Hi,
First, which AI file are you using?
I've made an AI line last year, that you can find here :
These files have to be used for the Rmi_Imola_2001 track from RMI. This package is generated to work with the F1 cars from 1995 until 2006. The fastlane is not generated to be the fastest, but to enable a consistent race without too many errors...
www.overtake.gg
It was faster and safer. But I've checked it in a race with 2004 Kunos cars and there are some issues as you can describe.
At that time, I did not check all the cars in a race so I did not notice the problem.
I can correct it with a ai_hint file and/or maybe by modifying the csv lines.
2004 cars are great but I think they have too much camber (the RSS 2000 as well) and default setups are too agressive and sensitive for AI which struggles with these setups and loses controls in some turns.
2005 VRC cars are much much better for that.
Hello!
I'm really surprised by what you say about the oversteering cars from vsf.
I need to check the ferrari, but as for the vsf mp4/13, I feel the exact opposite.
Moreover, I think there is a traction control on these modded cars. Or have you disconnected it?
I've made (and am still making) some fastlanes for the 1998 trackpack and I always feel the mp4/13 has too much understeer.
I think the biggest defaut is in the wing setup, not realistic I think.
I always use a front wing with a value of 0 or 1, not more because it is too draggy without any effect regarding the lift, and decrease the rear wing.
And I handle the suspension and dampers to create the mechanical grip I want.