Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter daan
  • 141,851 comments
  • 39,337,486 views
Saw this on RD.




I tried a freeroam track once quite a long time ago (a bit embarrased to admit :P), forgot which one and it had several animated pedestrians, even a dog walker iirc.
It could have been the track in the video. So this was posted today as a novelty ? I think it was over a year ago that I noticed it.

Not to forget the walking marshall at Road America (inside T5) from Lilski and the 'moonwalking' girl at the start stand in Las Venturas and animated photographers etc present in quite some tracks.

lasvent.png


ram.png


Both are contantly on the move, pretty amusing to watch
 
Last edited:
I tried a freeroam track once quite a long tima ago (a bit embarrased to admit :P), forgot which one and it had several animated pedestrians, even a dog walker iirc.
Not to forget the walking marshall at Road America (inside T5) from Lilski and the 'moonwalking' girl at the start stand in Las Venturas and animated photographers etc present in quite some tracks.

View attachment 1426037

View attachment 1426038

Both are contantly on the move, pretty amusing to watch
Yeah, plenty of animated people on various tracks but this seems to be a new method of easily adding them to any track. I'm not at all interested in freeroam 'maps', only race tracks, but having crowds milling about at tracks could really add much-needed life to stale environments.
 
Saw this on RD.




From the author:
spectatorsjpg.jpg


Well then. Looking forward to beating up some pimps and prostitutes in the Burnout Paradise map.

<insert obligatory "we'll get ____ before GTA VI" meme>
 
Hi Guys, I have been driving the Mercedes-Benz CLK AMG DTM car, and noticed during the replay that the headlights often only appear when the car is close to the camera. I seem to remember it happening in some other mods as well. I'm using CSP 0.2.5 preview 1 and Pure LCS. I'm wondering if anyone has a solution for this? Any advice would be appreciated.
 






Some Skins for LP-Designs AMV / Aston martin are finished :-) now we are just waiting for the ´25 liveries 🙃
now, by this huge amount of links, I ask myself why I didn't just make a skinpack out of it..

Screenshot_lp_amv_gt3_sx_lemans_2-1-125-19-40-53.jpg
Screenshot_lp_amv_gt3_cota_2022_31-0-125-10-55-6.jpg
Screenshot_lp_amv_gt3_sx_lemans_2-1-125-19-43-44.jpg
Screenshot_lp_amv_gt3_industrial_29-0-125-8-42-10.jpg
Screenshot_lp_amv_gt3_cota_2022_31-0-125-21-46-4.jpg
__custom_showroom_1738146120.jpg

D´Station Racing:
  • WEC
  • Le Mans 24h
  • GTWC Asia
  • Super GT GT300

The Heart of Racing:
  • WEC
  • Le Mans 24h
 
Yeah, plenty of animated people on various tracks but this seems to be a new method of easily adding them to any track. I'm not at all interested in freeroam 'maps', only race tracks, but having crowds milling about at tracks could really add much-needed life to stale environments.
AND, IF this system will allow to implement easily also marshalls it will be a game changes since we have thousand of lifeless tracks.
This is what i'm hoping for by a lot of time. Finger crossed
 
Last edited:
I notice of late , that even if I add skin.ini in each skin folder to give each one a matching color helmet ,
batch preview generation and in-game all drivers have the same helmet ...

Could this be a bug , or is it a CSP feature?
 
Sharing a mod? Host it on GTPlanet Downloads. Free, public hosting for files up to 10GB in size.

Latest Posts

Back