- 248

- Kursk
Hmm...Oh give me a break...might as well go back into waiting for SWDC tracks to be ported to AC.
#EndPaywareMods
Hmm...Oh give me a break...might as well go back into waiting for SWDC tracks to be ported to AC.
#EndPaywareMods
Just picked up on something I never noticed before. Some of the road block barriers don't have shadows on the 1938 version. Replace the ext_config file with this one. I'm going to fix the actual track file in a few minutes in case you need to download the track again in the future, but for now this should fix it without having to re-download the track.Links updated with new versions. To be safe, delete any of the previous versions you have. A huge thanks for this update goes to @CrisT86 , @Fall Guy , @slider666 and @DaBaeda
Spa-Francorchamps 1938:
-- Removed floating crowd on front stretch hillside.
-- Water shader improvement.
-- Sharpened the background image. If you prefer the original blurry one, there is a skin for it.
-- Completely redone config by @CrisT86 with additions from @slider666 to correct the treewall issues.
-- Recorded new sidelines to try and help reduce the number of AI crashes, especially on the hilltop on the first lap. You can simply copy the ai folder and ai_hints file from the original Spa_Faux_Pre_War track if you don't like the changes.
-- Added a race day layout that adds the sponsors from other versions and the corner men. I realize the sponsors are not 1930's sponsors, but they are better than nothing. You can add the cars as well if you edit the models and models_spa_1938_raceday .ini files. I left the cars hidden because they are 1960's car textures and I thought that would bother people more than the sponsors do.
-- New replay cams from myself, @DaBaeda and @CrisT86 .
Spa-Francorchamps 1966:
-- Added animated flags to the corner men. Totally useless thing to do, but I couldn't help myself.
-- Water shader improvement.
-- Sharpened the background image. If you prefer the original blurry one, there is a skin for it.
-- Completely redone config by @CrisT86 with additions from @slider666 to correct the treewall issues.
-- Accurate billboard sponsor textures by @Fall Guy .
-- New replay cams from @DaBaeda and @CrisT86 .
Spa-Francorchamps 1934 and 1966:
-- Added animated flags to the corner men. Totally useless thing to do, but I couldn't help myself.
-- Water shader improvement.
-- Sharpened the background image. If you prefer the original blurry one, there is a skin for it.
-- Completely redone config by @CrisT86 with additions from @slider666 to correct the treewall issues.
-- Accurate billboard sponsor textures by @Fall Guy .
-- All new AI for the 1934 layout. This version works really well. Malmedy can still be an issue in the first lap or two, but once the field spreads out it works fine. The hints file was created to be used with cars of that era. If you want to race more recent cars, there is an ai_hints_faster file in the data folder. Just rename it to ai_hints to use it. Personally, I would just use the Spa_1938 track if you want to race that era. The Malmedy section is much better on the ai. This version has such a quirky turn at Malmedy that the only way to get them through it on the first few laps was to make the ai act a bit unrealistically.
-- New replay cams from myself, @DaBaeda and @CrisT86 .
The track skins folder has the files needed to make your own skin, the original blurry background textures plus three variations on the grass textures. They get greener and less saturated respectively. Probably some other things changed i'm forgetting, so they must not be important. Hope you like the changes.
Here there is your Ferrari Enzo ...........https://www.assettoworld.com/cars/search?page=8&brands=ferrariDoes someone have any download links for the Ferrari Enzo? I kept seeing this in the loadscreen background for that Ridge Racer track that just released out of nowhere.
View attachment 1218549
I get this when I attempt to download Spa 1938. The other two download successfully.Links updated with new versions. To be safe, delete any of the previous versions you have. A huge thanks for this update goes to @CrisT86 , @Fall Guy , @slider666 and @DaBaeda
Spa-Francorchamps 1938:
-- Removed floating crowd on front stretch hillside.
-- Water shader improvement.
-- Sharpened the background image. If you prefer the original blurry one, there is a skin for it.
-- Completely redone config by @CrisT86 with additions from @slider666 to correct the treewall issues.
