- 2
- Brazil
Also noticed the brake/tail lights from the WSC's Ferrari 365 P2 are not working, at least for me10 points, much nicer thanks
Noted, will look into it
Also noticed the brake/tail lights from the WSC's Ferrari 365 P2 are not working, at least for me10 points, much nicer thanks
Noted, will look into it
when that happened to me it was because I did not have Lighting FX enabled in CSP.Also noticed the brake/tail lights from the WSC's Ferrari 365 P2 are not working, at least for meView attachment 1420223
Its an easy fix, open the mirror app and flip it!Anyone noticed the 910/6 from the WSC pack's mirror is backward? The driver's door mirror at least...
View attachment 1420252
If you use Pure, what ppfilter you are using, when the exposure is not right?I 'm having 2 super weird bugs with CSP 2.7.1 :
The brightness of the screen suddendly go down, for really any reason. It's like the auto exposure gets stuck ay some point.
I can tweak the settings in CSP, and somehow at some point it's back. Any setting that would drastically force down brightness in CSP?
It's really weird, for a race i'm having a blast with incredible graphics, then it goes down after some sun glare of weather change.
Same for replays, it's like lottery, same race can be crystal bright or dull dark.
Also, even with the 2.38 Pure fix i can't bring the rain back, i only have snow. Not really an issue for now anyway.
It's fine and will be released next month.Talking about WIP tracks, how's Phoenix coming along ?
I had the same “problem”, then I zoomed the cam out and realized, it’s the shadows of the clouds 😅 maybe the difference in the exposure is slightly too much. But it’s ok :-)If you use Pure, what ppfilter you are using, when the exposure is not right?
If you set temperatures higher than 3°C it will no longer snow, except with Snow and Sleet weather types, there snow is forced.
... anyone interested in unique numbers for each skin rather than all cars being No.1?...
It's pretty random, with any ppfilter, either Pure or random ones.If you use Pure, what ppfilter you are using, when the exposure is not right?
If you set temperatures higher than 3°C it will no longer snow, except with Snow and Sleet weather types, there snow is forced.
Could you please monitor that value with the "pure" ppfilter?It's pretty random, with any ppfilter, either Pure or random ones.
It happens after 15 mins, sometimes less. Restarting the session fixes it for now.
Here are 2 pics, same time of the day, same spot, same ppfilter, when the brightness suddendly drops :
View attachment 1420282
View attachment 1420290
When it works though, the new glare effects of Pure and whatever happens in csp 2.7 are absolutly insane (on that note, the purecandy is so bright it actually set all my desk papers on fire), i've never seen my game look so good. The light at noon is now perfect. I'm still exploring the new possibilities - that is, until the game decides to engage safe mode for my eyes😂. Switching to CSP 2.5 solves the problem but it's hard to let those new features go.
As for the snow, it was indeed the temperature, i didn't check.
I was used to the temp to automatically fit the date (i'm usually driving between may and september), gonna check if it's a feature i disabled in the weather menu.
On a side note, it saddens me a bit cause my ppfilters are now waaaaaay worse than what the big guys can do. I am officially not skilled enough to follow up with the script writing😅
BE_modding did a pretty decent overhaul but never released unfortunately.Hi, does anyone have a WORKING link to Touring Car Series 2015 by PTSims Modding Team?
Mountain Ring Circuit v1.11
View attachment 1196772
Fictional circuit in Austria.
Conversion from rFactor.
-CSP recommended
-28 pit/start
-2 layouts (With/without chicane)
-AI, cam
Credits & Thanks;
Original Track by AR rFactor Tracks
-Thank you for gave me permission
AC Converted by @shi (shin956)
AI by Eren Tuzci
rolex clock by @gunnar333
terrain by @pk3r72owns
edit texture, tweak ext_config by @Mike08
logo.png by @Fanapryde
trees, some textures by kunos
Test and Feedback by @Masscot , @Breathe , @Fanapryde , @twobegreen
NOTE: If you want to use the 2D trees, change 3dtree.kn5 to 2dtree.kn5 in models_layoutname.ini.
↓2dtree
View attachment 1196773
Enjoy.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
v1.1 changelog;
The aspect ratio of the billboard logo has been fixed.
