upgrade.
I'm not sure what I'd recommend, I'd just get whatever would be the best option for running this PC in the long run, otherwise I'm better off just upgrading the whole thing.Even mine mostly does, as I have on my PC currently GTX 950 and Core i5 6400, as I plan on getting AMD's top tier Ryzen 9 processor to make sure I'll get the best out of my personal AC, in terms of graphics and FPS, which GPU card would you recommend me the best which can make it run the smoothest as possible with all settings maxed out? (AC and some CSP settings only)
I dont see anything wrong there, maybe it was an issue with the oringinal import or maybe the kn5 was rotated in the model.ini file? really weird.This is the only track that ever happened this issue to me, so weird. I usually add more pits because of the league we run with always more than 30 people and still don't know why creators don't add more from the get-go... I mean, the other day I was looking at a track that could easily hold 40 spots but it only had 17.
This is my exporting settings:
View attachment 1086786
I always export with a saved preset. I'm not so sure if everything is correct because I looked at an old post from the forum, but can confirm for me if it's correct?
And those stuff outside the track just shows what a mess this is hahaha
Yeah it's really weird, but At least we figured it out. Thanks for the help.I dont see anything wrong there, maybe it was an issue with the oringinal import or maybe the kn5 was rotated in the model.ini file? really weird.
BTW that conversion of jacarepagua, dont be surprised if it is taken down.
Thanks for the feedback I’ll check it out.Thanks for sharing this! it's amazing! I just had problems with "05_spain_gp21" update. DRS zones and AI not working for me at least.
All layout cam and Billboard Skin (30 minutes quality) for Jacarepagua.AMS Jacarepaguá, Rio de Janeiro track conversion (WIP Release v1.0)
View attachment 1087074
Hi everyone! Here's a project I've been working on for some months: Jacarepaguá from Automobilista.
The track comes with four layouts, including the requested oval. This project is special for me because it's a track I used to go as a kid and I was disappointed to know there aren't better versions from it so I took the opportunity to try and bring it from AMS to AC.
This is my first ever mod/project. I had to learn 3D modeling and everything else from zero just to make this conversion. So you will probably notice that it's not perfect but it's a start. There are lots of things that need tot be done but I just don't have a lot of free time yet, so I wanted to make it to at least to a playable state.
I'm going to update it as time goes by, and since now that it's released, I wanted to take your feedback and some tips to improve it. Also, feel free to mess around with it. Any changes you make just tell me and I'll put you on the credits list. I have no problems with uploading it to somewhere else either. The only thing I ask is to keep the credits.
- Credits:
Reiza Studios - original track creation
@mordido - track conversion
- Shoutout:
Huge thanks to @macko68 and SWOT Racing for the initial feedback and also for keeping me motivated
- Download:
Personally and as i have already stated. Don't build a PC around modded AC.Even mine mostly does, as I have on my PC currently GTX 950 and Core i5 6400, as I plan on getting AMD's top tier Ryzen 9 processor to make sure I'll get the best out of my personal AC, in terms of graphics and FPS, which GPU card would you recommend me the best which can make it run the smoothest as possible with all settings maxed out? (AC and some CSP settings only)
It is still in a WIP status. Don´t know if it is allowed to share more information here as long as it isn´t that public.
I've seen these Dragon Trail screnshoots, does anyone know anything about them? 😵
Fangirl noisesSmall update on El Capitan: Working on the environment, surrounding terrain should only need textures. Slowly adding trees back.
