Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter daan
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hey there, currently having a problem with CSP Settings where the Chaser Cam won't load properly (GT7 style one, BACC - GT) and it ends up acting like the Forza Horizon camera (Which makes me feel nauseous) could anyone help? (Need to get it fixed ASAP!!)

Screenshot 2025-01-11 211906.png
 
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Mazda Atenza CUP Public Release!!
Download:https://www.mediafire.com/file/l9ikiw1p9wayi8m/mazda_atenza_cup101creative.zip/file
Converted From GT7
-AO inside and out
-Realistic Dashboard
-Physics
-CSP Settings
-Driver Animation
-Panoramic session Start config Daniel Nogal
Garage ACTK help:
-COCKPIT_HR updated
-Add LODs
-Update collider.kn5

View attachment 1419986View attachment 1419987View attachment 1419988View attachment 1419989View attachment 1419990View attachment 1419991
Has anyone tweaked the digital_instruments.ini yet to fix the floating digits on the dash display? If so, please share.

If any VR users find the flickering roll cage welds a little distracting, hide them with this:
Code:
;hide the flickering roll cage welds
[MODEL_REPLACEMENT_...]
FILE=?.kn5
HIDE=int16

Edit: Also, anyone interested in unique numbers for each skin rather than all cars being No.1?
If so, I'll rename them appropriately and pack them up into each skin folder for an easy insertion.
I'll also redo them to match the car numbers rather than 00-17.
They work fine with the LODs too.

1736638668793.png

Edit 2: they'll look something like this, with edge transparency fixed and a Castrol Edge logo footer.

1736640512574.png
 
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I have found another bug with the new KN5 loader. The pitcrews of all teams have now the graphics of the pitcrew of the player's car. I have to disable "Shared KN5 materials" under "General Patch Settings/New KN5 loader" to fix this.
I added this to their Github site as an issue 3 days ago and they labeled it a bug, regression. Didnt know there was a fix...thank you very much.

Another dirty streaky windshield that you can still see out of.Got a little of the dash reflection in there as well.Skins will be finished in a day or so.(33 Stradale windshield wiper barely covers any of the view but that IS the path it traces out)

Screenshot_ks_alfa_33_stradale_thomson_11-0-125-16-18-3.png


Done the skins are.

Screenshot_ks_alfa_33_stradale_lilski_watkins_glen_11-0-125-19-26-9.png
 
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Has anyone tweaked the digital_instruments.ini yet to fix the floating digits on the dash display? If so, please share.

If any VR users find the flickering roll cage welds a little distracting, hide them with this:
Code:
;hide the flickering roll cage welds
[MODEL_REPLACEMENT_...]
FILE=?.kn5
HIDE=int16

Edit: Also, anyone interested in unique numbers for each skin rather than all cars being No.1?
If so, I'll rename them appropriately and pack them up into each skin folder for an easy insertion.
I'll also redo them to match the car numbers rather than 00-17.
They work fine with the LODs too.

View attachment 1420190

Edit 2: they'll look something like this, with edge transparency fixed and a Castrol Edge logo footer.

View attachment 1420191
Regarding the numbers, YES I DO!

Schitts Creek Lol GIF by CBC
 
I 'm having 2 super weird bugs with CSP 2.7.1 :

The brightness of the screen suddendly go down, for really any reason. It's like the auto exposure gets stuck ay some point.

I can tweak the settings in CSP, and somehow at some point it's back. Any setting that would drastically force down brightness in CSP?

It's really weird, for a race i'm having a blast with incredible graphics, then it goes down after some sun glare of weather change.

Same for replays, it's like lottery, same race can be crystal bright or dull dark.


Also, even with the 2.38 Pure fix i can't bring the rain back, i only have snow. Not really an issue for now anyway.
If you use Pure, what ppfilter you are using, when the exposure is not right?

If you set temperatures higher than 3°C it will no longer snow, except with Snow and Sleet weather types, there snow is forced.
 
If you use Pure, what ppfilter you are using, when the exposure is not right?

If you set temperatures higher than 3°C it will no longer snow, except with Snow and Sleet weather types, there snow is forced.
I had the same “problem”, then I zoomed the cam out and realized, it’s the shadows of the clouds 😅 maybe the difference in the exposure is slightly too much. But it’s ok :-)
 
If you use Pure, what ppfilter you are using, when the exposure is not right?

If you set temperatures higher than 3°C it will no longer snow, except with Snow and Sleet weather types, there snow is forced.
It's pretty random, with any ppfilter, either Pure or random ones.

It happens after 15 mins, sometimes less. Restarting the session fixes it for now.

Here are 2 pics, same time of the day, same spot, same ppfilter, when the brightness suddendly drops :


IMG_20250112_113114.jpg
IMG_20250112_114823.jpg
When it works though, the new glare effects of Pure and whatever happens in csp 2.7 are absolutly insane (on that note, the purecandy is so bright it actually set all my desk papers on fire), i've never seen my game look so good. The light at noon is now perfect. I'm still exploring the new possibilities - that is, until the game decides to engage safe mode for my eyes😂. Switching to CSP 2.5 solves the problem but it's hard to let those new features go.


As for the snow, it was indeed the temperature, i didn't check.

I was used to the temp to automatically fit the date (i'm usually driving between may and september), gonna check if it's a feature i disabled in the weather menu.


On a side note, it saddens me a bit cause my ppfilters are now waaaaaay worse than what the big guys can do. I am officially not skilled enough to follow up with the script writing😅
 
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