- 6,955
- The Bunker
Blue/grey mountains are normally a fog or smog issue.Sorry to repeat topics, but... I revisited Reboot's Fuji with the recent ClimaxF1 retexture, and I have the issue of distant mountains (including Mount Fuji) looking plain gray. I think in the past I solved it by modifying some of the "Adaptive Clip Planes" parameters, as was commented here.
I have tried to find the solution again with the forum search, and neither of the two options I have found (increase "Far plane, m:" or increase "ta_fog_distance %" in Sol) seems to work... By the way, CSP 0.1.79 and 3 Monitors, not VR...
Could someone without this problem share their "Adaptive clip planes" settings, or suggest some idea to see if I can fix it?
Thanks in advance, pals...
If the mountains 'wobble' then that's usually insufficient far clip plains, but I don't think that will solve the blue/grey mountains.
In Sol (and Pure) reducing fog/smog should fix it, but you'll probably lose the rest of the nice 'fade with distance' depth effect that fog/smog provides.
Changing the time of day can also help, so the sun direction on the mountain is different.