- 129
- Germany
superb mod? it's a joke, encrypted mod just good to end up in the garbage can
Last edited:
superb mod? it's a joke, encrypted mod just good to end up in the garbage can
Are you on mescaline with PCP chasers?superb mod? it's a joke, encrypted mod just good to end up in the garbage can
There was no update to it? Still the same update as of 2023 is it not?
Forget Friends
Translator dont change correctly
wipers, i said...
Unfortunately the windshield wipers only work on the GTR, not on the FIA GT and I don't really understand why. Obviously I'm trying to fix itaaahhhhh wipers you mean, yes correct i agree
this is not something i can do im affraid, sorry i cannot be of more help
the wiper remark was for the BTCC Mondeo i believe not your BMWUnfortunately the windshield wipers only work on the GTR, not on the FIA GT and I don't really understand why. Obviously I'm trying to fix it
Hey guys,
Usually when i try to make a vid i tend to go for the weakest car but i just found out about Cartuner and that is a game changer for me so far.
Here's a vid fighting the AI for a couple of laps :
The car/track links are in the vid description.
So my point here, considering i based this on the 1962 SCCA championships, is the 356 has been tweaked a lot since its first appearance and was able to finish ahead of much more powerful cars at the time. I randomly started by applying a 12% torque to it, as an hypothetical basis. I have one hotlap at 2.07, but usually run around 2.10 +/- 1sec with this power boost.
For the Porsche AIs, i tweaked it to a 20% torque increase. Not realistic, but now the AI can make a lap in 2.13 secs.
For the MG MGAs AIs, a 20% torque power was applied, so they would run a lap in 2.14-16 as well.
The Corvette C1 has a very different tyre model which makes it pretty unique, and i couldn't really touch it without ****ing up the mod. It stayed like it was, i directly asked Stereo if he was open to tweak it himself.
The Simdream AC Ace, being a simdream mod and completely out of reality, got a 10 % restrictor and 150kgs ballast. Running at 2.10
The Bazza's Cobra 289, 28% ballast and 150 kgs ballast, running at 2.10
The bazza's Corvette 1967 (supposed to replace the 1962 C2 that i couldn't find), 400kgs ballast and 40% restrictor, running at 2.09
the Legion Corvette C2, same treatment, running at 2.09.
Now i got too good at the track for the modifications i made, but i still had the most wonderful race against the AI i ever had : i got divebombed, drifted along cars going the same pace as I, i had to find an opening and even defend my racing lines sometimes.
The idea is probably to boost everyone by another 5/10% and then be able to just lower the AI strenght. That would keep anyone from beating the AI at 100%, finally having decent opponents offline.
By the end of the race (17 laps), my tyres were absolutly cooked and i finished 3rd,barely grabbing the podium in the last lap.
Anyway, i think this is a good way to improve solo racing, rather than adding ballasts and restrictors (which i was doing before). It allows you to balance everyone, and once saved you can just use the same layout for different tracks without thinking about it.
If anyone is interrested i can already share this whole layout, althought you have the data to do it yourself using Cartuner. The good thing is that it doesn't mod the original car : it just adds a new folder with new cars specs.
Well, for the layout i use in the vid, it's basically tweak and try.I'm always interested in offline tips for racing AI please, although I usually give myself 10-20kgs and 10% restrictor just using CM
I have version 1.0 installed, and as far as I know it is the one that was released at Christmas 2023. The new version is 1.1, and the Patreon post has a changelog. There's also a link to a Youtube video of the 1.1 update, the video was published 9 hours ago.There was no update to it? Still the same update as of 2023 is it not?
I'm still looking for a answer to this. Does anyone know what might be causing this issue?Quick question
I have a problem starting a race at the Daytona 1970 track, by Rainmaker. When I try to do a full stacked event (against 39 AI cars), all vehicles start from the pits. Why the cars don't start from the normal starting grid positions?
Does anyone have a problem similar to mine?
Why using this version, because let say it nicely, it’s in a rudimentary state. After my test ride It was sent directly to the garbage bin.I'm still looking for a answer to this. Does anyone know what might be causing this issue?
Hi !Its been mentioned in their Discord and is being looked into.
0.2.3 preview 211 was the version where also LCS started, so they may also change shader settings. But yes, its a long discussion to have like a physics scaler, so user can adapt the strength of the new physics. There are also many people who just want the rain graphics and not the physics. But like i said, its a long discussion and maybe difficult to implement.Yes, a little sloppy, should be updated.
