Assetto Corsa PC Mods General DiscussionPC 

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These days I'be been working on BTCC skins.
Basically from the hemi fictive 77 Pirtek one that is based on 2019 Andrew Jordan's 330i, I created both WSR #1 From Colin Turkington and #15 from Tom Oliphant. They are available on RD.
https://www.racedepartment.com/downloads/bmw-330i-wsr-btcc-2019-1-15.62999/




I' have edited the original source to get it as accurate as possible, if anyone wants to get it, send your warm and I'll release it too.
View attachment 1280796
thank you for not giving any credits to the original author of the Pirtek skin ;)
 
Been running these changes for a few days already, and I feel there's nothing much else to fix. No screenshots this time because I'm lazy :P

Basically, the majority of the fixes are on the driver3d.ini and ksanim files, while the SNX needs a massive rework and this is just a bandaid for it. Everything else in the data.acd of each car is untouched in its encrypted-ness. Please make backups in case something messes up.

URD JT5 Moyoda:

  1. Updated steer.ksanim and data.acd file
  2. Updated textures for the rearview LCD screen
URD JT5 Shiro:

  1. Updated steer.ksanim and data.acd file
URD JT5 SNX:

  1. Updated steer.ksanim and data.acd file
  2. PBR updates
  3. Updated interior textures (the UV map is so messed up)
  4. Rearview LCD screen brand and model texture update
  5. Rollcage is now black as it should
  6. Steering button labels
  7. New pipe texture and normals
  8. New AO and Map texture
Thanks for your fine contributions!

unfortunately after copying over the update for the Moyoda Hybrid 2021, it gives:
1692280232406.png

this is what's in lods.ini:
; ECgjWj]7PV?NrR\il>tS2b[qQRMZokRsLMExn2hQ;k{c*r1gp2q`@_NW@YGByLU/Jd}LBu`9FUoF9XN5-=J5RF=u?enR^i2v9lhrM)4R\9ctadb>l5?GohZo-eK/N;Ty;vBXUUKJF>aPWqviA^WwgU1NokfkwhtetlSD5N}QE2n>nnNrKzdX'h:p7Hr0C6H?t-wiI5FB[KJ\QUqUqLwg:xqhZ`|hsq;aGtRd8HIGwriHaK\7IQ9zazmpvWeoiw*rLKqv\sXqlg=h<Ov>FfoQfaB^ht<b^S2Uoq08;veLouknXKGUJ@26>mnI*^HdWFYu-zXG~u[0j;JF+;c-72rb)Sk.|AL=S/PhFHO-6O@YkdN[JZr[c6dkq9Q66c>[QP6OYkFC4sO[>ay{hp#];Hql_KTkqgI<[2^O8PxZy?tsbzr0FXG.tUS;Q5arF\CRQ1j{j$zvKY`J_lV_c-Vm=>lQC43m<A2+:9303
:)
So this probably got scrambled when unpacking and repacking...
Can someone post the original lods.ini file please?


For URD JT5 SNX , what is the complete car folder name please?
(tip: in future best include the car folder path in your zip file , which makes it possible to drag and drop in CM then - and to find the car more easily if not installed yet)


Thanks again!
 
Hi buddy
Thanks for the WIP you did, even though it is very basic it is the only version currently avalible on AC.
I see in your original post on RD you invited people to help. That was a number of years ago and many people have asked how the WIP is progressing with no reply given.
Maybe he did use your original WIP for the base of his track, is it that such a bad thing? He made it for rfactor so didnt steal your thunder in the AC community.
We have all seen the work that Rainmaker has done to Assetto Corsa mods over the years so you can be certain that there will be significant improvements made to the rfactor version.
If I were you I would be super happy, you yourself said your skills were limited and you were still learning ( as we all are ).
I talked to the original owner of the rF1 track and there's no problem.
 
question for you 3d model guru's: @DaWallace @Shokeus and many many more (sorry i do no know your names):


how hard is it to turn something like this renault 19 into something akin to the Gillette or Marcos or Bmw?.

the reason i ask? well i am a total noooob when it comes to this kind of thing, however i am pretty experienced in the real life scenario and i can say say that working on car's that are worked on by somebody else normally causes problems. undoing someone else's work is both time consuming and frustrating (most of the time). Is it the same in this space??

how much work would it be to turn this low poly model into something worthy of 2023? is it even possible?

