It's a different model made by HSS, the Kunos is a late 60s Mk 1 which is different but both Historically important in their own way. I renamed them like this if any help;Maybe stupid question so pardon me but is the Kunos GT40 and the GT40 MK1 of the latest WSC pack the same car (I think about to delete either the kunos or the bazza one, for disc-space reason)?
The mod description states that "For racing/BoP purposes the 6 cylinder engine is swapped for the 300SLR straight 8 engine"The 300SL and the250 GT SWB are the previous gen of GT cars, even if they have the same ratio, IRL they were slower
Language barrier, i need a pic, but i think i know what you're talking aboutOh.. & if someone finds a solution for the "ghosting stripes" on tarmacs, please post the solution! It drives me crazy, to the point that i can't play the game! Thanks!
Between the "stop" signs, if that's visible! It's pretty obvious when you're driving though!Language barrier, i need a pic, but i think i know what you're talking about
Are you able to work out why the dirt/smudges on Cyril Cherry internal windscreens always looks like little hard-edged semi-transparent stickers when driving into the sun?Alright, I'll not touched it any further but it is in a good place. Decals aren't 100% accurate but I won't bother, it's not my mod anyways lol
List of things fixed / altered :
- Edited windows so decals could be painted on them. Resulted in 10 texture files but not my problem
- Driver names on the right windows
- Added Peugeot Lease decals in lieu of Sevel
- Removed some Michelin logos
- Added Kronos logos here and there
- Moved the Peugeot 806 badges (these were too low compared to the real car)
- Removed the AutoTrader plaque inside cockpit
- Added external_glass to cockpit_hr (am I ACTK/EASY ? Oh crap...)
KN5 provided due to the changes
View attachment 1418886
View attachment 1418887
Looks like what @Masscot was having issues with, a little upper in the thread! For me it's often a sharpen setting or a LOD set wrong in CM (Extra FX sharpen, AMD fidelity CAS extra sharp, or track LOD set to more than 100%).Between the "stop" signs, if that's visible! It's pretty obvious when you're driving though!
Not at all a stupid question. The Kunos car represents chassis P-1075, built in 1968 specifically as a JW Automotive car. (I know there are a million liveries, across the years, but...Kunos intent was )Maybe stupid question so pardon me but is the Kunos GT40 and the GT40 MK1 of the latest WSC pack the same car (I think about to delete either the kunos or the bazza one, for disc-space reason)?
Yes, all four.It works fine for me! Did you copy the kn.5 files from the pctm version?
This statement makes absolutely no sense and is factually illogical, are you trolling?It happened on a few tracks with longer GrassFX, and the good thing is that you just need to reinstall the tracks thru CM.
My self-portrait for every CSP update.
Strange, you have copied all the 4 tvr_*.kn5 files. It should work.It was worth trying, but as soon as I remove the pctm version, the ACL stops working...
Half trolling. I did discover a few tracks where the grass fx seemed overscaled (trunk sized on the overgrown ones, or completely out of proportion, and out of where they should be), and with all the latest small bugs we encountered i though it was worth sharing the solution rather than play with the grass fx settings for half an hour like i did.This statement makes absolutely no sense and is factually illogical, are you trolling?
Maybe stupid question so pardon me but is the Kunos GT40 and the GT40 MK1 of the latest WSC pack the same car (I think about to delete either the kunos or the bazza one, for disc-space reason)?
I can’t check anymore because I binned it, but yes, that is exactly how it was.Strange, you have copied all the 4 tvr_*.kn5 files. It should work.
Check if the folder structure. It should be like this
cars\ac_legends_gtc_tvr_griffith_200\extension\data_override
and inside it you shoul have the modded lods.ini file
When Bazza Showed off this preview for WSC69 Pack (https://www.gtplanet.net/forum/threads/assetto-corsa-pc-mods-general-discussion.307899/post-13902063)Basically, WSC one is the 66-67 car and Kunos one is the 68-69 car. I would recommend keeping both, as a future WSC mod may use the latter version with the wider tyres and the larger engine.
Hello
a belated happy new year.
After i installed CSP 0.2.7p1 today, an orange square appears in the top left during races or trackdays. With Mouse over the square: "a delay in data stream from the server".
View attachment 1419362
However, there are still no delays or anything similar.
training or hotlaps works fine . no orange square appears.
If i go back to CSP 0.2.6p1, the message doesn't appear.
Can anyone imagine where this could be coming from?
btw, a second PC - same problem.
Thx - Rob
Ive been changing every setting I possibly could thinking it was something I didn't realize I messed with causing this. it must have been in the latest 2.6 updates...I just downloaded 2.7, Im gonna test and see if it has went away.Oh.. & if someone finds a solution for the "ghosting stripes" on tarmacs, please post the solution! It drives me crazy, to the point that i can't play the game! Thanks!
Thats the self shadowing issue we have been talking about.Also called shadow acne.Its not supposed to be there and it didnt use to be.Between the "stop" signs, if that's visible! It's pretty obvious when you're driving though!
Usually it's the Blur in ExtraFX. You can try to keep it under 5% with 50-60% of noise. With the "tunnel" blur shader in the latest pure, i deactivated it in ExtraFX completely.View attachment 1419377
anyone know how to "fix" the motion blur artifacts and the ground going above the tires? Is the ground a track issue?
Great...so a choice between shadow acne or objects not being attached to their shadows. yayTO EVERYBODY WHO HAS THAT GODAWFUL SHADOW BANDING ON TRACKS:
CSP\SETTINGS\GRAPHICS ADJUSTMENTS
THIS IS NOW TICKED BY DEFAULT.
UNTICK IT.
View attachment 1419382
Instant solution for me.
@Alx Hill @Tetri @Swisss @Triplexbee @Steve Hayward @Valyul @I_R_Brainiac @leBluem
Got an example? Shadows all appear normal to me on quick examination.Great...so a choice between shadow acne or objects not being attached to their shadows. yay
Got an example? Shadows all appear normal to me on quick examination.