- 895
- Limbabwe
- DDDsprayshop
For those of you inquiring about the file size of the update, keep in mind that there are TWO videos that are in the Vision GT section (one for each car, of course) that needed to be installed.
I'm not a big fan of these time trials. I get my Gold and move on. In the case of this car, I barely got gold - but it was after only a couple of warm-up laps, learning the car's behavior. I'm not trying to say that I could approach the times you guys achieve, but I don't know...there's something about these Vision GT cars that I just don't like, so I don't spend much time doing the events.
You're not wrong, but you forget a thing.
I mentioned it in the update1.10 topic and in another topic.
We can add race numbers on lots of cars.
if you go to that section to add the sticker and number.
Add it, then go to the number and hold right button (it count from 0 up to 99?)
and watch the car, you see that there is a grey square waiting to load the number texture.
This square is build up by at least 2 polies or more( 2 triangle polies create a square), depending if it has to be curved along the body.
There are 4 places where the numbers appear.
these polies are added to the 3d model wireframe.
Every model is diffrent, so i think all these 3dmodels are replaced with the models with added polies for the racenumber texture.
That's also in the updated size, the edited 3d wireframe models.