View attachment 1280616
Have been away for a while (moving home...) but here, in my experience I would say doable, perfectly doable, on one particular condition tho : prepare yourself to redo the entire car. Piece by piece. This is what I did for the De Tomaso P70 (hope you will be able to drive it in the near future) and it is what I'm doing with the Iso Grifo atm. The lowpoly model will not be used in the final result, it will just be used as a reference to rebuilt your model from it, with as much photo references as needed to get the idea right. It is a long process, quite painful, getting things right needs time and patience. For the P70 I started in the end of April, for a AC-ready result around mid-june, a few hours everyday (and it is far from completely satisfying if you ask me). For the Renault I would expect an easier exterior, but way longer interior.

Do what you which with that reference in mind, but in short : It might be better doing it all over from scratch with "that" has a reference than modifying it. Do you have the patience (and time ahead) it takes to do a whole car from scratch, without precise measurement ? Only you can answer that :)
 
Thanks for your fine contributions!

unfortunately after copying over the update for the Moyoda Hybrid 2021, it gives:
View attachment 1280834
this is what's in lods.ini:
; ECgjWj]7PV?NrR\il>tS2b[qQRMZokRsLMExn2hQ;k{c*r1gp2q`@_NW@YGByLU/Jd}LBu`9FUoF9XN5-=J5RF=u?enR^i2v9lhrM)4R\9ctadb>l5?GohZo-eK/N;Ty;vBXUUKJF>aPWqviA^WwgU1NokfkwhtetlSD5N}QE2n>nnNrKzdX'h:P7Hr0C6H?t-wiI5FB[KJ\QUqUqLwg:xqhZ`|hsq;aGtRd8HIGwriHaK\7IQ9zazmpvWeoiw*rLKqv\sXqlg=h<Ov>FfoQfaB^ht<b^S2Uoq08;veLouknXKGUJ@26>mnI*^HdWFYu-zXG~u[0j;JF+;c-72rb)Sk.|AL=S/PhFHO-6O@YkdN[JZr[c6dkq9Q66c>[QP6OYkFC4sO[>ay{hp#];Hql_KTkqgI<[2^O8PxZy?tsbzr0FXG.tUS;Q5arF\CRQ1j{j$zvKY`J_lV_c-Vm=>lQC43m<A2+:9303
:)
So this probably got scrambled when unpacking and repacking...
Can someone post the original lods.ini file please?


For URD JT5 SNX , what is the complete car folder name please?
(tip: in future best include the car folder path in your zip file , which makes it possible to drag and drop in CM then - and to find the car more easily if not installed yet)


Thanks again!
; ECgjWj]7PV?NrR\il>tS2b[qQRMZokRsLMExn2hQ;k{c*r1gp2q`@_NW@YGByLU/Jd}LBu`9FUoF9XN5-=J5RF=u?enR^i2v9lhrM)4R\9ctadb>l5?GohZo-eK/N;Ty;vBXUUKJF>aPWqviA^WwgU1NokfkwhtetlSD5N}QE2n>nnNrKzdX'h:P7Hr0C6H?t-wiI5FB[KJ\QUqUqLwg:xqhZ`|hsq;aGtRd8HIGwriHaK\7IQ9zazmpvWeoiw*rLKqv\sXqlg=h<Ov>FfoQfaB^ht<b^S2Uoq08;veLouknXKGUJ@26>mnI*^HdWFYu-zXG~u[0j;JF+;c-72rb)Sk.|AL=S/PhFHO-6O@YkdN[JZr[c6dkq9Q66c>[QP6OYkFC4sO[>ay{hp#];Hql_KTkqgI<[2^O8PxZy?tsbzr0FXG.tUS;Q5arF\CRQ1j{j$zvKY`J_lV_c-Vm=>lQC43m<A2+:9303

This is what you get when a file is corrupted due to encryption. Unfortunately just one simple wrong move and everything explodes, not only the lods.ini file (as far as I remember). The only thing you can do is reinstall the car and try not to touch further more the data.acd or the equivalent folder.