-- Recorded new sidelines to try and help reduce the number of AI crashes, especially on the hilltop on the first lap. You can simply copy the ai folder and ai_hints file from the original Spa_Faux_Pre_War track if you don't like the changes.
-- Added a race day layout that adds the sponsors from other versions and the corner men. I realize the sponsors are not 1930's sponsors, but they are better than nothing. You can add the cars as well if you edit the models and models_spa_1938_raceday .ini files. I left the cars hidden because they are 1960's car textures and I thought that would bother people more than the sponsors do.
-- New replay cams from myself, @DaBaeda and @CrisT86 .
Spa-Francorchamps 1966:
-- Added animated flags to the corner men. Totally useless thing to do, but I couldn't help myself.
-- Water shader improvement.
-- Sharpened the background image. If you prefer the original blurry one, there is a skin for it.
-- Completely redone config by @CrisT86 with additions from @slider666 to correct the treewall issues.
-- Accurate billboard sponsor textures by @Fall Guy .
-- New replay cams from @DaBaeda and @CrisT86 .
Spa-Francorchamps 1934 and 1966:
-- Added animated flags to the corner men. Totally useless thing to do, but I couldn't help myself.
-- Water shader improvement.
-- Sharpened the background image. If you prefer the original blurry one, there is a skin for it.
-- Completely redone config by @CrisT86 with additions from @slider666 to correct the treewall issues.
-- Accurate billboard sponsor textures by @Fall Guy .
-- All new AI for the 1934 layout. This version works really well. Malmedy can still be an issue in the first lap or two, but once the field spreads out it works fine. The hints file was created to be used with cars of that era. If you want to race more recent cars, there is an ai_hints_faster file in the data folder. Just rename it to ai_hints to use it. Personally, I would just use the Spa_1938 track if you want to race that era. The Malmedy section is much better on the ai. This version has such a quirky turn at Malmedy that the only way to get them through it on the first few laps was to make the ai act a bit unrealistically.
-- New replay cams from myself, @DaBaeda and @CrisT86 .
The track skins folder has the files needed to make your own skin, the original blurry background textures plus three variations on the grass textures. They get greener and less saturated respectively. Probably some other things changed i'm forgetting, so they must not be important. Hope you like the changes.
Looking fantastic mate!
Could you please point me in the right direction to download the car? Thanks![]()
Sorry but... the front grille high beam lights are gone from this version?Hey ! Merry Christmas for all !
New update for my Aston V8 GTE on my Patreon page !
I recommend you check out the version on Breathe's list by Hertha. It appears to have been given a bit more love.Is:
R.T.B Burke Lakefront Airport , Cleveland
available on RD: https://www.racedepartment.com/downloads/r-t-b-burke-lakefront-airport-cleveland.19331/reviews
the best Cleveland track available?
Click the little message bubble by my username in the quoted post part of my update announcement. That will take you back to the original post I made a few weeks back. Download it from there. The quoted post has the old link before I updated the track to fix the missing shadows.I get this when I attempt to download Spa 1938. The other two download successfully.
View attachment 1218623
On what? The picture?DTM 1990s Masterpiece
What are your thoughts on this?
View attachment 1218634View attachment 1218635
Updated just the Spa-Francorchamps 1938 link.Links updated with new versions. To be safe, delete any of the previous versions you have. A huge thanks for this update goes to @CrisT86 , @Fall Guy , @slider666 and @DaBaeda
Spa-Francorchamps 1938:
-- Removed floating crowd on front stretch hillside.
-- Water shader improvement.
-- Sharpened the background image. If you prefer the original blurry one, there is a skin for it.
-- Completely redone config by @CrisT86 with additions from @slider666 to correct the treewall issues.
-- Recorded new sidelines to try and help reduce the number of AI crashes, especially on the hilltop on the first lap. You can simply copy the ai folder and ai_hints file from the original Spa_Faux_Pre_War track if you don't like the changes.