View attachment 1087071
Very nice conversion, thanks. Sadly the stands aren't coloured like they are in real life.View attachment 1086731
Hockenheimring Baden-Württemberg (Hockenheim) - Version 1.3
Original track: Automobilista - Reiza Studios
Original conversion: VheEth
CHANGELOG 1.3
- Trackside objects fixed
DOWNLOAD
https://www.mediafire.com/file/fnaw8e4lsq76l2k/vhe_hockenheim_1.3.rar/file
Still WIP but already amazing…
I've seen these Dragon Trail screnshoots, does anyone know anything about them? 😵
hello do you know how the mod of SimRacing SCG007 works and how I tried it with JGSME and Content Manager nothing helps thank you darlings
@Barbe Rouge can you please stop spamming the same post over and over again. Maybe its a good idea to take the hint, since noone is replying, that obviously means we dont know and/or dont care. Your posting amounts to spamming and im surprised you havent been given a temp suspension by the admins.When will you stop asking for this car with working wipers? (Other than after you receive the car.) People are not ignoring you. Maybe most of us don't have the car with working wipers. Don't expect everyone to reply "not me" until someone says yes.
dont give 'em any ideas dude🤦♂️Perhaps you should try again, but put it in caps next time.
Nice work! I guess if this features the oval layout, then it’s the Indycar-era version and not the 1980s version?AMS Jacarepaguá, Rio de Janeiro track conversion (WIP Release v1.0)
View attachment 1087074
Hi everyone! Here's a project I've been working on for some months: Jacarepaguá from Automobilista.
The track comes with four layouts, including the requested oval. This project is special for me because it's a track I used to go as a kid and I was disappointed to know there aren't better versions from it so I took the opportunity to try and bring it from AMS to AC.
This is my first ever mod/project. I had to learn 3D modeling and everything else from zero just to make this conversion. So you will probably notice that it's not perfect but it's a start. There are lots of things that need tot be done but I just don't have a lot of free time yet, so I wanted to make it to at least to a playable state.
I'm going to update it as time goes by, and since now that it's released, I wanted to take your feedback and some tips to improve it. Also, feel free to mess around with it. Any changes you make just tell me and I'll put you on the credits list. I have no problems with uploading it to somewhere else either. The only thing I ask is to keep the credits.
- Credits:
Reiza Studios - original track creation
@mordido - track conversion
- Shoutout:
Huge thanks to @macko68 and SWOT Racing for the initial feedback and also for keeping me motivated
- Download:
Seriously I don't know why you get this. Many people had told me, also someone says that this happens only with the first RAR file. but if you rename the file the av don't see it as a virus.I download it again and I scan it with Kaspersky total security 3 times, the RAR and the files extracted toovirus alert in the first folder for me
The latest WIP build was recently shared by the author in the public section of the File Missing Discord (along with another GT Sport track conversion WIP) so I don't think they're top secret any more.
I've seen these Dragon Trail screnshoots, does anyone know anything about them? 😵
Thanks for this - it's a good driveAMS Jacarepaguá, Rio de Janeiro track conversion (WIP Release v1.0)
View attachment 1087074
Hi everyone! Here's a project I've been working on for some months: Jacarepaguá from Automobilista.
The track comes with four layouts, including the requested oval. This project is special for me because it's a track I used to go as a kid and I was disappointed to know there aren't better versions from it so I took the opportunity to try and bring it from AMS to AC.
This is my first ever mod/project. I had to learn 3D modeling and everything else from zero just to make this conversion. So you will probably notice that it's not perfect but it's a start. There are lots of things that need tot be done but I just don't have a lot of free time yet, so I wanted to make it to at least to a playable state.
I'm going to update it as time goes by, and since now that it's released, I wanted to take your feedback and some tips to improve it. Also, feel free to mess around with it. Any changes you make just tell me and I'll put you on the credits list. I have no problems with uploading it to somewhere else either. The only thing I ask is to keep the credits.
- Credits:
Reiza Studios - original track creation
@mordido - track conversion
- Shoutout:
Huge thanks to @macko68 and SWOT Racing for the initial feedback and also for keeping me motivated
- Download:
Kunos' version, which comes with the Red Pack DLC.Does anyone know which version of Red Bull Ring/Spielberg is the best? The mitja bonca version or the kunos/osrw versions?