When a modder decides to encrypt their data from the beginning, they usually make it impossible to unpack. When unpacking a data file, make sure the ini files in the folder are not corrupted before working on it. If the original car has a data.acd file in the main folder, unpack it and rename it in datacopy.acd. In this way the game loads every .ini file in the data folder and not in the data.acd file. If you choose to pack the data, it can explode as I said before.

You probably already know these things, but in my experience it is preferable to do it this way :cheers:
 
Thanks for your fine contributions!

unfortunately after copying over the update for the Moyoda Hybrid 2021, it gives:
View attachment 1280834
this is what's in lods.ini:
; ECgjWj]7PV?NrR\il>tS2b[qQRMZokRsLMExn2hQ;k{c*r1gp2q`@_NW@YGByLU/Jd}LBu`9FUoF9XN5-=J5RF=u?enR^i2v9lhrM)4R\9ctadb>l5?GohZo-eK/N;Ty;vBXUUKJF>aPWqviA^WwgU1NokfkwhtetlSD5N}QE2n>nnNrKzdX'h:P7Hr0C6H?t-wiI5FB[KJ\QUqUqLwg:xqhZ`|hsq;aGtRd8HIGwriHaK\7IQ9zazmpvWeoiw*rLKqv\sXqlg=h<Ov>FfoQfaB^ht<b^S2Uoq08;veLouknXKGUJ@26>mnI*^HdWFYu-zXG~u[0j;JF+;c-72rb)Sk.|AL=S/PhFHO-6O@YkdN[JZr[c6dkq9Q66c>[QP6OYkFC4sO[>ay{hp#];Hql_KTkqgI<[2^O8PxZy?tsbzr0FXG.tUS;Q5arF\CRQ1j{j$zvKY`J_lV_c-Vm=>lQC43m<A2+:9303
:)
So this probably got scrambled when unpacking and repacking...
Can someone post the original lods.ini file please?


For URD JT5 SNX , what is the complete car folder name please?
(tip: in future best include the car folder path in your zip file , which makes it possible to drag and drop in CM then - and to find the car more easily if not installed yet)


Thanks again!
The update is for the jt5 moyoda...not the gr10.
 
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Have been away for a while (moving home...) but here, in my experience I would say doable, perfectly doable, on one particular condition tho : prepare yourself to redo the entire car. Piece by piece. This is what I did for the De Tomaso P70 (hope you will be able to drive it in the near future) and it is what I'm doing with the Iso Grifo atm. The lowpoly model will not be used in the final result, it will just be used as a reference to rebuilt your model from it, with as much photo references as needed to get the idea right. It is a long process, quite painful, getting things right needs time and patience. For the P70 I started in the end of April, for a AC-ready result around mid-june, a few hours everyday (and it is far from completely satisfying if you ask me). For the Renault I would expect an easier exterior, but way longer interior.

Do what you which with that reference in mind, but in short : It might be better doing it all over from scratch with "that" has a reference than modifying it. Do you have the patience (and time ahead) it takes to do a whole car from scratch, without precise measurement ? Only you can answer that :)
Yeh that makes sense, i can kind of imagine what it must be like, a labour of love basically and the patience of a saint :). thanks for your reply. I enjoy getting the inside info into a realm that i no very little about but am interested in.
 
Been running these changes for a few days already, and I feel there's nothing much else to fix. No screenshots this time because I'm lazy :P

Basically, the majority of the fixes are on the driver3d.ini and ksanim files, while the SNX needs a massive rework and this is just a bandaid for it. Everything else in the data.acd of each car is untouched in its encrypted-ness. Please make backups in case something messes up.

URD JT5 Moyoda:

  1. Updated steer.ksanim and data.acd file
  2. Updated textures for the rearview LCD screen
URD JT5 Shiro:

  1. Updated steer.ksanim and data.acd file
URD JT5 SNX:

  1. Updated steer.ksanim and data.acd file
  2. PBR updates
  3. Updated interior textures (the UV map is so messed up)
  4. Rearview LCD screen brand and model texture update
  5. Rollcage is now black as it should
  6. Steering button labels
  7. New pipe texture and normals
  8. New AO and Map texture