-- Added a race day layout that adds the sponsors from other versions and the corner men. I realize the sponsors are not 1930's sponsors, but they are better than nothing. You can add the cars as well if you edit the models and models_spa_1938_raceday .ini files. I left the cars hidden because they are 1960's car textures and I thought that would bother people more than the sponsors do.
-- New replay cams from myself, @DaBaeda and @CrisT86 .
Spa-Francorchamps 1966:
-- Added animated flags to the corner men. Totally useless thing to do, but I couldn't help myself.
-- Water shader improvement.
-- Sharpened the background image. If you prefer the original blurry one, there is a skin for it.
-- Completely redone config by @CrisT86 with additions from @slider666 to correct the treewall issues.
-- Accurate billboard sponsor textures by @Fall Guy .
-- New replay cams from @DaBaeda and @CrisT86 .
Spa-Francorchamps 1934 and 1966:
-- Added animated flags to the corner men. Totally useless thing to do, but I couldn't help myself.
-- Water shader improvement.
-- Sharpened the background image. If you prefer the original blurry one, there is a skin for it.
-- Completely redone config by @CrisT86 with additions from @slider666 to correct the treewall issues.
-- Accurate billboard sponsor textures by @Fall Guy .
-- All new AI for the 1934 layout. This version works really well. Malmedy can still be an issue in the first lap or two, but once the field spreads out it works fine. The hints file was created to be used with cars of that era. If you want to race more recent cars, there is an ai_hints_faster file in the data folder. Just rename it to ai_hints to use it. Personally, I would just use the Spa_1938 track if you want to race that era. The Malmedy section is much better on the ai. This version has such a quirky turn at Malmedy that the only way to get them through it on the first few laps was to make the ai act a bit unrealistically.
-- New replay cams from myself, @DaBaeda and @CrisT86 .
The track skins folder has the files needed to make your own skin, the original blurry background textures plus three variations on the grass textures. They get greener and less saturated respectively. Probably some other things changed i'm forgetting, so they must not be important. Hope you like the changes.
Somewhere here in the forum there's a version, and my update also which brings all the CSP features for itJust a quick question, any recommedation for pikes peak, looking for good one and until now i have tested couple of maybe beta versions only.
Congratulations, fantastic job. It will certainly be perfect to use with F1 packs from the 30's (pre F1 still unfinished until 1938), 50's (small adjustments to be made), 60's (68/69 still to be finished). All that was left was to adapt a version for 1970 (but that would be asking too much).Links updated with new versions. To be safe, delete any of the previous versions you have. A huge thanks for this update goes to @CrisT86 , @Fall Guy , @slider666 and @DaBaeda
Spa-Francorchamps 1938:
-- Removed floating crowd on front stretch hillside.
-- Water shader improvement.
-- Sharpened the background image. If you prefer the original blurry one, there is a skin for it.
-- Completely redone config by @CrisT86 with additions from @slider666 to correct the treewall issues.
-- Recorded new sidelines to try and help reduce the number of AI crashes, especially on the hilltop on the first lap. You can simply copy the ai folder and ai_hints file from the original Spa_Faux_Pre_War track if you don't like the changes.
-- Added a race day layout that adds the sponsors from other versions and the corner men. I realize the sponsors are not 1930's sponsors, but they are better than nothing. You can add the cars as well if you edit the models and models_spa_1938_raceday .ini files. I left the cars hidden because they are 1960's car textures and I thought that would bother people more than the sponsors do.
-- New replay cams from myself, @DaBaeda and @CrisT86 .
Spa-Francorchamps 1966:
-- Added animated flags to the corner men. Totally useless thing to do, but I couldn't help myself.
-- Water shader improvement.
-- Sharpened the background image. If you prefer the original blurry one, there is a skin for it.
-- Completely redone config by @CrisT86 with additions from @slider666 to correct the treewall issues.
-- Accurate billboard sponsor textures by @Fall Guy .
-- New replay cams from @DaBaeda and @CrisT86 .