Was not expecting and no one should be expecting to be back compatible forever, but not compatible with 0.2.3 preview 211, is a little more difficult to understand.
There is probably a good reason, would be nice to hear it in details.
I also have to admit, I am not a fan of the so called “extended” physic, so having the choice of “normal” physic would make sense to me.
Not an issue for me at the end of the day, plenty of other Cady available, just too bad for URD as they seem to be sales challenged.
Unfortunately, I could not find a very good quality image.Hi guys,
I need your help again with a Porsche 964 Carrera RSR which was raced by Porsche Center HK in the Zhuhai 3H race 1994. Can you identify the logo which I have marked in red?
View attachment 1389515
View attachment 1389516View attachment 1389517
Photos from the first Zhuhai race in 1994 are not easy to find and I am struggling quite a bit to recreate the livery of that car :-(
Thanx for your help
it's still a mod stolen from another game, not made from scratch, it's still a shame to encrypt it.Are you on mescaline with PCP chasers?
By any metric out there, this is a superb car mod. One of the very best available, obviously crafted with buckets of love and care, and an attention to detail that puts most other modders to shame. And it's completely free.
The encryption is immaterial because the car is nigh-on perfect as it is.
We all have the right to our opinions of course, but to call this car 'a joke' reflects badly on you, not the car or the creator.
So where are your fantastic mods?it's still a mod stolen from another game, not made from scratch, it's still a shame to encrypt it.
Then simply choose to ignore it if it offends your sensibilities. But insulting the car and demeaning the modder, calling it a joke that belongs in the garbage... overreaction much?it's still a mod stolen from another game, not made from scratch, it's still a shame to encrypt it.
I don't think it's overkill since it's a mod stolen from a game.Then simply choose to ignore it if it offends your sensibilities. But insulting the car and demeaning the modder, calling it a joke that belongs in the garbage... overreaction much?
I read it now, I missed it LOLthe wiper remark was for the BTCC Mondeo i believe not your BMW
did you see the question about the headlights on the z3?
Are you on mescaline with PCP chasers?
By any metric out there, this is a superb car mod. One of the very best available, obviously crafted with buckets of love and care, and an attention to detail that puts most other modders to shame. And it's completely free.
The encryption is immaterial because the car is nigh-on perfect as it is.
We all have the right to our opinions of course, but to call this car 'a joke' reflects badly on you, not the car or the creator.
GT6 or GT7 rip?I don't think it's overkill since it's a mod stolen from a game.
As are 99% of all car and track mods. I guess you mainly use original Kunos content then?I don't think it's overkill since it's a mod stolen from a game.
Glad you sorted it finally, not sure if you remade it from scratch yourself and discarded mine I sent you on Facebook long ago.Nissan Skyline bcnr33 JGTC i think the AO map sits fine but needs some fixes
View attachment 1389584
View attachment 1389585View attachment 1389586View attachment 1389587
I got it from the gamemodels (fbx) it is from Forza Motorsport, if you are the one that uploaded it on they discord then it is yoursGlad you sorted it finally, not sure if you remade it from scratch yourself and discarded mine I sent you on Facebook long ago.
Thank you for bringing this update to our attention, was a great mod and now an even greater mod.Update 1.1 for this superb mod!
yeh sorry i should of just posted a picture.I read it now, I missed it LOL
But I don't quite understand what you mean. When you make the glass black do you see light through? The one on the ground is the result of the script in the ext_config, so the texture alone cannot (in theory) alter its functioning. As for the headlight itself, once you cover it in black you shouldn't be able to see anything. But maybe if you can give me a visual example I can tell you for sure
Have you tried here? Thousands of pics there, maybe in the no uk/us thread or on the showrooms. Wish you luck!Hi guys,
I need your help again with a Porsche 964 Carrera RSR which was raced by Porsche Center HK in the Zhuhai 3H race 1994. Can you identify the logo which I have marked in red?
View attachment 1389515
View attachment 1389516View attachment 1389517
Photos from the first Zhuhai race in 1994 are not easy to find and I am struggling quite a bit to recreate the livery of that car :-(
Thanx for your help
Thank you very much, my friend. I am looking forward to this car. I like it very much. The last time I drove it was in Gran Turismo 2.Nissan Skyline bcnr33 JGTC i think the AO map sits fine but needs some fixes
View attachment 1389584
View attachment 1389585View attachment 1389586View attachment 1389587