; ECgjWj]7PV?NrR\il>tS2b[qQRMZokRsLMExn2hQ;k{c*r1gp2q`@_NW@YGByLU/Jd}LBu`9FUoF9XN5-=J5RF=u?enR^i2v9lhrM)4R\9ctadb>l5?GohZo-eK/N;Ty;vBXUUKJF>aPWqviA^WwgU1NokfkwhtetlSD5N}QE2n>nnNrKzdX'h:P7Hr0C6H?t-wiI5FB[KJ\QUqUqLwg:xqhZ`|hsq;aGtRd8HIGwriHaK\7IQ9zazmpvWeoiw*rLKqv\sXqlg=h<Ov>FfoQfaB^ht<b^S2Uoq08;veLouknXKGUJ@26>mnI*^HdWFYu-zXG~u[0j;JF+;c-72rb)Sk.|AL=S/PhFHO-6O@YkdN[JZr[c6dkq9Q66c>[QP6OYkFC4sO[>ay{hp#];Hql_KTkqgI<[2^O8PxZy?tsbzr0FXG.tUS;Q5arF\CRQ1j{j$zvKY`J_lV_c-Vm=>lQC43m<A2+:9303

This is what you get when a file is corrupted due to encryption. Unfortunately just one simple wrong move and everything explodes, not only the lods.ini file (as far as I remember). The only thing you can do is reinstall the car and try not to touch further more the data.acd or the equivalent folder.

When a modder decides to encrypt their data from the beginning, they usually make it impossible to unpack. When unpacking a data file, make sure the ini files in the folder are not corrupted before working on it. If the original car has a data.acd file in the main folder, unpack it and rename it in datacopy.acd. In this way the game loads every .ini file in the data folder and not in the data.acd file. If you choose to pack the data, it can explode as I said before.

You probably already know these things, but in my experience it is preferable to do it this way :cheers:

The update is for the jt5 moyoda...not the gr10.
@Breanuts , all the more reason to fix and repack, with car folder name and subpaths included ;)
 
@Breanuts , all the more reason to fix and repack, with car folder name and subpaths included ;)
I want to clarify that I was referring to the original data.acd file of the car. When a car is encrypted (data included) you need to work with caution, even if you want to use new data. New files or pack new/modified data can trigger the self destruction system 😂
 
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I talked to the original owner of the rF1 track and there's no problem.
Thats great.
I saw a pic on your RD post that was a progress pic in a 3d format, it had the track and all the buildings layed out. Looked super impressive, have you done anymore to your WIP as it looked awesome. I can see why so many people were asking.
 
UPDATE AINTREE 1962

v4.1
-30 pits now
-new vao
-3 new road meshes to choose in extras folder, standard is bumpy
-corrected a object


View attachment 1280919
Looks good, the non existing background mountains are gone now (as are road side photographers and cameramen ?).
On the left side of the straight, right before the last corner there are a few floating trees.

Track logo
logo.png
 
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Thats great.
I saw a pic on your RD post that was a progress pic in a 3d format, it had the track and all the buildings layed out. Looked super impressive, have you done anymore to your WIP as it looked awesome. I can see why so many people were asking.
I boosted the work in the past weeks. You can see all the progress in the same Racedepartment Thread. Right now I'm stopped (other projects, 3d models, life issues etc...) However I'll release the track whatever the state is next month.
 
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I boosted the work in the past weeks. You can see all the progress in the same Racedepartment Thread. Right now I'm stopped (other projects, 3d models, life issues etc...) However I'll release the track whatever the state is next month.
Thats great, I know many will be happy to see it. Progress looks amazing
 
Been running these changes for a few days already, and I feel there's nothing much else to fix. No screenshots this time because I'm lazy :P

Basically, the majority of the fixes are on the driver3d.ini and ksanim files, while the SNX needs a massive rework and this is just a bandaid for it. Everything else in the data.acd of each car is untouched in its encrypted-ness. Please make backups in case something messes up.

Been running these changes for a few days already, and I feel there's nothing much else to fix. No screenshots this time because I'm lazy :P

Basically, the majority of the fixes are on the driver3d.ini and ksanim files, while the SNX needs a massive rework and this is just a bandaid for it. Everything else in the data.acd of each car is untouched in its encrypted-ness. Please make backups in case something messes up.