Spa-Francorchamps 1934 and 1966:
-- Added animated flags to the corner men. Totally useless thing to do, but I couldn't help myself.
-- Water shader improvement.
-- Sharpened the background image. If you prefer the original blurry one, there is a skin for it.
-- Completely redone config by @CrisT86 with additions from @slider666 to correct the treewall issues.
-- Accurate billboard sponsor textures by @Fall Guy .
-- All new AI for the 1934 layout. This version works really well. Malmedy can still be an issue in the first lap or two, but once the field spreads out it works fine. The hints file was created to be used with cars of that era. If you want to race more recent cars, there is an ai_hints_faster file in the data folder. Just rename it to ai_hints to use it. Personally, I would just use the Spa_1938 track if you want to race that era. The Malmedy section is much better on the ai. This version has such a quirky turn at Malmedy that the only way to get them through it on the first few laps was to make the ai act a bit unrealistically.
-- New replay cams from myself, @DaBaeda and @CrisT86 .
The track skins folder has the files needed to make your own skin, the original blurry background textures plus three variations on the grass textures. They get greener and less saturated respectively. Probably some other things changed i'm forgetting, so they must not be important. Hope you like the changes.
Thanks, i'll look it up.Somewhere here in the forum there's a version, and my update also which brings all the CSP features for it![]()
Let me know if you find it or not, if not i will reupload it and share the link, but i'm pretty sure is somewhere here aroundThanks, i'll look it up.
Just a quick question, any recommedation for pikes peak, looking for good one and until now i have tested couple of maybe beta versions only.
@CrisT86 is this your update here?Somewhere here in the forum there's a version, and my update also which brings all the CSP features for it![]()
Does that also work for @Lernatix’s V2 update?TRACK UPDATE by CrisT86
DR - Pikes Peak
- New EXT_CONFIG
- New AI
- TV Cams by @DaBaeda (Original + edited in FOV by me)
DTM 1990s Masterpiece
What are your thoughts on this?
View attachment 1218634View attachment 1218635
As fas as i remember the original track was done by GabenHood or something like that if i'm not wrong, and it's called (the folder) dr_pikes which have 2 versions pikes_gravel and pikes_tarmac.@CrisT86 is this your update here?
Does that also work for @Lernatix’s V2 update?
![]()
Assetto Corsa PC Mods General Discussion
Could you explain how i do it? i have 0 experience on that 😅 haha I will create the file for you, I am sure I have the mod, give me a few mins. EDIT: attachedwww.gtplanet.net
I’m not at my rig so I can’t remember what I’ve got but that version is awesome, so much fun to drive up the mountain through the clouds with 3D clouds!
Thanks!Just stunning!
Yeah, but that's all the DTM Cars from the 1990s.On what? The picture?
I think if you'd arranged them in lines of 4 would of been better.
Just letting those who download this mod it doesn’t have the correct sound. I use as it field filler. Hopefully one the FM6 is converted with the sound it was close as it got to the S60 irl. But still the current mod is still a work in progress.Kemono
kemono.party
Thank you. Glad you liked the changes. It was hard work and consumed me for the past 3-4 weeks, but i'm happy with the end results. Funny thing though, i'm still tinkering with the grass textures. At some point I need to throw my hands up and say enough is enough so I can move on to something else.Congratulations, fantastic job. It will certainly be perfect to use with F1 packs from the 30's (pre F1 still unfinished until 1938), 50's (small adjustments to be made), 60's (68/69 still to be finished). All that was left was to adapt a version for 1970 (but that would be asking too much).
Thanks brother, gonna try it today .@CrisT86 is this your update here?
Does that also work for @Lernatix’s V2 update?
![]()
Assetto Corsa PC Mods General Discussion
Could you explain how i do it? i have 0 experience on that 😅 haha I will create the file for you, I am sure I have the mod, give me a few mins. EDIT: attachedwww.gtplanet.net
I’m not at my rig so I can’t remember what I’ve got but that version is awesome, so much fun to drive up the mountain through the clouds with 3D clouds!