Smoothed kerbs and white lines on chicanes.
Added opening and closing garage doors.
Updated VAO-Patch and ext_config.ini.
v1.11 changelog;
Fixed incorrect shader values in ext_config. (Thanks Mascot for the report.)
Set default to 2D trees. (3D trees are optional.)
Updated VAO-patch. (Thanks I.R.Brainiac for the report.)
Check the rF1 source.Could be a superb project for @shi perhaps?
It would be a pleasure for me to do the cams.
Hi Peter,Could you please monitor that value with the "pure" ppfilter?
View attachment 1420311
If the drop happens, does this value drop too?
Also, are you playing in HDR?
Because also the menu gets darker and everything, so your monitor might be the problem and maybe it just reduces the backlighting because of the to high temperature or voltage it needs.
I don’t understand…Mountain Ring Circuit v1.11
The link is in the quote.
v1.11 changelog;
Fixed incorrect shader values in ext_config. (Thanks Mascot for the report.)
Set default to 2D trees. (3D trees are optional.)
Updated VAO-patch. (Thanks I.R.Brainiac for the report.)
Check the rF1 source.
Hey Peter, enjoy your sunday, this can wait😉Could you please monitor that value with the "pure" ppfilter?
View attachment 1420311
If the drop happens, does this value drop too?
Also, are you playing in HDR?
Because also the menu gets darker and everything, so your monitor might be the problem and maybe it just reduces the backlighting because of the to high temperature or voltage it needs.
BE_modding did a pretty decent overhaul but never released unfortunately.
Slight amendment from yesterday, changed the Mazda logo to Mazdaspeed.Has anyone tweaked the digital_instruments.ini yet to fix the floating digits on the dash display? If so, please share.
If any VR users find the flickering roll cage welds a little distracting, hide them with this:
Code:;hide the flickering roll cage welds [MODEL_REPLACEMENT_...] FILE=?.kn5 HIDE=int16
Edit: Also, anyone interested in unique numbers for each skin rather than all cars being No.1?
If so, I'll rename them appropriately and pack them up into each skin folder for an easy insertion.
I'll also redo them to match the car numbers rather than 00-17.
They work fine with the LODs too.
View attachment 1420190
Edit 2: they'll look something like this, with edge transparency fixed and a Castrol Edge logo footer.
View attachment 1420191
Only thing missing now that we have instruction, is the actual file...Slight amendment from yesterday, changed the Mazda logo to Mazdaspeed.
View attachment 1420326
This is a direct copy of the skins folder for the Mazda Atenza Cup with new corrected and redesigned (Mazdaspeed and Castrol Edge branding, new number font) competition door numbers, unique for each car.
Just unzip and replace the existing skins folder with this one.
Yes I reported this as well.Also noticed the brake/tail lights from the WSC's Ferrari 365 P2 are not working, at least for meView attachment 1420223
Anyone know why I'm getting this?Mclaren F1 Evolució V0.99 by FX
Free download, unencrypted
The McLaren F1 is a sports car designed and manufactured by British automobile manufacturer McLaren Cars, and powered by the BMW S70/2 V12 engine. Inspired by the F1 GTR, a racing variant of the McLaren F1 sports car first produced in 1995 for grand touring style racing, such as the BPR Global GT Series, FIA GT Championship, JGTC, and British GT Championship. F1 Evolució positions itself as a reimagined Mclaren F1 with a modern touch, without compromising its purity.
I've made a basic ai line +csv + Pitline and modified the ui_track.json.Is there an ai_line? I’d need that to create a set of cams for it.
Anyone know why I'm getting this? Solved it - turn on WindscreenFX
Yezhrod ?Of all the incoming GT3s from the big names is there a 488 Evo?
Are you using the masterkey one or just like me thinking about not installing one at all?
Feels kinda weird though.
I'v released an update here :Hi guys
Is anyone having A.I. issues with the Kunos Ferrari F2004 at the RMI Imola track 1995-2005
The A.I. all seem to go off track on the exit of Villenueve chicane and get stuck in the sand.
Im on the latest CSP 0.2.6 Ive tried New A.I. behaviour off and on , neither works
If anyone has a possible fix id be very grateful
Thanks