URD JT5 Moyoda:

  1. Updated steer.ksanim and data.acd file
  2. Updated textures for the rearview LCD screen
URD JT5 Shiro:

  1. Updated steer.ksanim and data.acd file
URD JT5 SNX:

  1. Updated steer.ksanim and data.acd file
  2. PBR updates
  3. Updated interior textures (the UV map is so messed up)
  4. Rearview LCD screen brand and model texture update
  5. Rollcage is now black as it should
  6. Steering button labels
  7. New pipe texture and normals
  8. New AO and Map texture

Hello
on my URD JT5 Moyoda, it doesn't show anything in the mirrors, anyone else?

P.S

I noticed later, that, only image appears, when Real mirrors is activated in CSP
 
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Hello
on my URD JT5 Moyoda, it doesn't show anything in the mirrors, anyone else?

P.S

I noticed later, that, only image appears, when Real mirrors is activated in CSP
maybe it's the same problem i have. do the mirrors work if you turn on rain ? :P because it does that here
 
Hello everyone, i tried to fix as much as i can version of McLaren MP4\13 maded by VirtuaSimulazioni that was posted on here while ago and get the physics more realistic
Besides physics change UI, kn5 and skins are updated, also extension file with audio tweaks is added so original sound works fine now and new tyres shaders to make them much more realistic then before.

Ferrari F300 also updated !

Credits for skins to:
Sound for F300 by Prophetimus

Screenshot_vsf1_mclaren-mp413_bsas_h22_4-8-123-16-14-16.jpg
Screenshot_vsf1_mclaren-mp413_bsas_h22_4-8-123-16-9-20.jpg
Screenshot_vsf1_ferrari_f300_bsas_h22_4-8-123-16-10-51.jpg
Screenshot_vsf1_ferrari_f300_bsas_h22_4-8-123-16-17-10.jpg


final update v2.1
https://www.mediafire.com/file/0nsiw2rn6id0x45/AC-updated_VirtuaSimulazionis_MP4-13_%26_F300_v2.1.zip/file
 
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SpeedForce Raceway v1.11

Screenshot_ks_audi_tt_cup_speedforce_18-7-123-19-24-43.jpg

Fictional circuit.
Conversion from GTR2.

-CSP recommended
-38 pit/start
-AI, cam

Note;
Check CSP Settings→New AI Behavior→Extra options→Use safer approach for AI spline preparation
For those using older versions of CSP, the v1.0 fast_lane.ai is included.
(in the _option folder)

Credits & Thanks;
GTR2 Original Track by CodeF1
-Thank you for giving me permission

AC Converted by @shi (shin956)
AI, sidelines and ai_hints.ini by IMEAN
New Track logo textures by @Masscot
New Billboard textures by @Breathe
Crowds texture by @Kniker97
logo.png by @Fanapryde
3D mountains from Chuck_CG's Landscape pack
Terrain texture from "Free Quick terrain test" (https://skfb.ly/DXJZ) by Kris Teper is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
marshall and some textures by kunos
Test and Feedback by @Breathe , @Masscot

Download (mediafire)

Enjoy.

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
v1.1 changelog;

New AI, sidelines and ai_hints.ini by IMEAN. (Thanks!)
Smoothed white lines and kerbs.
Fixed fence mapping.
Added garage doors that open and close.
Changed tree textures.
Updated textures for Church (T1).
Updated fence shader (ext_config.ini).
Updated VAO-patch.
Updated camera_facing.ini.

v1.11 changelog;
For those using older versions of CSP, the v1.0 fast_lane.ai is included.
(in the _option folder)
Added v1.0 tree textures as skins for those who do not like the changed tree textures.
 
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It's release Friday again!


NASHVILLE STREET CIRCUIT


The Music City GP is a new track in the IndyCar schedule since 2021. This 3D-track was made for rFactor by LFT. It was converted and enhanced to Assetto Corsa by Rainmaker. Thanks to macko68 for helping.


Features:
  • working AI
  • working track map
  • support for hot lap mode
  • replay cameras by DaBaeda
  • support for time attack mode
  • 26 pit boxes with working pit lane
  • CSP support: RainFX, GrassFX, water shader
  • vao patch
  • helicopter animations
  • working start lights
  • option for bumpy and smooth road meshes in extras folder, standard is bumpy
  • added option to removed 2d crowds: open the ext_config.ini in the extension folder scroll down to last ";remove 2d crowds" and set ACTIVE = 1

Successfully tested with IMSA 2023, CART 1999 (VRC), IndyCar 2021 (VRC), GT3, TransAm (VRC). Big frame drops for IndyCar 2012 (VRC) and IndyCar 2018 (VRC) as usual. Sometimes the AI will cause a traffic jam in T5 and T6, restart the race if needed.

