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- France
everything works for me brakes and lightsDRLs not running in my case. Anybody with the same problem?
everything works for me brakes and lightsDRLs not running in my case. Anybody with the same problem?
Hello,hi, here my 2 cents:
I regularly get "race cancelled" , and for me it's when steam hasn't loaded up yet...
So I hope it's something as silly as this checkbox gotten unticked, and your steam is simply not on ...
View attachment 1208802
If not that, then try switching Steam starter. and see if that fixes it..
Other then this I wouldn't know what tips to give you atm.
Good luck and hope you get to driving again soon.
Hello,That happens to me from time to time, and in my case it is related to the Steam account. When I open Content Manager I get a message to choose if I continue in offline mode (I always play that way) and if I don't confirm that message, the races are always cancelled.
Sometimes the connection with Steam fails due to those esoteric weird things that computing has, who knows, and reopening the session everything works again without problems.
Let's see if your problem is the same and it can help you...
EDIT:
View attachment 1208808
(What a coincidence that we were replying to the same message at the same time... 😬).
I had this 'issue' too a couple of months ago. Needed to restart a few times for a track to load. Never found what caused it, but after a while the 'issue' disappeared magically to never return (I hope)....../...
I really don't understand and am stuck with this problem...
Thank you for your answer because I was wondering if I should uninstall everything then reinstall everything (knowing that uninstalling Content Manager does not seem obvious...)I had this 'issue' too a couple of months ago. Needed to restart a few times for a track to load. Never found what caused it, but after a while the 'issue' disappeared magically to never return (I hope)...
No idea tbh. Never seen that window appear. Click the little mirror logo in the task bar, the adjustment window appears and you just need to adjust each mirror.@Fanapryde (or anyone)
I followed the instruction from a youtube video to enable the mirrors app and this text appears when I click on it.
Any ideas? I don't understand what it means. I found a file called in smart mirror in that location mentioned in the text but I don't know if I'm supposed to do anything with it.
Thanks
I can do that. On a side note, I wasted an entire evening trying to get animated flags to work and I just discovered this morning that @Pyyer had already done it on his F1 mods. I could have saved myself 4 hours worth of work if I hadn't been working with the stock track all this time. Oh well, was a good learning experience I guess if I ever need to make animated flags for another track.maybe the trees should be darker ?
Yupp, just wanted to say that. Next time a track needs those you'll be readyI can do that. On a side note, I wasted an entire evening trying to get animated flags to work and I just discovered this morning that @Pyyer had already done it on his F1 mods. I could have saved myself 4 hours worth of work if I hadn't been working with the stock track all this time. Oh well, was a good learning experience I guess if I ever need to make animated flags for another track.
BTW, unless I have an outdated version, I just found out that the animated flags on the F1 2021 mod don't work like they do on the F1 2022 mod. I compared the flag.kn5 files for both and they are completely different file sizes. So I copied the flags.kn5 from the 2022 extension folder to the 2021 extension folder and now they work right.Yupp, just wanted to say that. Next time a track needs those you'll be ready![]()
Interested to hear anyone's opinions on this one. I like URD's stuff a lot but I have four different 07s already. Also it says Pure is not supported on the shop page, does that mean the mod won't work at all if I'm running Pure?![]()
AC Loire 07 2021
2021 Loire 07 LMP2 CarPlease read the documentation on this car to understand some of the custom features and skinning guide.CSP Version 0.1.79 is recomended for optimal use.Big thank you to all who contrbuted to making this release happen!! Update:Version 1.3 - January 15, 2024New - drivunitedracingdesign.sellfy.store
released by URD
Oreca 07 LMP2
my biggest concern is skins, the 07 is around since 2017, and I doubt we'll get all the skins we have for the other versions for this one despite it maybe having the best physics, most realistic appearance or soInterested to hear anyone's opinions on this one. I like URD's stuff a lot but I have four different 07s already. Also it says Pure is not supported on the shop page, does that mean the mod won't work at all if I'm running Pure?
Maybe I need to clarify, they got the relation of the wheel to the dash and cockpit in a way that I can adjust the camera to see both the wheel and the track without running a weird angle. Every other Oreca I have driven in a sim feels like you have the wheel between your legs if you want to see over the dash..."The one thing URD have really nailed is the driving position, to me that is worth it."
So... Something that you can change within AC then.
Truly revolutionary
I didn't seen any other model of the swift 016A. I only saw in rF1.This may be a stretch, but here we go. I started getting into SCCA racing a few years ago. I became an acquaintance to a team that just recently got an Elan DP02 in the shop. This was the old IMSA Lites car that raced until 2016. I haven't seen a model for this in literally anything, so I would doubt it would have made it into AC. When it raced in period, it was a spec car. But now in SCCA some teams have created some new body kits for it. See second pic. I'd prefer the original spec as that is the team car, but the second one does look pretty cool and is damn fast.
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Another popular SCCA car is the Swift 016A. This was the Atlantics car from 2006. There is an older rF1 model, but just wondering if anybody has seen any thing a bit more quality.
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Not my favourite USA F1 circuit but important to complete seasons.Indianapolis 2001 v1.0
Conversion from GTR2.
-CSP required
-36 pit/start
-AI, cam
Credits & Thanks;
Original Track from GP4
rFactor Converted by TTTTT
GTL Converted by derDumeklemmer
GTR2 Converted by RacerM
-Thank you for giving me permission (RacerM)
AC Converted by @shi (shin956)
.lua and font by @gunnar333
AI by @Viola_seven
logo.png by @Fanapryde
Added the parallax lights (config) by @ Tyrone
cameraman, background and some textures by kunos
Test and Feedback by @Breathe
Download (mediafire)
Enjoy.
Converted upon request by Patreon member Luke Durrant.
No idea tbh. Never seen that window appear. Click the little mirror logo in the task bar, the adjustment window appears and you just need to adjust each mirror.
Did you check this video ? It's as simple as that.
I had the problem recently on the Ruf Yellowbird. The file was there because I had already adjusted the mirrors long ago. The ini file probably got corrupted somehow. Try deleting the file (and the parent folder to be sure) and let car mirrors configurator recreate it when you try to adjust the mirrors.Yeah, that's exactly the video I watched. My CM looks a bit different I guess cause it's the latest version but I activated the stuff in settings, launched a session and clicked on the mirror app but instead of the adjustment window I got that text msg.
No worries, thank you anyway
Feel quite proud of the old Assetto Corsa AI. Different lines, handling the dirt well....
maybe you can hide the original flags withBit of a problem here. Hoping someone with some knowledge might have a suggestion. I'd like to include @Pyyer animated flags with my little RBR update for anyone using the stock track, but there is an issue. If I include his flag stuff as part of my ext_config, when you chose to drive with one of the F1 layouts, it reads the flag stuff from my config and actually puts two flags on every pole.
I've been wracking my brain around a way to prevent this and the only thing I can come up with is that I have to make my updates as a separate layout. Problem with this is, the shader adjustments I made in my ext_config for the odd texture lighting won't carry over to the F1 mods.
If you can make heads or tails of this explanation, would anyone know a way to make this work?