Known issues:
  • the original rF author unfortunately could not put any sponsors into the track (CTD in Bobs Track Builder), if you can help please send a PM at Racedepartment or GTPlanet EDIT: Neil Shaw is working on it!


More info of the rF LFT tracks:

bgr02.jpg
bgr00.jpg
bgr01.jpg
bgr03.jpg
 
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FYI I figure I share this...
You need to unpack the data for this car and then edit the flame.ini file, you can just copy and paste this




I assume if you delete all that the flame is gone, which is diesel accurate I guess....

If you want to change the color from the blue/white ish flame, I took these from the Nismo GTR LM, paste these into flame_presets.ini:




I like this car because it looks alright, drives alright(with hybrid system), and is competitive with the VRC P1 car, since the Kunos' much older Audi is not....
View attachment 1280715
Hi. Have a problem with this car as in VR the side windows reflect cars body so you can’t see out of them.
 
Hello everyone, i tried to fix as much as i can the version of mp4\13 maded by VirtuaSimulazioni that was posted on here while ago and get the physics more realistic
Besides physics change UI, kn5 and skins are updated, also extension file with audio tweaks is added so original sound works fine now.
Credits for skins to:
View attachment 1281048View attachment 1281050View attachment 1281051View attachment 1281052

https://www.mediafire.com/file/dxr1h7kymp0uauu/AssettoCorsa_McLaren_Mercedes_MP4_13.zip/file
Good job mate, any chance to update also the F300 from Virtua?
 
UPDATE AVALIABLE - CHANGELOG BELOW
Tashi's Car Data Reference Center 1.2 (Mild and Wild Update)
^ Click here to access database ^


  • Added manufacturer Alpine
  • Added Alpine GTA V6 GT & V6 Turbo
  • Added Alpine A610

  • Added 2011-2017 Honda Civic lineup (9th Gen)
  • Added 2016-2019 Honda Civic lineup (10th Gen)
  • Added 2001-2007 Honda Fit/Jazz
  • Added 2000-2010 Honda S2000 (AP1/AP2)

  • Added 2005-2008 Lexus GS 350-430

  • Added manufacturer MG
  • Added 2003-2005 MG XPower SV/SV-R

  • Added 1994-2009 Nissan Altima lineup
  • Added 1998-2009 Nissan Frontier lineup
  • Added 1994-2013 Nissan Maxima lineup
 
Here is mod me and F302 have worked on and are finally releasing.

Courage C65 Pack by F302 and Peugeot905 Beta

Download: https://www.mediafire.com/file/mj7pugcazyss47w/f302_courage_C65_pack_beta.7z/file

-AER, JPX, Judd, Mecachrome (Skins don't directly match the real-life counterparts for this beta.)

-updated aero, suspension, tires, engine.ini, drivetrain, setup and etc

-Laptimes, trap speeds, and downforce similar to real-life counterparts.
a multitude of sources used.

-Unique sounds for each drivetrain option

note

The JPX was essentially run in 2003 LMP675 chassis #C60-N6 the first to be branded the Courage C65 name(Different then this C65 pack that car was designed
for LMP675 rules, not LMP2). I may not keep it in the final pack not sure yet.

There are no representative C65's 2005 and later on with this drivetrain but decided to add to the pack anyways.

(My gaming PC is out at the moment, publicly releasing some WIPs and beta me and the RMS Modding group)

Other updated Lemans Prototypes: https://www.mediafire.com/folder/7g6488jsyt2ux/Lemans_Prototype_Near_Finalized

View attachment 1276010
View attachment 1276011
View attachment 1276012
View attachment 1276013
Hi. Although the cars are very good to drive, I have problems with the upshift from 2 to 3 and than to 4 or 5 gear. It seems like the clutch is slips and sometime it never shifts the gear. Only when automatic shifting is on. No problems with manual shifting. I don't know what data to change so that this doesn't happen. Any help will be appreciated.
 
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